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Rotten Lemon

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Revision as of 02:29, 23 May 2006 by MonaLS (talk) (another minor tweak)
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Have you noticed that in Albia, food never seems to go off? With this .COB, it does! Although the lemons that grow naturally won't go off because of this, you can make your Creatures game more realistic by putting these lemons (way past their use-by/expiry date - they've even gone brown! ewww) in the world.

You can have as many rotten lemons in your world as you want at a time.

The Rotten Lemons are a food object made by Ryan. They cause a slight fever, but not enough to make your little creatures seriously sick, (30 units of Fever Toxin) a little bit of pain (50), hotness (100) and some starch (40). I know, it would be better for the norns if there weren't these bad side-effects, but hey, the food has gone off, so there is going to be some food poisoning. This food might be best to give to norns only during food shortages (I know what its like when the norns have eaten all the carrots and lemons, even when they don't really need them, and all the honey pots are being used or you just can't remember where you left them, then for some reason you need to get some food to a norn), or if you are trying to build up an immunity to fevers. Or you might just want a little bit more of a challenge in looking after your norns (although it won't really be too hard to look after the norns after eating this as it isn't *that* bad for them). It would have made the game easier if I made the lemons give lots of glycogen so health levels go up to 100% and have no bad side effects, but I get sick of using some COBs that just make the game too easy. These are realistic, although not making it too hard.

Thank you for using this COB, and enjoy.

It uses the C1 class numbers:

  • 2 6 134