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Difference between revisions of "HOTS"

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'''HOTS''' is a [[CAOS]] command used output the unique identifier of the object the pointer is over.
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'''HOTS''' is a [[CAOS]] command used to output the unique identifier of the object the pointer is over, introduced in C3.
  
 
==Usage==
 
==Usage==
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MESG WRIT HOTS 1
 
MESG WRIT HOTS 1
 
</pre>
 
</pre>
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==See also==
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*[[Creatures 2 Community Edition]] adds HOTS to C2.
 
[[category:C3 CAOS Commands]]
 
[[category:C3 CAOS Commands]]

Latest revision as of 00:03, 25 April 2023

HOTS is a CAOS command used to output the unique identifier of the object the pointer is over, introduced in C3.

Usage[edit]

Syntax: HOTS

Used as a target identifier.
Returns the identifier of the object with the highest plane under the pointer.

Examples[edit]

Being used in the command line to destroy HOTS:

KILL HOTS

Being used to set a variable to HOTS for later use:

SETA va00 HOTS

Calling an activate one script in HOTS:

MESG WRIT HOTS 1

See also[edit]