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__NOTOC__Originally from the Genetics [[Preview Kit]]. Ripped and formatted by [[Gordnorn]] and [[Rhodent]].  Compare with [[C3 Chemical List]]. 
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#REDIRECT [[Biochemistry#Creatures_1_chemicals_list]]
 
 
[[CAOS]] number: Chemical Name: [[Hexadecimal]] form.
 
 
 
The numbers on the left are used in CAOS coding, eg. [[COB]]s, and the numbers on the right are used in the [[genome]].  <br>
 
 
 
===Numerical ID: Chemical Name : Hexadecimal===
 
0 <NONE> 00<br>
 
 
 
===[[Drive]] levels...===
 
1 Pain    01<br>
 
2 [[Need for Pleasure]]  02<br>
 
3 [[Hunger]]  03<br>
 
4 Coldness 04<br>
 
5 Hotness 05<br>
 
6 Tiredness 06<br>
 
7 Sleepiness 07<br>
 
8 Loneliness 08<br>
 
9 [[Crowded]] 09<br>
 
10 Fear 0A<br>
 
11 [[Boredom]] 0B<br>
 
12 Anger 0C<br>
 
13 [[Sex Drive]] 0D<br>
 
 
 
===[[Drive]]-raising chemicals...===
 
17 Pain Increase 11<br>
 
18 Need for Pleasure Increase 12<br>
 
19 Hunger Increase 13<br>
 
20 Coldness Increase 14<br>
 
21 Hotness Increase 15<br>
 
 
 
22 Tiredness Increase 16<br>
 
23 Sleepiness Increase 17<br>
 
24 Loneliness Increase 18<br>
 
25 Crowded Increase 19<br>
 
26 Fear Increase 1A<br>
 
27 Boredom Increase 1B<br>
 
28 Anger Increase 1C<br>
 
29 Sex Drive Increase 1D<br>
 
 
 
===[[Drive]]-reducing chemicals...===
 
33 Pain Decrease (Endorphin) 21<br>
 
34 Need for Pleasure Decrease 22<br>
 
35 Hunger Decrease (Saccharin) 23<br>
 
 
 
''Saccharin is a sweetener only. It has no nutritional value (unlike carbohydrate) but satisfies hunger. (hi sugar lo carb = [[Honey|junk food]]!)''<br>
 
 
 
36 Coldness Decrease 24<br>
 
37 Hotness Decrease 25<br>
 
38 Tiredness Decrease 26<br>
 
39 Sleepiness Decrease 27<br>
 
40 Loneliness Decrease 28<br>
 
41 Crowded Decrease 29<br>
 
42 Fear Decrease 2A<br>
 
43 Boredom Decrease 2B<br>
 
44 Anger Decrease 2C<br>
 
45 Sex Drive Decrease 2D<br>
 
 
 
===Learning/[[Brain]] Chemicals===
 
 
 
49 [[Reward]] 31<br>
 
 
 
''learning reinforcer'' <br>
 
 
 
50 [[Punishment]] 32 <br>
 
 
 
''learning reinforcer'' <br>
 
 
 
51 [[Reinforcement]] 33<br>
 
 
 
''Both punishment and reward chemicals decay to produce this short-life chemical. It allows e.g. concept space dens to get stronger when ANY form of reinforcement occurs.'' <br>
 
 
 
52 ConASH 34 <br>
 
 
 
''Concept layer Atrophy Suppressing Hormone - emitted by loose CON NEUS - stops further con neu dens from atrophying, thus ensuring a minimal supply of unallocated cells for new concepts.'' <br>
 
 
 
53 DecASH1 35 <br>
 
 
 
''Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type0) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.'' <br>
 
 
 
54 Reward Echo 36<br>
 
 
 
''Reward chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor in the [[Science Kit]] to see if reward has occurred. Biochemical use as a measure of 'recent' reward.'' <br>
 
 
 
55 Punish Echo 37<br>
 
 
 
''Punishment chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor in the [[Science Kit]] to see if punishment has occurred. Biochemical use as a measure of 'recent' punishment. ''<br>
 
 
 
56 [[Ageing]] 38<br>
 
 
 
''Decays over time, switching on receptors to change the [[stage]] of life from embryo through to senile. Stage changes then switch on new [[gene]]s.'' <br>
 
 
 
57 Starch 39<br>
 
 
 
''Emitted by [[food]] objects - converts to Glucose for energy. Does NOT decrease hunger in pre-[[Life Kit]] norns - this is done directly by Hunger-- (saccharin), so that junk food can contain high saccharin levels but low starch, etc.'' <br>
 
 
 
58 Glucose 3A<br>
 
 
 
''Produced from starch and in a reversible reaction from glycogen. Used up by muscle action. '' <br>
 
 
 
59 Glycogen 3B<br>
 
 
 
'''[[Life force]]'''. ''Long-term energy reserve, produced in reversible reaction from glucose. Produces Glucose to replenish supplies for muscle action. Absence of Glycogen is life threatening.'' <br>
 
 
 
===Waste Products===
 
60 Waste Water 3C<br>
 
 
 
''Waste product from the conversion of glucose to energy. May deplete naturally, or may cause behaviour changes!!!'' <br>
 
 
 
61 Hexokinase 3D<br>
 
 
 
''Enzyme. Converts glucose to Urea during the production of energy. Emitted by muscles as they demand energy. Consumed in the reaction to prevent residue. '' <br>
 
 
 
62 Carbon Dioxide 3E<br>
 
 
 
