Difference between revisions of "Agent"
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An '''agent''' is a programming object in [[Creatures 3]] and other games based on its engine, such as [[Docking Station]], [[Creatures Adventures]] and [[Creatures Playground]]. Compare [[COB]]s of [[Creatures]] and [[Creatures 2]]. | An '''agent''' is a programming object in [[Creatures 3]] and other games based on its engine, such as [[Docking Station]], [[Creatures Adventures]] and [[Creatures Playground]]. Compare [[COB]]s of [[Creatures]] and [[Creatures 2]]. | ||
− | ''If you like | + | ''If you like an agent, why not add it to the [[:Category:Agents|list of known agents]]?'' |
==Characteristics== | ==Characteristics== |
Revision as of 16:14, 3 January 2005
An agent is a programming object in Creatures 3 and other games based on its engine, such as Docking Station, Creatures Adventures and Creatures Playground. Compare COBs of Creatures and Creatures 2.
If you like an agent, why not add it to the list of known agents?
Characteristics
Each agent is identified by a three-part number consisting of a family, genus, and species. Each one is more specific than the last; for instance, family might indicate 'creature', genus 'grendel', and species 'male'. CAOS scripts are associated with agents with these numbers, and optionally entries of 0 to insert a wildcard.
Each agent has 100 user-defined variables of the form OV00, OV01, ... up to OV99. In addition, values are associated with the agent for velocity, acceleration due to gravity, friction, etc.