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ANIM

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Revision as of 13:51, 7 January 2006 by Alexwatson (talk) (BASE)
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ANIM is a CAOS command used to animate an agent.

Usage

Syntax: ANIM [frames(ints) 255(optional) restart(int optional)]

Standalone command.

Starts an animation sequence based on frames, displaying the frame number specified for FRAT ticks (defaulting to 1), then moving on to the next number. 255 sends the animation back to restart, which is an index in the sequence. If restart is not specified, it defaults to 0, i.e. the first number in the sequence.

The integer restart and the integers in frames are all relative to BASE if that is set.

Examples

ANIM being used to animate frames 1-10:

ANIM [1 2 3 4 5 6 7 8 9 10]

Being used to loop frames 0-5:

ANIM [0 1 2 3 4 5 255]

Being used to animate frames 1-10, then loop from 7 (which is the 6th pose listed, counting from 0):

ANIM [1 2 3 4 5 6 7 8 9 10 255 6]

See also