Carrot
Carrots, eight of which grown in the garden, are the quintessential food of Creatures. Carrots are a replenishing food source. When a creature eats a fully grown carrot, the carrot being clasped will turn into a carrot seedling. Norns especially enjoy holding on to these seedlings. A seedling may either continue to be held by a creature after consumption, or it may return to the garden from whence it came. In both cases, the carrot will mature over a period of several minutes until it is ready to be eaten again.
In the original Creatures, carrots have the following effect on a creature:
- Hunger: -100
- Need for Pleasure: -75
- Starch: 100
Originally, the garden carrot patch was the only source of carrots in Albia; however, with the development of third-party COBs, several new sources of carrots have been created:
- A New Carrot Patch was created by Freya of The Creatures Jungle, and appears alongside the Laburnum bush and across from the waterfall.
- A Day-Old Carrot Vendor was created by SteerPike - one of many excellent vendors created during his short time in the community.
- Cyberlife released a bouncing Carrot Variant as part of their first Object Pack.
- A Carrot Variety Pack was created by Muppetboy of Muppetboy's Geatville, which injects different varieties of carrots under the beehives, beneath the temple, and under the Grendel Tree.
There is a bug with the original carrots' CAOS, in that after a creature had finished eating them, they would not return to the carrot patch to regrow until after the remains of the carrot had been dropped - creatures could push the teeny tiny carrot remains over and over again, and get really confused. Muppetboy's Carrot Variety Pack does not have this bug.
Carrots can be found in Creatures 2 just to the left of the Ettin mother, at the very bottom of the world. There is an occasional bug where they will grow an inch or so underground, thus preventing creatures from reaching them. Their latin name is Daucus carota. They require:
- Inorganic Nutrients between 30 and 250
- Temperature between 30 and 225
They give:
Carrots in C3 grow in a patch on the hill in the Norn Terrarium.
In Docking Station, most carrots are contained in the Carrot Pod in the lower level of the Norn Meso. When the pod is pushed, by a creature or the Hand, carrots are harvested and dispensed for your creatures to eat. Outside of the pod, new carrots can grow from the remains of carrots your creatures have eaten.