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Difference between revisions of "CobCom"

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'''CobCom''', written by [[Lee Gaiteri|LummoxJR]], was one of the earliest editors for [[Creatures 1]] [[COB]]s, along with [[Alexander Laemmle]]'s [[COE]]. Hand in hand with [[BMP2SPR]], it allowed people to create their own [[.COB]] and [[.SPR]] files for Creatures 1.  A Creatures 2 version was created which can create COB files for Creatures 2, import sprites from [[S16 file]]s for display pictures and can inject objects into the game or remove them.
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'''CobCom''', written by [[Lee Gaiteri|LummoxJR]], was one of the earliest editors for [[Creatures 1]] [[COB]]s, along with [[Alexander Laemmle]]'s [[COE]]. Hand in hand with [[BMP2SPR]], it allowed people to create their own [[.COB]] and [[.SPR]] files for [[Creatures 1]].  A [[Creatures 2]] version was created which can create COB files for Creatures 2, import sprites from [[S16 file]]s for display pictures and can inject objects into the game or remove them.
  
 
Both versions of CobCom are available from [[Internet Archive|archives]] of the [[The Norn Underground]].
 
Both versions of CobCom are available from [[Internet Archive|archives]] of the [[The Norn Underground]].

Latest revision as of 00:11, 27 July 2016

CobCom, written by LummoxJR, was one of the earliest editors for Creatures 1 COBs, along with Alexander Laemmle's COE. Hand in hand with BMP2SPR, it allowed people to create their own .COB and .SPR files for Creatures 1. A Creatures 2 version was created which can create COB files for Creatures 2, import sprites from S16 files for display pictures and can inject objects into the game or remove them.

Both versions of CobCom are available from archives of the The Norn Underground.