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'''Immortal''' [[Norn]]s, [[Ettin]]s, or [[Grendel]]s will not die. Or, rather, they will just live for such a long time that you'll never see them die. Unless you leave your game on forever and you can stay alive.
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'''Immortal''' [[Creature]]s will not die. Or, rather, they will just live for such a long time that you'll never see them die, unless you leave your game on forever and you can stay alive.
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Some genetic mutations that can cause immortality are:
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*large amount of [[glycogen]] produced (see [[Highlander]]).  This is a C1 only method!
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*decreasing the [[half-life]] of [[ageing]]/[[life]]
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*deleting the [[receptor]] to change [[life stage]]s - the norn becomes 'stuck' in a lifestage
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*deleting the automatic death [[gene]] altogether
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Note that the original [[C1]] creatures did not have a gene that killed them automatically, and so were potentially immortal by default - they just died in other, more interesting ways.
 
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[[Category:Mutations]]
 
[[Category:Mutations]]

Revision as of 05:43, 8 March 2006

Immortal Creatures will not die. Or, rather, they will just live for such a long time that you'll never see them die, unless you leave your game on forever and you can stay alive.

Some genetic mutations that can cause immortality are:

Note that the original C1 creatures did not have a gene that killed them automatically, and so were potentially immortal by default - they just died in other, more interesting ways.

Editnorn.png This stub could use more information.