''CO2 is produced by muscle action. It's a useful indicator of short-term average energy consumption and could be used to simulate heart rate or similar data for plots.'' <br>
 
 
 
===Sexual Chemicals===
 
 
 
63 [[Oestrogen]] 3F<br>
 
 
 
''Controls fertility cycle in females'' <br>
 
 
 
64 [[Testosterone]] 40<br>
 
 
 
''Controls fertility in males'' <br>
 
 
 
65 [[Gonadotrophin]] 41<br>
 
 
 
''Produced immediately when pregnant in large quantities. Used to suppress the menstrual cycle.'' <br>
 
 
 
66 [[Progesterone]] 42<br>
 
 
 
''Produced progressively during pregnancy. When it reaches a threshold, it fires a receptor to cause the egg to be laid. ''<br>
 
 
 
===Some Toxins===
 
 
 
67 Glycotoxin 43<br>
 
 
 
'''Extreme poison - breaks down Glycogen. Fatal if glycogen falls to zero.  Found in [[Deathcap]].  '''<br>
 
 
 
68 Alcohol 44<br>
 
 
 
''Ingested from fermented fruit, [[hootch]] etc. Causes drunken gait and possible sickness, etc.  Causes much the same effect on [[norn]]s that it has on humans...'' <br>
 
 
 
69 Adrenaline 45<br>
 
 
 
''Natural adrenaline level builds up due to stress from excessive boredom, anger and suchlike. Has various deleterious effects on health.'' <br>
 
===Learning/[[Brain]] Chemicals===
 
70 DecASH2 46<br>
 
 
 
''Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type1) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.'' <br>
 
 
 
===Unimplemented Chemicals===
 
71 Vitamin E 47<br>
 
 
 
''Fat Soluble vitamin, deficiency can cause infertility.'' <br>
 
 
 
72 [[Vitamin C]] 48<br>
 
 
 
''Water soluble vitamin, used to maintain healthy connective tissue.'' <br>
 
 
 
===[[Life Kit]] Chemicals===
 
80      Purple Mountain Alcohol ''aka'' Dancing. 50<br>
 
 
 
''Reduces Need for Pleasure and Boredom over time.  Present in the [[Purple Mountain Norn]]s, and the [[Life Kit]] norns.''
 
 
 
91      Activase 5B <br>
 
''Produced by muscle action in [[Forest Norn]]s and [[Ron Norn]]s. Reacts with Adrenaline to reduce fear and anger.''
 
 
 
92      Turnase 5C <br>
 
''Produced when the Norn is cornered or a creature is approaching. Converts fear to anger.''
 
 
 
93      Collapsase 5D <br>
 
 
 
''Produced when the Norn retreats. Converts anger to fear.''
 
 
 
===IV Chemicals===
 
100 Energy 64 
 
 
 
''In [[nornal]] norns, 1 unit gives 1 pain and 2 glucose'' <br>
 
 
 
101 Adrenaline 65
 
 
 
''In nornal norns, gives 2 units natural adrenaline'' <br>
 
 
 
102 Pain Killer 66
 
 
 
''In nornal norns, gives pain decrease and sleepiness increase'' <br>
 
 
 
103 Cough Medicine 67
 
 
 
''In nornal norns, decreases Histamine A (associated with sneezing)'' <br>
 
 
 
104 Sleeping Pill 68
 
 
 
''In nornal norns, gives sleepiness increase.'' <br>
 
 
 
105 Wake-up Pill 69
 
 
 
''In nornal norns, gives natural adrenaline and sleepiness decrease.'' <br>
 
 
 
106 Anti-oxidant 6A
 
 
 
''In nornal norns, 4 units gives 1 unit of [[Ageing]].''  <br>
 
 
 
===Some Toxins===
 
231    Geddonase E7
 
 
 
''This toxin, produced by the [[Cave Flies]], eats away both [[glucose]] and [[glycogen]], making it even deadlier than glycotoxin.  This chemical is only present in Purple Mountain, Ron and Forest norns.''
 
 
 
232 Histamine A E8<br>
 
 
 
''Produced by some [[bacteria]]; causes sneezing (thus making disease contagious).''<br>
 
 
 
233 Histamine B E9 <br>
 
 
 
''Same as histamine A, but causes coughing instead of sneezing and is not cured by Cough Medicine.'' <br>
 
 
 
234 Sleep toxin EA<br>
 
 
 
''Produced by some bacteria; causes sleepiness.''<br>
 
 
 
235 Fever toxin EB<br>
 
 
 
''Produced by some bacteria; raises body temperature.''<br>
 
 
 
===[[Antibody|Antibodies]] to bacteria===
 
 
 
240 Antibody 0 F0<br>
 
241 Antibody 1 F1<br>
 
242 Antibody 2 F2<br>
 
243 Antibody 3 F3<br>
 
244 Antibody 4 F4<br>
 
245 Antibody 5 F5<br>
 
246 Antibody 6 F6<br>
 
247 Antibody 7 F7<br>
 
 
 
===[[Antigen]]s present on infecting bacteria; causes antibody production===
 
248 Antigen 0 F8<br>
 
249 Antigen 1 F9<br>
 
250 Antigen 2 FA<br>
 
251 Antigen 3 FB<br>
 
252 Antigen 4 FC<br>
 
253 Antigen 5 FD<br>
 
254 Antigen 6 FE<br>
 
255 Antigen 7 FF<br>
 
 
 
[[Category: Creatures]][[Category:Chemicals]]
 

Latest revision as of 22:07, 3 December 2023