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Difference between revisions of "EGG files"

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(Created page with "'''EGG files''' (.egg) are a file type used with Creatures 2, to stock the Hatchery. The Egg File Maker is used to create them. They allow gengineers to place on...")
 
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*[http://www.gamewareeurope.com/GWDev/cdn/CDN_more.php?CDN_article_id=95#egg Egg File Format] at the [[CDN]]
 
*[http://www.gamewareeurope.com/GWDev/cdn/CDN_more.php?CDN_article_id=95#egg Egg File Format] at the [[CDN]]
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*[https://sheeslostknowledge.blogspot.com/2014/01/generating-creatures-2-egg-files-with.html Generating Creatures 2 Egg files with Python] at [[The Shee's lost knowledge]]
  
 
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Revision as of 01:33, 28 June 2017

EGG files (.egg) are a file type used with Creatures 2, to stock the Hatchery. The Egg File Maker is used to create them. They allow gengineers to place one or two genomes within the egg file, and to share with others to allow them to hatch that genetic material as a creature. If only one genome is included, the resulting child will be a genetic clone of the original, if two are included, the resulting child will be a hybrid of the two, as if it was their naturally-conceived child. For later games, agent files are used instead of egg files.

Egg files need to be placed in the "Eggs" subfolder of the "Creatures 2" folder to be available in the Hatchery.

Editnorn.png This stub could use more information.