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Genetics

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Revision as of 13:14, 5 February 2005 by Fuzzie (talk) (quick overview, a lot needs more explaining)
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The details of creatures in Creatures, such as their Brain brains, biochemistry and appearance, are to some degree dictated by virtual genetics using a simulated genome; often called Digital DNA.

Things which are defined in genomes include:

  • brain information (lobes, and the dendrites and neurons they contain)
  • chemical reactions and half-lives (possibly not the best place for this to be, for norns can become immortal and such things when these mutate)
  • concentrations of chemicals in the bloodstream at birth
  • biochemistry workings (receptors, emitters, and 'neuro emitters' which link with the brain systems)
  • creature appearance; pose, pigments and gait, among other things
Editnorn.png This stub could use more information.