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Disease

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Norns, ettins and grendels from all three games can catch Diseases.

Creatures 1

In Creatures 1, high temperatures are common, as is tiredness and lack of interest in food. common sources of disease are

LummoxJR has developed Active Antibody Genes that will enable antibodies to react with antigens and reduce antigens. In creatures without these genes, antibodies rise to a high level, and then the bacteria will stop reinfecting the creature. In a normal creature, high levels of antibodies give an immunity to antigens.

Disease can be detected using the Observation Kit, but not all of the time - see Observation Kit for more details.

Curing Disease In Creatures 1

To cure a C1 creature of almost any disease, make it eat something, and give it something that will reduce its hotness not increase its coldness (Gentian is excellent). Bedrest is also important, but not as vital as eating and reducing hotness. Please note that the "Cough Medicine" will only affect sneezing (not coughing) in Norns (and not Grendels).

Creatures 2

In Creatures 2, they come in the form of sneezing and high temperatures, and can be caused by

Creatures 3/Docking Station

In Creatures 3, most diseases are caused by microscopic bacteria. The Creatures 3 Toxic Norns thrive on sickness, so don't make the mistake of keeping them healthy!

Endnotes

In all games, diseases can be fatal. Norns from Creatures 1 and Creatures 2 tend to be more susceptible to disease than in later games -- excessive breeding over the Warp in Docking Station has produced norns that are almost (if not completely) invincible! This is not necessarily a good thing, as without drives such as illness, norns have no need for intelligence; a norn which was never hungry, tired, bored or ill would be very boring to watch, as the best course of action would be for it to do nothing!

Editnorn.png This stub could use more information.