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Difference between revisions of "Timer script"

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A timer script is an [[event]] script that runs every certain amount of ticks, determined by its [[TICK]].
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A timer script is an [[event]] script that runs every certain amount of ticks, determined by its [[TICK]]. Timer scripts typically use a logical flow to order the activities undertaken by the object, and can keep certain activities in [[subroutine]]s to be used at multiple occasions.  Timer scripts can be interrupted by creatures interacting with objects. 
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Revision as of 04:04, 27 June 2022

A timer script is an event script that runs every certain amount of ticks, determined by its TICK. Timer scripts typically use a logical flow to order the activities undertaken by the object, and can keep certain activities in subroutines to be used at multiple occasions. Timer scripts can be interrupted by creatures interacting with objects.

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