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A '''Creature''' is an animal with a brain in the artificial life engine of the [[Creatures]] games, as opposed to [[critter]]s which have [[script]]ed activity (they are either a [[COB]] or an [[agent]]). Examples of such Creatures are [[Norn]]s, [[Ettin]]s (introduced in [[Creatures 2]]) and [[Grendel]]s.
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[[Image:C2ettin.png|right|thumb|An C2 ettin - an example of a Creature.]]
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A '''Creature''' is an animal with a [[brain]] in the [[artificial life]] [[engine]] of the [[Creatures series]] of games, as opposed to [[critter]]s which have [[script]]ed activity (they are either a [[COB]] or an [[agent]]).
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All Creatures have [[Digital DNA]] and a working [[biochemistry]]. They also possess [[drive]]s which guide their behavior depending on what they need (these serve as the human equivalent of 'feelings').  They can [[Kiss-pop|reproduce]], resulting in the creation of children that contain genetic material from both parents.  A major part of the [[Creatures series]] gameplay for many players consists of [[breeding]] creatures for desirable traits.
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The species of Creatures are [[Norn]]s, [[Ettin]]s (introduced in [[Creatures 2]]) and [[Grendel]]s. For each of these species, there are a number of [[breed]]s, both [[third-party]] and official, which have different [[sprite]]s and/or different [[genome]]s.
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Another lesser-known category of Creatures is the [[Geat]]s, which is a catch-all for (generally third-party) [[breed]]s that do not fit into the standard categories.  Examples of such unusual Creature species include [[GIL]] for [[C2]] and [[Gaia]] for [[C3]].
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[[Category:Terms]]

Revision as of 05:50, 17 November 2020

An C2 ettin - an example of a Creature.

A Creature is an animal with a brain in the artificial life engine of the Creatures series of games, as opposed to critters which have scripted activity (they are either a COB or an agent).

All Creatures have Digital DNA and a working biochemistry. They also possess drives which guide their behavior depending on what they need (these serve as the human equivalent of 'feelings'). They can reproduce, resulting in the creation of children that contain genetic material from both parents. A major part of the Creatures series gameplay for many players consists of breeding creatures for desirable traits.

The species of Creatures are Norns, Ettins (introduced in Creatures 2) and Grendels. For each of these species, there are a number of breeds, both third-party and official, which have different sprites and/or different genomes.

Another lesser-known category of Creatures is the Geats, which is a catch-all for (generally third-party) breeds that do not fit into the standard categories. Examples of such unusual Creature species include GIL for C2 and Gaia for C3.

Editnorn.png This stub could use more information.