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Revision as of 06:19, 11 April 2016 by Futhark (talk | contribs) (Add brief description and qualify the decay as pre-c2e only, though I'm not sure if the decay into Reinforcement still happens in c2e)
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Punishment is a learning reinforcer that decreases the chance the creature will repeat its recent decisions in similar circumstances. In pre-c2e games, it decays rapidly to produce Punishment Echo and Reinforcement.

See also C1 Chemical List or slap.