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Difference between revisions of "General sense lobe"

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Like the [[source lobe]], the '''general sense lobe''' helps a creature sense its environment.  The general sense lobe makes a creature sense what is happening around it and what has happened to it, like being slapped, [[wallbonk]]ing or being near a norn of the opposite sex.  This lobe is controlled by the [[stimulus gene]]s.   
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Like the [[source lobe]], the '''general sense lobe''' helps a creature sense its environment.  The general sense lobe makes a creature sense what is happening around it and what has happened to it, like being slapped, [[wallbonk]]ing or being near a norn of the opposite sex.  The lobe gets some direct input from the engine and the rest from [[stimulus gene]]s, which can specify how much they want to modulate a certain sensory neuron.
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==Neuron list==
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{| {{table}}
 +
| align="center"|
 +
|-
 +
| Number|| Neuron
 +
|-
 +
| 0 || I've been patted
 +
|-
 +
| 1 || I've been slapped
 +
|-
 +
| 2 || I've bumped into a wall
 +
|-
 +
| 3 || I am this near to a wall [engine input]
 +
|-
 +
| 4 || I am in a vehicle [engine input]
 +
|-
 +
| 5 || Pointer has spoken
 +
|-
 +
| 6 || Creature has spoken
 +
|-
 +
| 7 || A creature of my same genus has spoken
 +
|-
 +
| 8 || IT audible event
 +
|-
 +
| 9 || IT visual event
 +
|-
 +
| 10 || IT is approaching
 +
|-
 +
| 11 || IT is retreating
 +
|-
 +
| 12 || IT is this near to me [engine input]
 +
|-
 +
| 13 || IT is active(1 or 2) [engine input]
 +
|-
 +
| 14 || IT is not a creature
 +
|-
 +
| 15 || IT is a creature [engine input]
 +
|-
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| 16 || IT is my sibling [engine input]
 +
|-
 +
| 17 || IT is my parent [engine input]
 +
|-
 +
| 18 || IT is my child [engine input]
 +
|-
 +
| 19 || IT is of my opposite sex and genus [engine input]
 +
|-
 +
| 20 || IT pushed me
 +
|-
 +
| 21 || IT hit me
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|-
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| 22-27 || <undefined>
 +
|-
 +
| 28 || I am approaching a cliff edge
 +
|-
 +
| 29 || I am retreating from a cliff edge
 +
|-
 +
| 30 || I am falling
 +
|-
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| 31 || I hit the ground after a fall
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|}
  
 
==Related CAOS Commands==
 
==Related CAOS Commands==
The following CAOS command directly stimulate neurons in the general sense lobe in C1 and C2:
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The following CAOS command directly stimulate some neurons in the general sense lobe in C1 and C2:
 
*[[STIM SHOU]] - CAOS command which sends a stimulus to all creatures within earshot of an object.
 
*[[STIM SHOU]] - CAOS command which sends a stimulus to all creatures within earshot of an object.
 
*[[STIM SIGN]] - CAOS command which sends a stimulus to all creatures who can see an object.
 
*[[STIM SIGN]] - CAOS command which sends a stimulus to all creatures who can see an object.

Revision as of 20:54, 27 April 2023

Like the source lobe, the general sense lobe helps a creature sense its environment. The general sense lobe makes a creature sense what is happening around it and what has happened to it, like being slapped, wallbonking or being near a norn of the opposite sex. The lobe gets some direct input from the engine and the rest from stimulus genes, which can specify how much they want to modulate a certain sensory neuron.

Neuron list

Number Neuron
0 I've been patted
1 I've been slapped
2 I've bumped into a wall
3 I am this near to a wall [engine input]
4 I am in a vehicle [engine input]
5 Pointer has spoken
6 Creature has spoken
7 A creature of my same genus has spoken
8 IT audible event
9 IT visual event
10 IT is approaching
11 IT is retreating
12 IT is this near to me [engine input]
13 IT is active(1 or 2) [engine input]
14 IT is not a creature
15 IT is a creature [engine input]
16 IT is my sibling [engine input]
17 IT is my parent [engine input]
18 IT is my child [engine input]
19 IT is of my opposite sex and genus [engine input]
20 IT pushed me
21 IT hit me
22-27 <undefined>
28 I am approaching a cliff edge
29 I am retreating from a cliff edge
30 I am falling
31 I hit the ground after a fall

Related CAOS Commands

The following CAOS command directly stimulate some neurons in the general sense lobe in C1 and C2:

  • STIM SHOU - CAOS command which sends a stimulus to all creatures within earshot of an object.
  • STIM SIGN - CAOS command which sends a stimulus to all creatures who can see an object.
  • STIM TACT - CAOS command which sends a stimulus to all creatures who are touching an object.
  • STIM WRIT - CAOS command which sends a stimulus to all creatures who are using an object.

External links

Editnorn.png This stub could use more information.