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[[Image:Cyberlifelogo.png|left|frame|Cyberlife Technology]]'''Cyberlife''' (aka '''Cyberlife Technology, Ltd.''') was the company that begun the development of [[Creatures]]. Set up on or around 20 November 1994 (''see [[history]]'') by [[Millennium]], this company was intended to exploit [[Steve Grand|Steve Grand's]] concepts of [[a-life]], the result of which was the [[Creatures series]].
 
[[Image:Cyberlifelogo.png|left|frame|Cyberlife Technology]]'''Cyberlife''' (aka '''Cyberlife Technology, Ltd.''') was the company that begun the development of [[Creatures]]. Set up on or around 20 November 1994 (''see [[history]]'') by [[Millennium]], this company was intended to exploit [[Steve Grand|Steve Grand's]] concepts of [[a-life]], the result of which was the [[Creatures series]].
  
A portion of [[Millennium]] and Cyberlife concerned mostly with Sony PlayStation games was later sold to Sony Computer Entertainment Europe. Of the remainder, the research division was spun off into [[Cyberlife Research]] and the main company renamed itself to [[Creature Labs]].<br clear="all"/>
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A portion of [[Millennium]] and Cyberlife concerned mostly with Sony PlayStation games was later sold to Sony Computer Entertainment Europe. Of the remainder, the research division was spun off into the [[Cyberlife Institute]], the [[Applied Research]] section closed soon after for lack of projects and the entertainment side of the company was given the name [[Creature Labs]], which later became the name of the holding company for Cyberlife.<br clear="all"/>
 
==External links==
 
==External links==
 
* [http://www.gamewaredevelopment.co.uk/creatures_more.php?id=17_0_6_0_M8 A potted history of Creature Labs and Gameware Development (the official story)]
 
* [http://www.gamewaredevelopment.co.uk/creatures_more.php?id=17_0_6_0_M8 A potted history of Creature Labs and Gameware Development (the official story)]

Revision as of 02:53, 10 January 2005

Cyberlife Technology

Cyberlife (aka Cyberlife Technology, Ltd.) was the company that begun the development of Creatures. Set up on or around 20 November 1994 (see history) by Millennium, this company was intended to exploit Steve Grand's concepts of a-life, the result of which was the Creatures series.

A portion of Millennium and Cyberlife concerned mostly with Sony PlayStation games was later sold to Sony Computer Entertainment Europe. Of the remainder, the research division was spun off into the Cyberlife Institute, the Applied Research section closed soon after for lack of projects and the entertainment side of the company was given the name Creature Labs, which later became the name of the holding company for Cyberlife.

External links