Difference between revisions of "Import shock"
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− | '''Import shock''', or Sudden Import Death Syndrome was a | + | '''Import shock''', or '''Sudden Import Death Syndrome''' was a bug of the original [[Creatures]] game in which recently-[[import]]ed [[norn]]s would occasionally die for no apparent reason. According to [[slink]], it is because when a norn is exported, its metabolism is stopped. Sometimes when a norn is imported, its metabolism does not get restarted, leading to the creature's death. [https://groups.google.com/forum/#!searchin/alt.games.creatures/sudden$20import$20death$20syndrome/alt.games.creatures/Orzj3HkbLP4/P-G2gGJxco0J] |
− | It is interesting to note that | + | It is interesting to note that slink [https://groups.google.co.uk/groups?threadm=35088ca2.27173826%40news.netins.net originally intended] for the later [[C1]] norn [[breed]]s ([[Ron Norn (C1)|Ron Norn]]s and the like) to be overcome with a ''necromould'' later in life. However it seems that this was discarded in favour of a simple automatic-death [[gene]] due to import shock-related fatalities. |
− | This is probably related to the as-yet un-named condition where after a crash, reopening the world would kill about half the norns in the world, seemingly at random. | + | The only way around import shock is to back up all [[.exp]] files, possibly by using the "read-only" function. This will create an error dialogue, but not crash the game. |
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+ | Import shock is probably related to the as-yet un-named condition where after a crash, reopening the world would kill about half the norns in the world, seemingly at random. | ||
[[Category:Terms]] | [[Category:Terms]] | ||
+ | [[Category:Creatures]] | ||
+ | [[Category:Bugs]] |
Revision as of 11:57, 29 December 2019
Import shock, or Sudden Import Death Syndrome was a bug of the original Creatures game in which recently-imported norns would occasionally die for no apparent reason. According to slink, it is because when a norn is exported, its metabolism is stopped. Sometimes when a norn is imported, its metabolism does not get restarted, leading to the creature's death. [1]
It is interesting to note that slink originally intended for the later C1 norn breeds (Ron Norns and the like) to be overcome with a necromould later in life. However it seems that this was discarded in favour of a simple automatic-death gene due to import shock-related fatalities.
The only way around import shock is to back up all .exp files, possibly by using the "read-only" function. This will create an error dialogue, but not crash the game.
Import shock is probably related to the as-yet un-named condition where after a crash, reopening the world would kill about half the norns in the world, seemingly at random.