Welcome to the Creatures Wiki! Log in and join the community.
Difference between revisions of "Never Run Into A Wall"
Jump to navigation
Jump to search
m |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
'''Never Run Into A Wall''' is an agent by [[Marcus K.]] that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on [[wallbonking|walking into a wall]], but this gene was never activated. This fix adds the 'hit a wall' [[stimulus]] to the 'hit a wall' creature script, which should allow those genes to activate. | '''Never Run Into A Wall''' is an agent by [[Marcus K.]] that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on [[wallbonking|walking into a wall]], but this gene was never activated. This fix adds the 'hit a wall' [[stimulus]] to the 'hit a wall' creature script, which should allow those genes to activate. | ||
− | It is available at [[Grendel Warehouse]]. | + | It is [http://grendel.creaturesforum.de/agents1.htm available for download] at [[Grendel Warehouse]]. |
− | [[Category:Fixes]] | + | [[Category: C3/DS Fixes]] |
Latest revision as of 14:12, 21 May 2022
Never Run Into A Wall is an agent by Marcus K. that fixes a bug: the genomes that came with the game were meant to make a norn feel pain on walking into a wall, but this gene was never activated. This fix adds the 'hit a wall' stimulus to the 'hit a wall' creature script, which should allow those genes to activate.
It is available for download at Grendel Warehouse.