Difference between revisions of "Breed"
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− | A ''' | + | A '''breed''' is a type of [[creature]] with its own unique [[sprite]]s in the [[Creatures series]] of games - either a [[norn]], [[ettin]] or [[grendel]]. Each breed takes up a [[breed slot]], so there can only be a finite number of breeds installed per game. (Although, theoretically, an infinite amount of breeds could be created!) There are both [[:Category:Official Breeds|official]] and [[:Category:Unofficial Breeds|unofficial]] breeds for each game, of varying quality - some are just [[sprite]] recolourings with standard [[genome]]s, while others are fully-fledged projects with new [[sprite]]s, [[genome]]s, accompanying [[COB]]s/[[agent]]s and even whole [[world]]s/[[metaroom]]s to host the breed. |
− | ''Looking for a particular breed? Browse the [[:Category:Breeds|list of breeds]]!'' | + | One Creatures Breed requires: |
− | + | ||
+ | *384 Heads (6 expressions, 4 angles, 4 directions, 2 eye states, 2 genders.) | ||
+ | *80 body sprites (4 angles, 4 directions, female (x4) and male) | ||
+ | *192 legs (4 angles, 4 directions for left and right thighs, shins and feet, 2 genders) | ||
+ | *128 arms (4 angles, 4 directions, left and right, upper and lower, 2 genders) | ||
+ | *64 Tails (4 angles, 4 directions, root and tip, 2 genders) | ||
+ | |||
+ | ______________________________________________________________________ | ||
+ | |||
+ | *Subtotal: 848 parts per Lifestage | ||
+ | *Standard number of lifestages: 4 (Baby/Child, Adolesent/Youth, Adult, Old/Ancient) | ||
+ | |||
+ | *Total Number of sprites for one breed: 3,392 (across about 112 sprite files) | ||
+ | |||
+ | |||
+ | |||
+ | Compare with [[genetic breed]], [[species]]. | ||
+ | |||
+ | ''Looking for a particular breed? Browse the [[:Category:Breeds|list of breeds]]!'' | ||
+ | [[Category:Terms]] |
Revision as of 16:10, 6 January 2010
A breed is a type of creature with its own unique sprites in the Creatures series of games - either a norn, ettin or grendel. Each breed takes up a breed slot, so there can only be a finite number of breeds installed per game. (Although, theoretically, an infinite amount of breeds could be created!) There are both official and unofficial breeds for each game, of varying quality - some are just sprite recolourings with standard genomes, while others are fully-fledged projects with new sprites, genomes, accompanying COBs/agents and even whole worlds/metarooms to host the breed.
One Creatures Breed requires:
- 384 Heads (6 expressions, 4 angles, 4 directions, 2 eye states, 2 genders.)
- 80 body sprites (4 angles, 4 directions, female (x4) and male)
- 192 legs (4 angles, 4 directions for left and right thighs, shins and feet, 2 genders)
- 128 arms (4 angles, 4 directions, left and right, upper and lower, 2 genders)
- 64 Tails (4 angles, 4 directions, root and tip, 2 genders)
______________________________________________________________________
- Subtotal: 848 parts per Lifestage
- Standard number of lifestages: 4 (Baby/Child, Adolesent/Youth, Adult, Old/Ancient)
- Total Number of sprites for one breed: 3,392 (across about 112 sprite files)
Compare with genetic breed, species.
Looking for a particular breed? Browse the list of breeds!