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Difference between revisions of "Canny Norn"

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(Added info about the new lobes.)
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The '''Canny Norn''' or the '''Akamai Canny Norn''' [[genome]] was an attempt by [[Chris Double]] and [[Lis Morris]] to overcome the shortcomings (including [[OHSS]]) of the [[Creatures 2 genome|Creatures 2 norn genome]] by way of [[genetic engineering]] to create a new [[genome]]. It includes new [[brain]] [[lobe]]s. In this they are similar to the [[Nova Subterra]] project.
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The '''Canny Norn''' or the '''Akamai Canny Norn''' [[genome]] was an attempt by [[Chris Double]] and [[Lis Morris]] to overcome the shortcomings (including [[OHSS]]) of the [[Creatures 2 genome|Creatures 2 norn genome]] by way of [[genetic engineering]] to create a new [[genome]]. It includes new [[brain]] [[lobe]]s. In this they are similar to the [[Nova Subterra]] project.
  
The Akamai Canny Norns are an improved version of the Canny Norns, and as such cannot be interbred with the standard 256 genome or the Nova Subterra genome.
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The Akamai Canny Norns are an improved version of the Canny Norns, and as such cannot be interbred with the standard 256 genome or the Nova Subterra genome.
  
{{stub}}
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Canny Norns have three new lobes, the Echo, Search and Choice Lobes which enable them to:
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#Identify a need, and learn what object is needed to satisfy the need
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#Deduce what effect a particular object on a particular action has
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#Search for the the object they're interested in at the time
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A total of 79 alterations were made to the original Norn genome for the Canny Norn genome. The improved Akamai Canny Norns have an even larger concept lobe, improved memory, and a longer life expectancy of ten hours rather than five.
  
 
== External links ==
 
== External links ==
  
 
*[http://www.double.co.nz/creatures/norns/index.htm Canny Norn website]
 
*[http://www.double.co.nz/creatures/norns/index.htm Canny Norn website]
*[http://tangentrine.com/content/wyvernslodge Hatchery expansion] from the Wyvern's Lodge (an egg pack that replaces the Hatchery eggs with Canny versions and adds eggs for Canny Norns with the C1 appearance)[[Category:Genetic Breeds]]
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*[http://tangentrine.com/content/wyvernslodge Hatchery expansion] from the Wyvern's Lodge (an egg pack that replaces the Hatchery eggs with Canny versions and adds eggs for Canny Norns with the C1 appearance)
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[[Category:Genetic Breeds]]

Revision as of 09:26, 24 March 2013

The Canny Norn or the Akamai Canny Norn genome was an attempt by Chris Double and Lis Morris to overcome the shortcomings (including OHSS) of the Creatures 2 norn genome by way of genetic engineering to create a new genome. It includes new brain lobes. In this they are similar to the Nova Subterra project.

The Akamai Canny Norns are an improved version of the Canny Norns, and as such cannot be interbred with the standard 256 genome or the Nova Subterra genome.

Canny Norns have three new lobes, the Echo, Search and Choice Lobes which enable them to:

  1. Identify a need, and learn what object is needed to satisfy the need
  2. Deduce what effect a particular object on a particular action has
  3. Search for the the object they're interested in at the time

A total of 79 alterations were made to the original Norn genome for the Canny Norn genome. The improved Akamai Canny Norns have an even larger concept lobe, improved memory, and a longer life expectancy of ten hours rather than five.

External links

  • Canny Norn website
  • Hatchery expansion from the Wyvern's Lodge (an egg pack that replaces the Hatchery eggs with Canny versions and adds eggs for Canny Norns with the C1 appearance)