Difference between revisions of "Door (genus)"
ScoobyGambit (talk | contribs) (rearrange) |
|||
Line 1: | Line 1: | ||
[[File:DSDoor.png|right|thumb|This door in Docking Station is currently open to grendels, ettins and norns, but can be locked against individual species using the door to exit the current metaroom by the [[hand]] clicking on the light, changing it from green to red.]] | [[File:DSDoor.png|right|thumb|This door in Docking Station is currently open to grendels, ettins and norns, but can be locked against individual species using the door to exit the current metaroom by the [[hand]] clicking on the light, changing it from green to red.]] | ||
− | Doors are a [[genus]] in the Creatures series. | + | Doors are a [[genus]] in the Creatures series. Creatures need to [[push]] doors in order to use them. |
− | + | They were first implemented in [[Terra Nornia]] (where they came with all-creature locks). | |
− | In Creatures 3 and Docking Station, if a creature has a high need to enter or need to exit [[drive]], they will want to use a door. Which drive will lower depends on whether that door fulfills [[stimulus]] 95 or 96. | + | There are a few in Creatures 2 that can be opened or closed to allow or prevent creatures from moving through certain areas, such as the [[volcano]]. In Creatures 2, visible doors are often classified as [[implement]]s. |
+ | |||
+ | In Creatures 3 and DS, many connect the metarooms on the [[Ark]] and [[Capillata]], although the [[Norn Terrarium]] has an internal door separating the [[Egg Layer]] from the rest of the metaroom. The ones on the Ark are [[connecting agent]]s, while those on the Capillata can be locked against different species by the user or even be set to be one-way doors. In Creatures 3 and Docking Station, if a creature has a high need to enter or need to exit [[drive]], they will want to use a door. Which drive will lower depends on whether that door fulfills [[stimulus]] 95 or 96. | ||
==See also== | ==See also== | ||
*[[Door]], a component of metarooms and worlds. | *[[Door]], a component of metarooms and worlds. |
Revision as of 00:30, 13 September 2022
Doors are a genus in the Creatures series. Creatures need to push doors in order to use them.
They were first implemented in Terra Nornia (where they came with all-creature locks).
There are a few in Creatures 2 that can be opened or closed to allow or prevent creatures from moving through certain areas, such as the volcano. In Creatures 2, visible doors are often classified as implements.
In Creatures 3 and DS, many connect the metarooms on the Ark and Capillata, although the Norn Terrarium has an internal door separating the Egg Layer from the rest of the metaroom. The ones on the Ark are connecting agents, while those on the Capillata can be locked against different species by the user or even be set to be one-way doors. In Creatures 3 and Docking Station, if a creature has a high need to enter or need to exit drive, they will want to use a door. Which drive will lower depends on whether that door fulfills stimulus 95 or 96.
See also
- Door, a component of metarooms and worlds.
- Simple door script - how to code a door in C3/DS.
- Export Door
- Door & Button/Lift Hiders
External links
- To Elevator or Door: A Matter of Distance - discusses when to use a door or an elevator.