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Difference between revisions of "Never Run Into A Wall"

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(Created page with "'''Never Run Into A Wall''' is an agent by Marcus K. that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on wallbonking|walking int...")
 
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'''Never Run Into A Wall''' is an agent by [[Marcus K.]] that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on [[wallbonking|walking into a wall]], but this gene was never activated. This fix adds the 'hit a wall' [[stimulus]] to the 'hit a wall' creature script, which should allow those genes to activate.
 
'''Never Run Into A Wall''' is an agent by [[Marcus K.]] that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on [[wallbonking|walking into a wall]], but this gene was never activated. This fix adds the 'hit a wall' [[stimulus]] to the 'hit a wall' creature script, which should allow those genes to activate.
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It is available at [[Grendel Warehouse]].
  
 
[[Category:Fixes]]
 
[[Category:Fixes]]

Revision as of 09:48, 9 November 2016

Never Run Into A Wall is an agent by Marcus K. that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on walking into a wall, but this gene was never activated. This fix adds the 'hit a wall' stimulus to the 'hit a wall' creature script, which should allow those genes to activate.

It is available at Grendel Warehouse.