Difference between revisions of "Ainarda"
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<p style="text-align:center">'''Update 7.12.11 ~ Ainarda is currently being further developed for a DS release as a metaroom.'''</p> | <p style="text-align:center">'''Update 7.12.11 ~ Ainarda is currently being further developed for a DS release as a metaroom.'''</p> | ||
− | + | <p style="text-align: right;">[[File:Mapofainarda.jpg|thumb|left|400px|Ainarda]]</p> | |
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− | [[File:Mapofainarda.jpg|thumb|left|400px|Ainarda]] | ||
'''Ainarda''' (Elvish Quenya "Holy Realm"; 'aina'=holy 'arda'=realm) is a new world created by [[Merboy]] originally for [[Creatures 2]] but now benig developed for [[Docking Station]]. | '''Ainarda''' (Elvish Quenya "Holy Realm"; 'aina'=holy 'arda'=realm) is a new world created by [[Merboy]] originally for [[Creatures 2]] but now benig developed for [[Docking Station]]. | ||
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Originally conceived in 2007, production of this new world halted for four years but resumed in 2011 when the project was completely redesigned by its creator. The current world is now in its '''coding''' stage after which it will be tested and then released. | Originally conceived in 2007, production of this new world halted for four years but resumed in 2011 when the project was completely redesigned by its creator. The current world is now in its '''coding''' stage after which it will be tested and then released. | ||
− | + | Ainarda features all-new areas with brand new graphics throughout the entire map. There are specific dangers but generally this richly colored world is a haven for [[Norns]], [[Ettins]], and [[Grendels]]. There are no illnesses, food is plentiful, and creatures as well as players can go exploring through all the various locations Ainarda has to offer. As well, the new world enjoys its own ambient music. | |
The projected release date of Ainarda is '''CCSF 2011'''. It should be noted that this project is still in development, however, and therefore the release date may be sooner or later than this estimation. As completion draws near, so to will the release date become more certain. | The projected release date of Ainarda is '''CCSF 2011'''. It should be noted that this project is still in development, however, and therefore the release date may be sooner or later than this estimation. As completion draws near, so to will the release date become more certain. | ||
− | [[File:Bridge.jpg|thumb | + | ==Images== |
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+ | [[File:Bridge.jpg|thumb|300px|Norn on the Evenstar Bridge]] | ||
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+ | ==[[File:House.jpg|thumb|left|300px|The Underhill House]]== | ||
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+ | [[File:Preview2.png|left|thumb|302px|The Angel's Lake in the Underground Forest]][[File:Preview3.png|thumb|The Haunted Castle]] | ||
+ | [[Category:C2 Worlds]] | ||
+ | [[Category:Unofficial Metarooms]] |
Revision as of 15:10, 26 August 2011
This article is about a project that is in development. Information may change significantly as the project progresses. |
Update 7.12.11 ~ Ainarda is currently being further developed for a DS release as a metaroom.
Ainarda (Elvish Quenya "Holy Realm"; 'aina'=holy 'arda'=realm) is a new world created by Merboy originally for Creatures 2 but now benig developed for Docking Station.
Originally conceived in 2007, production of this new world halted for four years but resumed in 2011 when the project was completely redesigned by its creator. The current world is now in its coding stage after which it will be tested and then released.
Ainarda features all-new areas with brand new graphics throughout the entire map. There are specific dangers but generally this richly colored world is a haven for Norns, Ettins, and Grendels. There are no illnesses, food is plentiful, and creatures as well as players can go exploring through all the various locations Ainarda has to offer. As well, the new world enjoys its own ambient music.
The projected release date of Ainarda is CCSF 2011. It should be noted that this project is still in development, however, and therefore the release date may be sooner or later than this estimation. As completion draws near, so to will the release date become more certain.