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Difference between revisions of "Nathan Thomas"

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[[Image:cyberlifewebteam.jpg|right|frame|'''Nathan Thomas''' (top left), [[Sarah Keefe|Sarah]], [[Darren Cantell|Darren]], [[Lisa de Araujo|Lisa]]]]
 
[[Image:cyberlifewebteam.jpg|right|frame|'''Nathan Thomas''' (top left), [[Sarah Keefe|Sarah]], [[Darren Cantell|Darren]], [[Lisa de Araujo|Lisa]]]]
'''Nathan Thomas''' worked as an artist for [[Creature Labs]]. He was responsible for the user interface in [[Creatures 3]] and [[Docking Station]], as well as being the concept artist for [[Hilarity High]] and working on the web team.
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'''Nathan Thomas''' worked as an artist for [[Creature Labs]]. He was responsible for the user interface in [[Creatures 3]] and [[Docking Station]], as well as being the concept artist for [[Hilarity High]], providing additonal art for [[Silent Hill 2: Restless Dreams]] and working on the web team.
  
Originally from Australia, Nathan's suggestions that [[norn]]s should drink Fosters beer rather than [[hootch]] were regularly quashed, as were proposals to use "real" kangaroos and wallabies in the game.
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Originally from Australia, Nathan's suggestions that [[norn]]s should drink Foster's beer rather than [[hootch]] were regularly quashed, as were proposals to use "real" [[kangaroo]]s and wallabies in the game.
 
[[Category:People]][[Category:Employees]]
 
[[Category:People]][[Category:Employees]]

Revision as of 09:28, 5 June 2005

Nathan Thomas (top left), Sarah, Darren, Lisa

Nathan Thomas worked as an artist for Creature Labs. He was responsible for the user interface in Creatures 3 and Docking Station, as well as being the concept artist for Hilarity High, providing additonal art for Silent Hill 2: Restless Dreams and working on the web team.

Originally from Australia, Nathan's suggestions that norns should drink Foster's beer rather than hootch were regularly quashed, as were proposals to use "real" kangaroos and wallabies in the game.