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SEEE
Revision as of 01:29, 29 December 2021 by ScoobyGambit (talk | contribs)
SEEE is a CAOS command which tests, with the help of RNGE, if one agent can see another. It is used in Creatures 3/Docking Station.
Usage[edit]
Syntax: SEEE (int) first (agent) second (agent)
Returns 1 if the first agent can see the second, or 0 if it can't.
Example[edit]
From the empathic vendor's ear script:
** The Vendor's Ear scrp 2 23 3 126 **this whole script will not fire unless ov00 is 1. The ear is set as 'on' by default, but it can be set as 'off' by clicking the relevant button on the main empathic vendor. doif ov00 = 1 lock sets va00 _p1_ seta va01 _p2_ inst doif va01 <> null targ ownr rnge 1000 ** Check to see if you can actually see the speaker, if not.. get one of the pods to make some food! doif seee ownr va01 = 1 setv va99 1 endi