Difference between revisions of "Project Loci"
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− | [[Image:Loci.jpg|frame|left|]]Creatures '''Project Loci''' was a Creatures concept for the PS2, GameCube and Xbox developed by [[Creature Labs]]. As appropriate to the platform, the game was aimed more towards third-person adventuring and puzzle solving, providing | + | [[Image:Loci.jpg|frame|left|]]Creatures '''Project Loci''' was a Creatures concept for the PS2, GameCube and Xbox, developed by [[Creature Labs]] and set on on a world named [[Cruthiar]]. As appropriate to the platform, the game was aimed more towards third-person adventuring and puzzle solving, providing similar experience to the [[Secret Adventure Mode]] concept for the rest of the [[Creatures series]]. The agent-oriented environment remained, allowing [[Creature Labs]] to leverage its investment in agent technology. |
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+ | Unfortunately Creature Labs never found a publisher to fund development further than the initial prototype level, although [[Gameware Development]] indicated at one point that the title could still be an option for the future or, more likely, a demonstration of what would be possible in [[Creatures 3D]]. | ||
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==Prototype Credits== | ==Prototype Credits== | ||
*Producer/designer | *Producer/designer | ||
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==External links== | ==External links== | ||
− | * [http://www.nicelytoasted.net/honey/archives/002107.html Lisa's Project Loci portfolio pages] | + | * [https://web.archive.org/web/20030826062030/http://www.nicelytoasted.net/honey/archives/002107.html Lisa's Project Loci portfolio pages] (archive) |
[[Category:Creatures games]] | [[Category:Creatures games]] |
Latest revision as of 00:27, 31 July 2022
Creatures Project Loci was a Creatures concept for the PS2, GameCube and Xbox, developed by Creature Labs and set on on a world named Cruthiar. As appropriate to the platform, the game was aimed more towards third-person adventuring and puzzle solving, providing similar experience to the Secret Adventure Mode concept for the rest of the Creatures series. The agent-oriented environment remained, allowing Creature Labs to leverage its investment in agent technology.
Unfortunately Creature Labs never found a publisher to fund development further than the initial prototype level, although Gameware Development indicated at one point that the title could still be an option for the future or, more likely, a demonstration of what would be possible in Creatures 3D.
Prototype Credits[edit]
- Producer/designer
- Lead programmer
- Lead artist
- Additional programming/design
- Additional art
External links[edit]
- Lisa's Project Loci portfolio pages (archive)