Difference between revisions of "Norn"
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[[Image:Hidingnorn.png|right|A norn]] | [[Image:Hidingnorn.png|right|A norn]] | ||
'''Norns''' are a [[species]] of [[creature]], created by the [[Shee]] to entertain them and serve [[tea]] and [[biscuit]]s. They were [[genetic engineering|genetically engineered]] on the disc-shaped planet [[Albia]]. Many were abandoned there as the [[Shee]] took off in their spaceship, the [[Ark]] (although they took a few of them along). They are lovable and innocent creatures, who need some care to survive, though some [[breed]]s are more capable of living in the wild. | '''Norns''' are a [[species]] of [[creature]], created by the [[Shee]] to entertain them and serve [[tea]] and [[biscuit]]s. They were [[genetic engineering|genetically engineered]] on the disc-shaped planet [[Albia]]. Many were abandoned there as the [[Shee]] took off in their spaceship, the [[Ark]] (although they took a few of them along). They are lovable and innocent creatures, who need some care to survive, though some [[breed]]s are more capable of living in the wild. | ||
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+ | Norns are the main [[Alife]] attraction of the games in the [[Creatures series]]. They compete (to an extent) amongst one another, and with the other species present in [[Albia]] and on the [[Ark]]: [[Ettin]]s and [[Grendel]]s. Players can choose to help them survive, usually by active management of their environment and the addition of various helper [[COB]]s/[[agent]]s, or leave them to fend for themselves over extended periods of time in [[feral run|feral]] or [[wolfling run]]s. Some go even further in their "testing" of norns, which others refer to as [[norn torture]]. | ||
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+ | Norns, like other creatures, do not naturally speak [[Handish]], and must be taught it via a [[Computer]], or other tools such as the [[Super Speech Toy]]. Their native language is known as [[Bibble]]; other species have their own dialects. | ||
The name "norn" came from [[Norse mythology]] and refers to "the three old women who sit round a giant tree spinning men's fates." (from [[Tips.txt]]) | The name "norn" came from [[Norse mythology]] and refers to "the three old women who sit round a giant tree spinning men's fates." (from [[Tips.txt]]) | ||
− | ''Browse the [[:Category:Norn Breeds|list of norn breeds]]!'' | + | ''Browse the [[:Category:Norn Breeds|list of norn breeds]] - over 100 have been created!'' |
==External links== | ==External links== |
Revision as of 02:58, 23 May 2005
Norns are a species of creature, created by the Shee to entertain them and serve tea and biscuits. They were genetically engineered on the disc-shaped planet Albia. Many were abandoned there as the Shee took off in their spaceship, the Ark (although they took a few of them along). They are lovable and innocent creatures, who need some care to survive, though some breeds are more capable of living in the wild.
Norns are the main Alife attraction of the games in the Creatures series. They compete (to an extent) amongst one another, and with the other species present in Albia and on the Ark: Ettins and Grendels. Players can choose to help them survive, usually by active management of their environment and the addition of various helper COBs/agents, or leave them to fend for themselves over extended periods of time in feral or wolfling runs. Some go even further in their "testing" of norns, which others refer to as norn torture.
Norns, like other creatures, do not naturally speak Handish, and must be taught it via a Computer, or other tools such as the Super Speech Toy. Their native language is known as Bibble; other species have their own dialects.
The name "norn" came from Norse mythology and refers to "the three old women who sit round a giant tree spinning men's fates." (from Tips.txt)
Browse the list of norn breeds - over 100 have been created!