https://creatures.wiki/api.php?hidebots=1&urlversion=1&days=7&limit=50&target=Paintbrush&action=feedrecentchanges&feedformat=atomCreatures Wiki - Changes related to "Paintbrush" [en]2024-03-29T04:38:30ZRelated changesMediaWiki 1.33.1https://creatures.wiki/index.php?title=Docking_Station&diff=70047&oldid=69957Docking Station2024-03-24T00:06:32Z<p><span dir="auto"><span class="autocomment">Related links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 00:06, 24 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Creatures 3 & Docking Station Community Recommended Fixes and Addons]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Creatures 3 & Docking Station Community Recommended Fixes and Addons]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External links==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External links==</div></td></tr>
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</table>ScoobyGambithttps://creatures.wiki/index.php?title=Creatures_3&diff=69991&oldid=69961Creatures 32024-03-22T14:35:40Z<p>Undo revision 69961 by <a href="/Special:Contributions/192.42.116.187" title="Special:Contributions/192.42.116.187">192.42.116.187</a> (<a href="/User_talk:192.42.116.187?action=edit&redlink=1" class="new" title="User talk:192.42.116.187 (page does not exist)">talk</a>)</p>
<a href="//creatures.wiki/index.php?title=Creatures_3&diff=69991&oldid=69961">Show changes</a>Vermhttps://creatures.wiki/index.php?title=Creatures_3&diff=69961&oldid=69859Creatures 32024-03-22T14:03:32Z<p></p>
<a href="//creatures.wiki/index.php?title=Creatures_3&diff=69961&oldid=69859">Show changes</a>192.42.116.187https://creatures.wiki/index.php?title=Docking_Station&diff=69957&oldid=0Docking Station2024-03-22T05:52:59Z<p><a href="/User:ScoobyGambit" class="mw-userlink" title="User:ScoobyGambit"><bdi>ScoobyGambit</bdi></a> protected <a href="/Docking_Station" title="Docking Station">Docking Station</a> [Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)</p>
<p><b>New page</b></p><div>{| class="wikitable" align="right"<br />
| colspan="2" align="center" |'''Docking Station'''<br />
[[Image:DockingStationHQ.png|Docking Station Logo]]<br />
|-<br />
!Developer(s)<br />
| [[Creature Labs]]<br />
|-<br />
! Publisher(s)<br />
| [[Gameware Europe]] (Original)<br />
[[Critter Consortium]] (Steam)<br />
|-<br />
!Composer(s)<br />
| [[Peter Chilvers]]<br />
|-<br />
! Platform(s)<br />
| [[Linux]], [[Windows]]<br />
|-<br />
! Release<br />
| March 27, 2001 (Original)<br />
December 7, 2021 (Steam)<br />
|-<br />
|}<br />
<br />
'''Docking Station (DS)''' is a game in the Creatures series, set on the [[Lone Shee]]'s spaceship named the [[Capillata]]. The game is recognised for its online networking capability, which was a first for the [[Creatures series]] (see [[DS Server]]). Docking Station was launched in [[History#2001|March 2001]].<br />
<br />
Docking Station can be ''[[Docking Station#External links|be downloaded for ''free'']]'' on [[Windows]] and [[Linux]], or purchased as part of [[Creatures Exodus ]]for [[Macintosh|Mac OS X]]. To play the game online, registration for a free [[Docking Station id|Docking Station ID]] is required, but this is not currently possible due to the server being offline. However, the online features of Docking Station can be reactivated by using a third-party server, such as [[Natsue Warp]]. To play the game offline, you will need a login disabler such as the [[DS Offline Option]]. <br />
<br />
Creatures Docking Station gets its name from the fact it can be [[docked]] with the retail [[Creatures 3]] to make the [[world]] even larger. In addition, [[third-party]] [[metaroom]]s are available for download, along with many new [[:Category:C3/DS Breeds|breeds]], both officially and fan designed. Each of the official [[breed]]s has an entry in the [[Docking Station Story]].<br />
<br />
Docking Station features an improved version of the [[Creatures Evolution Engine]] including the [[NetBabel]] protocol, which is responsible for internet-based things such as the [[warp]]. Some [[agent]]s are specifically designed to work only with DS, while others require [[Creatures 3]] to be installed if they use [[script]]s or [[sprite]]s from it.<br />
<br />
''Want to know who was involved in making Docking Station? Read the [[Docking Station Credits|credits]]!''<br />
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{{TOC left}}<br />
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==Gameplay==<br />
