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Breed

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Revision as of 16:10, 6 January 2010 by 173.49.94.133 (talk) (oops I was wrong)
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A breed is a type of creature with its own unique sprites in the Creatures series of games - either a norn, ettin or grendel. Each breed takes up a breed slot, so there can only be a finite number of breeds installed per game. (Although, theoretically, an infinite amount of breeds could be created!) There are both official and unofficial breeds for each game, of varying quality - some are just sprite recolourings with standard genomes, while others are fully-fledged projects with new sprites, genomes, accompanying COBs/agents and even whole worlds/metarooms to host the breed.

One Creatures Breed requires:

  • 384 Heads (6 expressions, 4 angles, 4 directions, 2 eye states, 2 genders.)
  • 80 body sprites (4 angles, 4 directions, female (x4) and male)
  • 192 legs (4 angles, 4 directions for left and right thighs, shins and feet, 2 genders)
  • 128 arms (4 angles, 4 directions, left and right, upper and lower, 2 genders)
  • 64 Tails (4 angles, 4 directions, root and tip, 2 genders)

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  • Subtotal: 848 parts per Lifestage
  • Standard number of lifestages: 4 (Baby/Child, Adolesent/Youth, Adult, Old/Ancient)
  • Total Number of sprites for one breed: 3,392 (across about 112 sprite files)


Compare with genetic breed, species.

Looking for a particular breed? Browse the list of breeds!