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Difference between revisions of "Mitch Phillips"
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==External links== | ==External links== | ||
*[https://web.archive.org/web/20030708003613/http://www.nicelytoasted.net/honey/archives/popup_2108.html Concept art] at [[Lisa de Araujo|Lisa de Araujo's]] portfolio site | *[https://web.archive.org/web/20030708003613/http://www.nicelytoasted.net/honey/archives/popup_2108.html Concept art] at [[Lisa de Araujo|Lisa de Araujo's]] portfolio site | ||
− | *[http://www.gamewareeurope.com/GWDev/ | + | *[https://web.archive.org/web/20170814192309/http://www.gamewareeurope.com/GWDev/creatures_evolution.php Some early norn sketches, some of which are from Mitch] |
*[http://www.giantbomb.com/mitch-philips/3040-90882/ Profile at Giant Bomb] | *[http://www.giantbomb.com/mitch-philips/3040-90882/ Profile at Giant Bomb] | ||
*[http://www.sofacafe.com/Mitch/ Portfolio website] | *[http://www.sofacafe.com/Mitch/ Portfolio website] |
Latest revision as of 15:59, 17 June 2022
Mitch Phillips was a concept artist and super-star animator who worked at Millennium on the original Creatures. He didn't move to Cyberlife when the company split and stayed with the half that became Sony Cambridge, working on a range of titles including Medievil, Primal and the Spice Girls. He later left and joined Creature Labs. He is credited on Creatures and did work on Yeren.