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Difference between revisions of "NAME"
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(c2e caos command) |
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Syntax: ''NAME varname (anything)'' | Syntax: ''NAME varname (anything)'' | ||
− | This returns the | + | This returns the target agent variable referred to by ''varname''. ''varname'' may be anything at all - integer, string, agent, etc. |
− | NAME variables are | + | NAME variables are effectively named [[OV''xx''|OVxx]] variables. |
==Examples== | ==Examples== | ||
Line 19: | Line 19: | ||
==See also== | ==See also== | ||
− | *[[ | + | *[[OVxx]], the numbered target agent variables |
*[[NAMN]], which loops over NAME variables | *[[NAMN]], which loops over NAME variables | ||
*[[MAME]] and [[GAME]], the other named variables | *[[MAME]] and [[GAME]], the other named variables | ||
[[Category:C3 CAOS Commands]] | [[Category:C3 CAOS Commands]] |
Revision as of 20:43, 15 February 2006
NAME is a CAOS command which allows access to named local variables.
Usage
Syntax: NAME varname (anything)
This returns the target agent variable referred to by varname. varname may be anything at all - integer, string, agent, etc.
NAME variables are effectively named OVxx variables.
Examples
Assuming a Creature is selected:
SETV NAME NORN 42 DIVV NAME NORN 6 OUTV NAME NORN 7
and so on.