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Plane

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Revision as of 09:33, 18 May 2005 by 220.237.30.150 (talk)
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A plane is a number that represents the Z-order - how "far away" a thing is - in the 2D worlds of the Creatures series. Each sprite is placed on a plane, and the ordering of the planes determines how the sprites overlap one another, and how far 'forward' or 'backward' objects appear to be in the world.

Another good explanation of this can be found in the Gumby Doll tutorial by Spotling.

Creatures occupy planes 1000 to 3000, at least in Creatures 2. To appear correctly, things like vehicles that carry creatures must be built with a back and a front in suitable planes.

Editnorn.png This stub could use more information.