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Originally from the Genetics [[Preview Kit]]. Ripped and formatted by [[Gordnorn]] and [[Rhodent]].
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#REDIRECT [[Biochemistry#Creatures_1_chemicals_list]]
 
 
 
 
ID Chemical Name
 
0 <NONE>
 
 
 
Drive levels...
 
1 Pain
 
2 Need for Pleasure
 
3 Hunger
 
4 Coldness
 
5 Hotness
 
6 Tiredness
 
7 Sleepiness
 
8 Loneliness
 
9 Crowded
 
10 Fear
 
11 Boredom
 
12 Anger
 
13 Sex Drive
 
 
 
Drive-raising chemicals...
 
17 Pain Increase
 
18 Need for Pleasure Increase
 
19 Hunger Increase
 
20 Coldness Increase
 
21 Hotness Increase
 
 
 
22 Tiredness Increase
 
23 Sleepiness Increase
 
24 Loneliness Increase
 
25 Crowded Increase
 
26 Fear Increase
 
27 Boredom Increase
 
28 Anger Increase
 
29 Sex Drive Increase
 
 
 
Drive-reducing chemicals...
 
33 Pain Decrease (Endorphin)
 
34 Need for Pleasure Decrease
 
35 Hunger Decrease (Saccharin)
 
 
 
Saccharin is a sweetener only. It has no nutritional value (unlike carbohydrate) but satisfies hunger. (hi sugar lo carb = junk food!)
 
 
 
36 Coldness Decrease
 
37 Hotness Decrease
 
38 Tiredness Decrease
 
39 Sleepiness Decrease
 
40 Loneliness Decrease
 
41 Crowded Decrease
 
42 Fear Decrease
 
43 Boredom Decrease
 
44 Anger Decrease
 
45 Sex Drive Decrease
 
 
 
49 Reward
 
 
 
learning reinforcer
 
 
 
50 Punishment
 
 
 
learning reinforcer
 
 
 
51 Reinforcement
 
 
 
Both punishment and reward chemicals decay to produce this short-life chemical. It allows e.g. concept space dens to get stronger when ANY form of reinforcement occurs
 
 
 
52 ConASH
 
 
 
Concept layer Atrophy Suppressing Hormone - emitted by loose CON NEUS - stops further con neu dens from atrophying, thus ensuring a minimal supply of unallocated cells for new concepts.
 
 
 
53 DecASH1
 
 
 
Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type0) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.
 
 
 
54 Reward Echo
 
 
 
Reward chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor to see if reward has occurred. Biochemical use as a measure of 'recent' reward.
 
 
 
55 Punish Echo
 
 
 
Punishment chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor to see if punishment has occurred. Biochemical use as a measure of 'recent' punishment.
 
 
 
56 Ageing
 
 
 
Decays over time, switching on receptors to change the stage of life from embryo through to senile. Stage changes then switch on new genes.
 
 
 
57 Starch
 
 
 
Emitted by food objects - converts to Glucose for energy. Does NOT decrease hunger - this is done directly by Hunger-- (saccharin), so that junk food can contain high saccharin levels but low starch, etc.
 
 
 
58 Glucose
 
 
 
Produced from starch and in a reversible reaction from glycogen. Used up by muscle action.
 
 
 
59 Glycogen
 
 
 
LIFE FORCE. Long-term energy reserve, produced in reversible reaction from glucose. Produces Glucose to replenish supplies for muscle action. Absence of Glycogen is life threatening.
 
 
 
60 Waste Water
 
 
 
Waste product from the conversion of glucose to energy. May deplete naturally, or may cause behaviour changes!!!
 
 
 
61 Hexokinase
 
 
 
Enzyme. Converts glucose to Urea during the production of energy. Emitted by muscles as they demand energy. Consumed in the reaction to prevent residue.
 
 
 
62 Carbon Dioxide
 
 
 
CO2 is produced by muscle action. It's a useful indicator of short-term average energy consumption and could be used to simulate heart rate or similar data for plots.
 
 
 
63 Oestrogen
 
 
 
Controls fertility cycle in females
 
 
 
64 Testosterone
 
 
 
Controls fertility in males
 
 
 
65 Gonadotrophin
 
 
 
Produced immediately when pregnant in large quantities. Used to e.g. suppress menstrual cycle.
 
 
 
66 Progesterone
 
 
 
Produced progressively during pregnancy. When it reaches a threshold, it fires a receptor to cause the egg to be laid.
 
 
 
67 Glycotoxin
 
 
 
Extreme poison - breaks down Glycogen. Fatal if glycogen falls to zero.
 
 
 
68 Alcohol
 
 
 
Ingested from fermented fruit etc. Causes drunken gait and possible sickness, etc.
 
 
 
69 Adrenaline
 
 
 
Natural adrenaline level builds up due to stress from excessive boredom, anger and suchlike. Has various deleterious effects on health.
 
 
 
70 DecASH2
 
 
 
Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type1) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.
 
 
 
71 Vitamin E
 
 
 
Fat Soluble vitamin, deficiency can cause infertility.
 
 
 
72 Vitamin C
 
 
 
Water soluble vitamin, used to maintain healthy connective tissue.
 
 
 
IV Chemicals
 
 
 
100 Energy
 
101 Adrenaline
 
102 Pain Killer
 
103 Cough Medicine
 
104 Sleeping Pill
 
105 Wake-up Pill
 
106 Anti-oxidant
 
 
 
232 Histamine A
 
 
 
produced by some bacteria; causes sneezing (thus making disease contagious)
 
 
 
233 Histamine B
 
 
 
as for histamine A, but causes coughing instead of sneezing
 
 
 
234 Sleep toxin
 
 
 
produced by some bacteria; causes sleepiness
 
 
 
235 Fever toxin
 
 
 
produced by some bacteria; raises body temperature
 
 
 
Antibodies to bacteria
 
 
 
240 Antibody 0
 
241 Antibody 1
 
242 Antibody 2
 
243 Antibody 3
 
244 Antibody 4
 
245 Antibody 5
 
246 Antibody 6
 
247 Antibody 7
 
 
 
Present on infecting bacteria - causes antibody production
 
248 Antigen 0
 
249 Antigen 1
 
250 Antigen 2
 
251 Antigen 3
 
252 Antigen 4
 
253 Antigen 5
 
254 Antigen 6
 
255 Antigen 7
 

Latest revision as of 22:07, 3 December 2023