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Rainbow spew

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Revision as of 21:16, 16 April 2016 by ScoobyGambit (talk | contribs)
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The rainbow spew error in Ostrova.

"Rainbow spew" is the Creatures term given to the effect of attempting to display a texture or sprite in the wrong color depth. For example, if a program tries to load a 24-bit bitmap as a 16-bit bitmap, it will read the first two bytes, instead of the first three, and attempt to display that color as the first pixel, then read

What is stored 8 C C 3 2 A 9 0 3 0 C 1
What is displayed 8 C C 3 2 A 9 0

See also 555/565, green spew.