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Difference between revisions of "Paradox Norn"

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*[[Coughing]] reduces Pain, [[Crowdedness]] and Need for Pleasure
 
*[[Coughing]] reduces Pain, [[Crowdedness]] and Need for Pleasure
 
*[[Alcohol]] reduces Boredom, [[Fear]], Crowdedness, Coldness and Pain
 
*[[Alcohol]] reduces Boredom, [[Fear]], Crowdedness, Coldness and Pain
*[[ATP decoupler]] converts to [[ATP]], [[ADP]] and Air
+
*[[ATP Decoupler|ATP decoupler]] converts to [[ATP]], [[ADP]] and Air
 
*[[Carbon monoxide]] converts to Air and reduces [[Homesickness]]
 
*[[Carbon monoxide]] converts to Air and reduces [[Homesickness]]
 
*[[Fear toxin]] converts Fear to [[Muscle]]
 
*[[Fear toxin]] converts Fear to [[Muscle]]

Revision as of 17:09, 15 November 2006

The Paradox Norns are a genetic breed created for Creatures 3/Docking Station by Marcus Kurzbach. They were his first breed, updated in June 2005.

Paradox Norn (Bengal) female
Paradox Norn (Yellowstone) male

Paradox Norns, as the name suggests, are a conundrum - they turn normally useless or dangerous chemicals into useful ones (usually opposite to their normal effect) - some allow them to breathe underwater, others make them more content, stronger, or increase their fertility. However, unlike the Toxic Norns, they do not suffer in environments without toxicity.

The Paradox Norns can be downloaded (translation) from Mummy's Creatures.

Sprites

Paradox Norns use sprites from the following breeds, which must be installed to display properly:

They are also distinguished by the constant presence of a Banshee Grendel tail, if this breed is installed - if not, they have a standard C3 Grendel tail.

Chemical Reactions

The following list describes the chemical reactions present in a purebreed Paradox Norn: