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Creatures Wiki:Development Ideas

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Revision as of 23:33, 26 June 2006 by 69.30.99.206 (talk)
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Are you an agent developer with nothing to do? Are you itching to make a 3D model, but haven't a clue what to make it for? Never fear! The Creatures Wiki has a cumulative list of ideas for budding developers. Feel free to add your own concepts to the list.

(Idea for this page: Put ideas into categories seperated by game ---R0bin)

Breeds

  • Vulcan Norns- A spriter is currently wanted, details are on the page.
  • Pod Norns - A breed of norns that are like Borg Norns and Plant Norns. (From Invasion of the Body Snatchers.) They grow out of plants, they can photosynthesise in sunlight like plants (ie, they only need to eat when they're in the shade). They can't get angry (like in the show) but they can't reproduce like normal norns either. Instead, they're like Borg Norns, and plants grow new bodies of normal norns. (But maybe there could be little baby Pod Norns growing from plants too.) Good idea?

-I like it, I'd do it if I had a clue how to do borg norns...

  • Note Norns

Some sort of norn that likes music and have BIG, BIG, EARLOBES!

Taken by EggPlant

  • Great White Shark Norn -

Basic looks: A norn with grey and white fur, a fin on its back, webbed feet and hands, and a shark tail.

Diet: Critters, beasts, toys, and ettin/grendel eggs.

Female: Small, has dark grey and light grey fur, has a small fin on her back and a short tail.

Male: Large, has light grey and white fur, large fin on his back and a long tail.

Other: Can swim, can't breath in air and can only breath in water.

Blue_eyed_alley_catz: I can do the sprites maybe. But somebody else has to do the genetics. Try to get somebody else to do the sprites, though, because I'm not very good at it. Anybody want to do genetics for this? Email me at grapefruitologist@hotmail.com

I might point out that in Great Whites (and actually a good majority of animals) the females are usually larger than the males. This isn't really that important, but if you're going to make one gender larger than the other, you might take it into consideration. :) -Anduin 14:18, 12 March 2006 (UTC)
  • Sleep norns

A very strange breed that instead of punishment, the norn falls asleep. It also falls asleep after mating and being hit by the hand.

color: A nice light blue color.

markings: Zs on the belly.

I will be able to work on the genome.

Wanted: spriters, testers

E-MAIL: meowcatmeowkitty@yahoo.com

Agents

  • Disco Mold - Mold that grows in different colors according to its environment? Examples being blue mold in a wet environment, yellow mold in a dry environment... (Meercat)
  • Fish bowl/Mobile Aquarium - Probably obvious - A movable container with water in it so fish can live in it. Creatures 3 already has a fishbowl.c16, it seems. (Gryph) --RProgrammer Ok!
  • Norn vehicle - A vehicle that is like an elevator in that it picks up norns when activated, but moves left or right across the ground, depending on wheter pushed or pulled. Can go up hills and such.
  • Porcupine critter - Also obvious. Creatures 3 has a porcupine.c16.
  • Object Lift - Machinery that has no gravity. It drops anything placed on it when given a positive signal, and grabs the agents under it for negative signal. Useful uses - Dropping a huge wall when a grendel is nearby, etc. (Digi)
  • One-way Sign - Rather obvious, a moveable sign that only allows creatures to go one way. Already done - Norngarden Stopperplant?
  • UFO - UFO that flies around and zaps Grendels. Creatures 3 has a deth.c16.
  • C1 Teleporter upgrade - so that the lights at the top also act as a button. It would be useful for when you're trying to separate a norn party.
  • Flying Fairy Floss
  • Lamp to add light chem, to metarooms that are dark so norns can see. (c3/Ds) (Taken by Liam)
  • A showy potted plant with clear seasonal markers, to tell you what season it is in your world. Similar to the Five Fruits Tree of Terra Nornia. (Taken by Liam)
  • Some nice decorative objects? Just a few things to spice up DS, like a vase of labrunum flowers or something. (ColonelJ)
  • An ever-bouncing ball that calls norns to it --jsmith@gmail.com
  • A pet dragon that flies, breaths fire, and walks, like an uglee, but more dragonish and can be injected like an agent. cames in various colors like the gryffonnorn doll.

Game Improvements

  • MNG file for the login screen? (Gryph)
  • Numerous ecological improvements for Creatures 3 - in need of a complete article, perhaps? (Gryph)
  • Something like a button to press and have it take a screenshot automatically?
  • Norn response (I have seen norns in Docking Station say that they like you, but what about suggesting? I recently said "Silverdrake tired" and nobody said "Maybe rest self Silverdrake" or anything of the like.) (SilverDrake)
  • "Cliff edges" for C3/DS. This would obviously be a large project, due to the need to tweak Creatures' genomes to understand and react to the cliffs. If the C2 norns could do it, can the latest versions too?
    • As an alternative, "railing" agents similar to the Electric Wall but smaller and unmoveable, and serving the same purpose as the invisible railing "cheat" in C12DS. They would be placed on all the major drop-offs, and can be turned on and off by the Hand.

Metarooms

Sprites

  • An animated radar, with input and output ports --rprogrammer@gmail.com

Miscellaneous

  • Re-write the cos file for the Meerks so that they don't die out. Not immortal like the Uglees, just a more viable critter like the Gnarlers. For example, once you get the volcano erupting on a schedule, the gnarlers stay around and breed. How about a life cycle for them? Eggs, babies, then adults? Or just babies and adults?