Difference between revisions of "Creatures 2"
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− | [[Image:Norntouchingpool.png|right|Creatures 2 norns were cute, if a little dumb]] | + | [[Image:Norntouchingpool.png|right|Creatures 2 norns were cute, if a little dumb]] The second game in the [[Creatures series]], '''Creatures 2''' took place in [[Albia]] centuries after most of the original [[Creatures]] [[world]] was destroyed by a massive [[volcano|volcanic]] eruption, caused by the [[Lone Shee]]'s spaceship (the [[Capillata]]) taking off. Released in [[history#1998|September 1998]], it included a far larger world, more complex [[Norn]]s and ecology, and introduced the [[Ettin]]s, as well as the [[Genesplicer]] (which allowed the artificial combination of two [[Creature]]s into one). This game is no longer available separately, but can be purchased as part of [[Creatures - The Albian Years|Creatures: The Albian Years]]. The background images for [[Creatures 2]] are available at [[C2 Back]]. There are also a set of comic strips in the Creatures 2 style entitled ''[[River and Petal]]''. ''Read the [[Creatures 2 Credits]].'' ==Fun facts== * In the initial Creatures 2 [[genome]]s, [[Norn]]s have 771 genes, while [[Grendel]]s have 547 genes and [[Ettin]]s 597 genes * Nearly half of the genes in each [[creature]] control [[pose]]s and appearance; the rest are concerned with [[biochemistry]], [[organ]]s and [[brain]] structures * The first creature in Creatures 2 was a Norn called Alice * Creatures 2 ''was'' intended to be released on the Mac, but as [[Cyberlife]] had no Mac expertise the work was contracted out, and the contractors never finished ==History of Creatures 2== Creatures 2 was widely anticipated. It is likely that around 450,000 copies of the original [[Creatures]] had been sold by the time the game was released, and a huge following had developed behind it. Unfortunately, the Creatures 2 launch did not go as planned. The [[Early Adoption Program]] failed to deliver on its basic promise of being |
− | The second game in the [[Creatures series]], '''Creatures 2''' took place in [[Albia]] centuries after most of the original [[Creatures]] [[world]] was destroyed by a massive [[volcano|volcanic]] eruption, caused by the [[Lone Shee]]'s spaceship (the [[Capillata]]) taking off. Released in [[history#1998|September 1998]], it included a far larger world, more complex [[Norn]]s and ecology, and introduced the [[Ettin]]s, as well as the [[Genesplicer]] (which allowed the artificial combination of two [[Creature]]s into one). | ||
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− | This game is no longer available separately, but can be purchased as part of [[Creatures - The Albian Years|Creatures: The Albian Years]]. The background images for [[Creatures 2]] are available at [[C2 Back]]. There are also a set of comic strips in the Creatures 2 style entitled ''[[River and Petal]]''. | ||
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− | ''Read the [[Creatures 2 Credits]].'' | ||
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− | ==Fun facts== | ||
− | * In the initial Creatures 2 [[genome]]s, [[Norn]]s have 771 genes, while [[Grendel]]s have 547 genes and [[Ettin]]s 597 genes | ||
− | * Nearly half of the genes in each [[creature]] control [[pose]]s and appearance; the rest are concerned with [[biochemistry]], [[organ]]s and [[brain]] structures | ||
− | * The first creature in Creatures 2 was a Norn called Alice | ||
− | * Creatures 2 ''was'' intended to be released on the Mac, but as [[Cyberlife]] had no Mac expertise the work was contracted out, and the contractors never finished | ||
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− | ==History of Creatures 2== | ||
− | Creatures 2 was widely anticipated. It is likely that around 450,000 copies of the original [[Creatures]] had been sold by the time the game was released, and a huge following had developed behind it. | ||
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− | Unfortunately, the Creatures 2 launch did not go as planned. The [[Early Adoption Program]] failed to deliver on its basic promise of being | ||
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Revision as of 16:57, 16 March 2006
The second game in the Creatures series, Creatures 2 took place in Albia centuries after most of the original Creatures world was destroyed by a massive volcanic eruption, caused by the Lone Shee's spaceship (the Capillata) taking off. Released in September 1998, it included a far larger world, more complex Norns and ecology, and introduced the Ettins, as well as the Genesplicer (which allowed the artificial combination of two Creatures into one). This game is no longer available separately, but can be purchased as part of Creatures: The Albian Years. The background images for Creatures 2 are available at C2 Back. There are also a set of comic strips in the Creatures 2 style entitled River and Petal. Read the Creatures 2 Credits. ==Fun facts== * In the initial Creatures 2 genomes, Norns have 771 genes, while Grendels have 547 genes and Ettins 597 genes * Nearly half of the genes in each creature control poses and appearance; the rest are concerned with biochemistry, organs and brain structures * The first creature in Creatures 2 was a Norn called Alice * Creatures 2 was intended to be released on the Mac, but as Cyberlife had no Mac expertise the work was contracted out, and the contractors never finished ==History of Creatures 2== Creatures 2 was widely anticipated. It is likely that around 450,000 copies of the original Creatures had been sold by the time the game was released, and a huge following had developed behind it. Unfortunately, the Creatures 2 launch did not go as planned. The Early Adoption Program failed to deliver on its basic promise of being