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Difference between revisions of "Physics"
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2005 is the Year of Physics! | 2005 is the Year of Physics! | ||
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− | + | Physics is available in [[Creatures 2]], to a limited extent (gravity only), although the later [[Creatures Evolution Engine]] has a far more complete implementation. | |
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+ | In order for physics to apply to [[agent]]s, they must have the 'suffers physics' (or 'suffers gravity', in Creatures 2) attribute set (via [[ATTR]]). | ||
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+ | [[CAOS]] commands which relate to physics include: | ||
*[[ACCG]] | *[[ACCG]] | ||
*[[ELAS]] | *[[ELAS]] |
Revision as of 20:32, 7 January 2006
Physics is a branch of science which attempts to explain how objects move. Well . . . you might want to read the Wikipedia article on Physics if you want to know what it's really all about.
2005 is the Year of Physics!
Physics is available in Creatures 2, to a limited extent (gravity only), although the later Creatures Evolution Engine has a far more complete implementation.
In order for physics to apply to agents, they must have the 'suffers physics' (or 'suffers gravity', in Creatures 2) attribute set (via ATTR).
CAOS commands which relate to physics include:
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