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Difference between revisions of "ATT files"

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.att is the extension used for [[Creatures]] 'Att files', also known as '[[body data]] files'. These files can be viewed and edited in a plain text editor, such as Windows Notepad. They are used by the [[Creatures]] games to detail how to connect [[breed]] images together. Each breed [[sprite|image]] file has an associated attachment file by the same name, in which the co-ordinates of key points for each pose are written.
 
.att is the extension used for [[Creatures]] 'Att files', also known as '[[body data]] files'. These files can be viewed and edited in a plain text editor, such as Windows Notepad. They are used by the [[Creatures]] games to detail how to connect [[breed]] images together. Each breed [[sprite|image]] file has an associated attachment file by the same name, in which the co-ordinates of key points for each pose are written.
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__NOTOC__
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Each ATT file contains one row for each image (or 'pose') within its corresponding [[sprite]] file.
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Each pair of columns represents the coordinates (x and y) of a specific connecting body part on the image the row relates to.
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'''Creatures 1:'''
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*12 ATT files
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*10 rows x 4 columns
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:*body has 12 columns
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'''Creatures 2:'''
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*14 ATT files
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*10 rows x 4 columns
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:*body has 12 columns
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'''Creatures 3/DS/Village:'''
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*14 ATT files
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*16 rows x 4 columns
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:*head has 10 columns (last 6 are zeros for C3/DS)
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:*body has 12 columns
  
 
{{stub}}
 
{{stub}}
  
===External Links===
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==Related links==
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*[[Norn Builder]]
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==External links==
 
* [http://www.geocities.com/SiliconValley/Vista/7820/bodydata.html Body data tutorial for the original version of creatures at Norn Holiday]
 
* [http://www.geocities.com/SiliconValley/Vista/7820/bodydata.html Body data tutorial for the original version of creatures at Norn Holiday]
 
[[Category:File formats]]
 
[[Category:File formats]]

Revision as of 12:41, 12 September 2005

.att is the extension used for Creatures 'Att files', also known as 'body data files'. These files can be viewed and edited in a plain text editor, such as Windows Notepad. They are used by the Creatures games to detail how to connect breed images together. Each breed image file has an associated attachment file by the same name, in which the co-ordinates of key points for each pose are written.

Each ATT file contains one row for each image (or 'pose') within its corresponding sprite file. Each pair of columns represents the coordinates (x and y) of a specific connecting body part on the image the row relates to.

Creatures 1:

  • 12 ATT files
  • 10 rows x 4 columns
  • body has 12 columns

Creatures 2:

  • 14 ATT files
  • 10 rows x 4 columns
  • body has 12 columns

Creatures 3/DS/Village:

  • 14 ATT files
  • 16 rows x 4 columns
  • head has 10 columns (last 6 are zeros for C3/DS)
  • body has 12 columns
Editnorn.png This stub could use more information.

Related links

External links