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Feral run

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Revision as of 22:17, 14 May 2005 by 207.142.131.251 (talk) (September 1997, not January 1998!)
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A feral run is where you hatch a group of norns, teach them words and a few other things (like food and herbs being good and weeds being bad), inject any COBs or Agents into Albia or the Ark, and leave them to grow up for a while, interfering when you like. This means that Feral runs are easier than wolfling runs.

Did you know? The earliest mention of a "feral run" was a post by Drax on a.g.c. on the 1st of September 1997.

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