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'''Import shock''', or Sudden Import Death Syndrome was a peculiatiry of the original [[Creatures]] game in which recently-[[import]]ed [[norn]]s would occasionally die for no apparent reason.
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'''Import shock''', or '''Sudden Import Death Syndrome''' was a bug of the original [[Creatures]] game in which recently-[[import]]ed [[norn]]s would occasionally die for no apparent reason. According to [[slink]], it is because when a norn is exported, its metabolism is stopped.  Sometimes when a norn is imported, its metabolism does not get restarted, leading to the creature's death.  [https://groups.google.com/forum/#!searchin/alt.games.creatures/sudden$20import$20death$20syndrome/alt.games.creatures/Orzj3HkbLP4/P-G2gGJxco0J]
  
It is interesting to note that [[slink]] [http://groups.google.co.uk/groups?threadm=35088ca2.27173826%40news.netins.net originally intended] for the later [[C1]] norn [[breed]]s ([[Ron Norn]]s and the like) to be overcome with a ''necromould'' later in life. However it seems that this was discarded in favour of a simple automatic-death [[gene]] due to import shock-related fatalities.
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It is interesting to note that slink [https://groups.google.co.uk/groups?threadm=35088ca2.27173826%40news.netins.net originally intended] for the later [[C1]] norn [[breed]]s ([[Ron Norn (C1)|Ron Norn]]s and the like) to be overcome with a ''necromould'' later in life. However it seems that this was discarded in favour of a simple automatic-death [[gene]] due to import shock-related fatalities.
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The only way around import shock is to back up all [[.exp]] files, possibly by using the "read-only" function.  This will create an error dialogue, but not crash the game.
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Import shock is probably related to  the as-yet un-named condition where after a crash, reopening the world would kill about half the norns in the world, seemingly at random.
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[[Category:Terms]]
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[[Category:Creatures]]
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[[Category:Bugs]]

Revision as of 11:57, 29 December 2019

Import shock, or Sudden Import Death Syndrome was a bug of the original Creatures game in which recently-imported norns would occasionally die for no apparent reason. According to slink, it is because when a norn is exported, its metabolism is stopped. Sometimes when a norn is imported, its metabolism does not get restarted, leading to the creature's death. [1]

It is interesting to note that slink originally intended for the later C1 norn breeds (Ron Norns and the like) to be overcome with a necromould later in life. However it seems that this was discarded in favour of a simple automatic-death gene due to import shock-related fatalities.

The only way around import shock is to back up all .exp files, possibly by using the "read-only" function. This will create an error dialogue, but not crash the game.

Import shock is probably related to the as-yet un-named condition where after a crash, reopening the world would kill about half the norns in the world, seemingly at random.