Welcome to the Creatures Wiki! Log in and join the community.
Difference between revisions of "Game Controller"
Jump to navigation
Jump to search
(Created page for the Game Tool) |
(Added categories) |
||
Line 13: | Line 13: | ||
==External links== | ==External links== | ||
[https://pillazilla.wordpress.com/2017/11/30/tool-game-controller-v2-0/ Blog post with download] at [[Pilla's DS Agents]] | [https://pillazilla.wordpress.com/2017/11/30/tool-game-controller-v2-0/ Blog post with download] at [[Pilla's DS Agents]] | ||
+ | |||
+ | [[Category:DS Agents]] | ||
+ | [[Category:Ingame Tools]] |
Revision as of 13:40, 3 June 2018
The Game Controller is a tool for Docking Station created by Pilla. Upon injection of this agent, 7 buttons that allow the player to toggle several game settings are added to the top left corner of the screen.
Settings
- Play/pause the game - This button allows the player to toggle between a playing and paused gamestate. During the paused state, the player can still use the GUI and navigate around in the world.
- Autokill - Clicking this button enables or disables autokill.
- Fast/normal ticks - Toggle between fast ticks or normal ticks (20fps)
- Rendering - This button makes the game only render every 40 ticks. Clicking anywhere snaps out of this setting
- Hand holding - This setting (which is very buggy) disables "hand holding" with a creature, for a C2 experience.
- Creature pickup - This setting (also very buggy) enables/disables you to pick up your creatures
- Hand visibility - Clicking this button makes the hand (in)visible for your creatures.