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Difference between revisions of "Tick"

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A '''tick''' is an instant of time in games in the [[Creatures series]]. In [[Creatures 2]], a tick was roughly equivalent to 1/10 a second. [http://web.archive.org/web/20050312021341/http://www.freewebs.com/alimaggs/creaturesdev/cdn/c2/knowledge/caos/c2_caos_macro5.html Source] In the [[Creatures Evolution Engine]] - that is, Creatures 3 and Docking Station - this is equal (in ideal circumstances) to 1/20 of a second.   
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A '''tick''' is an instant of time in games in the [[Creatures series]]. In [[Creatures 2]], a tick was roughly equivalent to 1/10 a second. [http://web.archive.org/web/20050312021341/http://www.freewebs.com/alimaggs/creaturesdev/cdn/c2/knowledge/caos/c2_caos_macro5.html Source] In the [[Creatures Evolution Engine]] - that is, Creatures 3 and Docking Station - this is equal (in ideal circumstances) to 1/20 of a second.  If the player runs a single world for around "6 years of solid playing", the game tick is reset by the engine.
  
 
See also [[ket]].
 
See also [[ket]].

Revision as of 21:33, 8 October 2021

A tick is an instant of time in games in the Creatures series. In Creatures 2, a tick was roughly equivalent to 1/10 a second. Source In the Creatures Evolution Engine - that is, Creatures 3 and Docking Station - this is equal (in ideal circumstances) to 1/20 of a second. If the player runs a single world for around "6 years of solid playing", the game tick is reset by the engine.

See also ket.

Are you looking for the TICK C3 CAOS command?

TICK values in C3/DS

Time in seconds Time in hours, minutes, seconds, milliseconds TICK value in C3/DS
0.05 0:0:00:00.050 1
0.40 0:0:00:00.400 8
0.75 0:0:00:00.750 15
1 0:00:01 20
5 0:00:05 100
10 0:00:10 200
15 0:00:15 300
20 0:00:20 400
30 0:00:30 600
60 0:01:00 1200
120 0:02:00 2400
300 0:05:00 6000
600 0:10:00 12000
Editnorn.png This stub could use more information.