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Difference between revisions of "Perception lobe"

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The '''perception lobe''' repeats the information contained in all [[lobe]]s genetically marked "perceptible" in pre-[[c2e]] [[creature]] [[brain]]s.  Each perceptible lobe is copied into its own region of neurons within the perception lobe.  This is done by lobe-specific functionality in the game engine, rather than [[dendrite]]s like most other inter-lobe communication, because it is impossible for a lobe to receive inputs from more than two other lobes.  As a result, the [[combination lobe]] is able to receive inputs from all perceptible lobes just by receiving inputs from the perception lobe.
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The '''perception lobe''' repeats the information contained in all [[lobe]]s genetically marked "perceptible" in pre-[[c2e]] [[creature]] [[brain]]s.  Each perceptible lobe is copied into its own region of neurons within the perception lobe.  This is done by lobe-specific functionality in the game engine, rather than [[dendrite]]s like most other inter-lobe communication, because it is impossible for a lobe to receive inputs from more than two other lobes.  As a result, the [[concept lobe]] is able to receive inputs from all perceptible lobes just by receiving inputs from the perception lobe.
  
*[http://madnornscientist.blogspot.com/2016/06/perception-lobe-neuron-list.html Perception lobe neuron list] at [[Mad Norn Scientist]]
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*[https://madnornscientist.blogspot.com/2016/06/perception-lobe-neuron-list.html Perception lobe neuron list] at [[Mad Norn Scientist]]
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*[https://docs.google.com/spreadsheets/d/1vgoUpvlNYTv3pwZfzp6z9FUx6mB0dnDh0jcPB1h_Yp4/edit#gid=0 Creatures 1 Brain spreadsheet] by [[Alan Zucconi]]
  
 
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[[Category:Brain]]
 
[[Category:Brain]]
 
[[Category:Pre-c2e]]
 
[[Category:Pre-c2e]]

Latest revision as of 07:48, 14 July 2022

The perception lobe repeats the information contained in all lobes genetically marked "perceptible" in pre-c2e creature brains. Each perceptible lobe is copied into its own region of neurons within the perception lobe. This is done by lobe-specific functionality in the game engine, rather than dendrites like most other inter-lobe communication, because it is impossible for a lobe to receive inputs from more than two other lobes. As a result, the concept lobe is able to receive inputs from all perceptible lobes just by receiving inputs from the perception lobe.

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