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[[File:B3o5ep.jpg|thumb|320px|Screenshot of an early Albian Warp login window]]
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[[File:Meili_the_Albianwarp_mascot.png|left|thumb|200px|Meili, the Albian Warp mascot]]
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'''Albian Warp''' is a community server project currently in development. The aim of the project is to re-implement the online features of Docking Station via a third-party server.  This will allow players to send and receive creatures in real time, and allow creatures to use [[portal]]s to travel between different players' worlds by themselves. Online messaging between players is also supported.
  
'''[[File:B3o5ep.jpg|thumb|320px]]'''
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==Development History==
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The Albian Warp project started out as a forum post by [[Ham5ter]] on the Creatures Caves forum[http://creaturescaves.com/forum.php?view=12&thread=5196&page=1] in September 2013. [[user:SillySina|SillySina]] volunteered to help with development, and a client/server was created. The server featured multi-threaded chat/messaging and used a MySQL Database for storing player and creature information as well as messages.
  
'''Albian Warp''' is a community server project currently in development by the users [[ham5ter]] and [[SillySina]]. The aim of the project is to reimplement the online features of Docking Station via a third-party server. 
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A blog post made in 2014 stated that an alpha version would be released Very Soon<sup>TM</sup>, however the project stalled.
  
The client and server both use a simple TCP-based clear text protocol for communication. The server features a multi-threaded chat/Messaging Server that uses a MySQL Database as the Back-end for Storing Player and Creatures Information as well as Messages.
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There was a blog post about rebooting the project in 2015, which also stated that the server was being rewritten in Python and Flask.
  
In 2018, ham5ter [http://creaturescaves.com/forum.php?view=12&thread=6954 posted] that the plans had changed for Albian Warp, and it will be "a very basic client, server and basic tools that do nothing more then bridging CAOS and the network communication", and documentation for the [[Creatures Community]] to continue to build on the warp implementation.
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In March 2018, ham5ter stated in a [http://creaturescaves.com/forum.php?view=12&thread=6954 forum post] on Creatures Caves that the plans had changed for Albian Warp. He intends to release "a very basic client, server and basic tools that do nothing more than bridging CAOS and the network communication" together with documentation so that the[[Creatures Community]] can continue to build on the warp implementation.
  
In April 2018, information on [https://github.com/AlbianWarp/AlbianWarpClient/wiki how to install the AlbianWarp alpha] was published on the Albian Warp Github wiki.
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All of the Albian Warp code is being submitted to a [[Github]] repository which can be found [https://github.com/AlbianWarp here]. Ham5ter rewrote the server and client in [[wikipedia:Python (programming language)|Python]], and [[Amaikokonut]] took up the CAOS side of the project. The [[Caos Coding Cave]]'s #albianwarp server is being used for discussion, communication and all bugs regarding the project.
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On 4 April 2018, [[Hans (Norn)|hans]] was the first norn to be warped between computers ([http://blog.albianwarp.com/the-journey-so-far-part-3-7/ source]).
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In April 2018, information on [https://github.com/AlbianWarp/AlbianWarpClient/wiki how to install the AlbianWarp alpha] was published on the Albian Warp Github wiki, together with a first and second semantic alpha release.
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In September 2018, version 0.1.0, the first public beta, was [https://github.com/AlbianWarp/AlbianWarpClient/releases released].
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In early 2019, Ham5ter began work on [[Rebabel]], a remake of the existing [[Babel]] protocol which will allow players to connect directly to the Albian Warp server using the in-game login screen.
  
 
==External Links==
 
==External Links==
 
*[http://blog.albianwarp.com/ Albian Warp Blog]
 
*[http://blog.albianwarp.com/ Albian Warp Blog]
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*[https://github.com/AlbianWarp Albian Warp Github repository]
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*[https://github.com/AlbianWarp/AlbianWarpClient/wiki Instructions for installing the AlbianWarp alpha client]
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[[Category:Warp]]
 
[[Category:Warp]]
 
[[Category:In Development]]
 
[[Category:In Development]]

Revision as of 23:11, 3 December 2021

Editnorn.png This article is about a project that is in development.
Information may change significantly as the project progresses.
Screenshot of an early Albian Warp login window
Meili, the Albian Warp mascot

Albian Warp is a community server project currently in development. The aim of the project is to re-implement the online features of Docking Station via a third-party server. This will allow players to send and receive creatures in real time, and allow creatures to use portals to travel between different players' worlds by themselves. Online messaging between players is also supported.

Development History

The Albian Warp project started out as a forum post by Ham5ter on the Creatures Caves forum[1] in September 2013. SillySina volunteered to help with development, and a client/server was created. The server featured multi-threaded chat/messaging and used a MySQL Database for storing player and creature information as well as messages.

A blog post made in 2014 stated that an alpha version would be released Very SoonTM, however the project stalled.

There was a blog post about rebooting the project in 2015, which also stated that the server was being rewritten in Python and Flask.

In March 2018, ham5ter stated in a forum post on Creatures Caves that the plans had changed for Albian Warp. He intends to release "a very basic client, server and basic tools that do nothing more than bridging CAOS and the network communication" together with documentation so that theCreatures Community can continue to build on the warp implementation.

All of the Albian Warp code is being submitted to a Github repository which can be found here. Ham5ter rewrote the server and client in Python, and Amaikokonut took up the CAOS side of the project. The Caos Coding Cave's #albianwarp server is being used for discussion, communication and all bugs regarding the project.

On 4 April 2018, hans was the first norn to be warped between computers (source).

In April 2018, information on how to install the AlbianWarp alpha was published on the Albian Warp Github wiki, together with a first and second semantic alpha release.

In September 2018, version 0.1.0, the first public beta, was released.

In early 2019, Ham5ter began work on Rebabel, a remake of the existing Babel protocol which will allow players to connect directly to the Albian Warp server using the in-game login screen.

External Links