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Sprite

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Revision as of 18:27, 11 July 2010 by 173.62.192.5 (talk) (→‎Which sprites are which?: adding these from memory)
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A sprite is an image used in games from the Creatures series which, in a sprite set, can be the images for a breed of Creatures, or be part of a COB or Agent, or even be part of the world in which your Creatures live.

A sprite set is a collection of sprites used together to create the image of the norn/grendel/ettin/geat or agent/COB.

Where can I find my sprites?

Creatures 1: \program files\creatures\images\

Creatures 2: \program files\creatures 2\images\

Creatures 3: \program files\creatures 3\images\

Docking Station: \program files\docking station\images\

Which sprites are which?

You will notice that most sprites have a relatively cryptic name, such as a02d.c16. The first letter refers to which part of the body it is, the first number the species and gender, the second number the life stage of the creature, and the last letter its breed slot. In Creatures 1, breed slots were numbered, so a sprite name could be a029.spr . The a02d.c16 sprite is a child chichi norn's head.

Body parts (first character):

  • 0 = Background
  • A = Head
  • B = Body
  • C = Left thigh
  • D = Left shin
  • E = Left foot
  • F = Right thigh
  • G = Right shin
  • H = Right foot
  • I = Left humerus
  • J = Left radius (forearm)
  • K = Right humerus
  • L = Right radius (forearm)
  • M = Tail root (not present in C1)
  • N = Tail tip (not present in C1)
  • O = Left ear (present in CV, but supported in DS)
  • P = Right ear (present in CV, but supported in DS)
  • Q = Hair (present in CV, but supported in DS)

Species/Gender (second character):

  • 0 = male norn
  • 1 = male grendel
  • 2 = male ettin
  • 3 = male geat/shee
  • 4 = female norn
  • 5 = female grendel
  • 6 = female ettin
  • 7 = female geat/shee

Formats

Related links