Players, represented by the [[Hand]], can either create a new world or select one from previously saved worlds. Creating a new world prompts a login to the [[DS Server|servers]]. Although the official servers are down, the [[Eem.foo Warp (Natsue)|Natsue Warp]] replaces the original warp servers, re-enabling online features within Docking Station (An instructional tutorial is available [https://eem.foo/eem-foo-warp-natsue/ here]). Creating an offline world requires a [[DS Offline Option|login disabler]]. After logging in, the [[Hand]] will appear in the Norn Meso region, next to the [[muco]] egg layer. Subsequently, another dialogue box will emerge, offering choices such as receiving a pre-trained adult Chichi norn couple, laying two random eggs through [[Muco]], or directly proceeding into the game. <br />
<br />
After making a selection, the player and their creatures are free to explore the Capillata, which comprises of four metarooms. The creatures must learn to cater to their fundamental needs. The Hand can communicate with the creatures, teaching them new [[vocabulary]] and striving to interact with them. In addition, vocabulary can be taught by using the [[Holistic Learning Machine]]. The Hand has the ability to reward or punish a creature by either petting or slapping it. The Hand can lead a creature around by using the right-click, while shift-right-click picks the creature up. The creatures can be left entirely on their own, and the process of finding out which creatures are smart enough to survive by themselves is known as a '[[wolfling run]]'. The creatures have the capacity to mate with each other, resulting in offspring that inherit a combination of their parents' genomes.<br />
<br />
Players can watch and interact with their creatures in the base game, or they can opt to download additional metarooms, agents, and breeds developed by the Creatures Community. Through the Docking Station server, players can chat with other players and warp creatures out to them.<br />
<br />
==Rooms==<br />
[[Image:dsmesoss.jpg|right|thumb|250px|The Norn Meso]]<br />
The game is quite small, and docking with [[Creatures 3]] or adding [[third-party]] [[metaroom]]s is a must in order to create a reasonably large world to play in. Included [[metaroom|Metarooms]] are:<br />
<br />
*[[Norn Meso]] - The main area of Docking Station, where you can play with and care for your norns. Contains [[Muco]] (the egg layer) and the [[Holistic learning machine]], along with many food sources.<br />
*[[Comms Room]] - A metaroom where it is possible to communicate with other online players, add new agents and tweak various aspects of the current world.<br />
*[[Workshop]] - The entry point for the [[warp]] via the [[Containment Chamber]], and where [[Warp Portal]]s can be created and/or configured. The lower level also contains a teleporter, allowing easy access to other areas of the ship.<br />
*[[Hub]] - A central room that connects the other three, allowing travel between them. This room also houses the [[Electro-Lift]] to the Creatures 3 ship in docked worlds.<br />
<br />
''To see [[third-party]] metarooms, check out [[:Category:Unofficial_Metarooms]]!''<br />
<br />
==Agents==<br />
[[Agent]]s of note include:<br />
*The [[HoverDoc]]<br />
*The [[Containment Chamber]]<br />
*The egg-layer, [[Muco]]<br />
*The [[Holistic Learning Machine]]<br />
<br />
''To see more, including free addon agents made by fans, check out [[:Category:DS Agents]]!''<br />
<br />
==Breeds==<br />
[[Image:Chichi.png|right|frame|The Chichi Norn is included in Docking Station.]]<br />
The original version of Docking Station included only the [[ChiChi Norn]] Norn Breed. The installation of [[Creatures 3]] provides the player access to three additional norn breeds, as well as [[Ettins]] and [[Grendels]]. Except for those listed under 'Free DLC' and 'Creatures 3 breeds', all breeds are included with the release of Docking Station on [[Steam]]. You can download the DLC breeds from [https://store.steampowered.com/app/1813080/Creatures_Docking_Station__Breed_Packs/ here].<br />
<br />
===Free Breeds===<br />
*[[Astro Norn]]<br />
*[[ChiChi Norn]]<br />
*[[Fallow Norn]]<br />
*[[Harlequin Norn]]<br />
*[[Magma Norn]]<br />
*[[Siamese Norn]]<br />
*[[Zebra Norn]]<br />
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===Free DLC===<br />
*[[Banshee Grendel]]<br />
*[[Bondi Norn]]<br />
*[[Hardman Norn]]<br />
*[[Toxic Norn]]<br />
*[[Treehugger Norn]]<br />
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===Creatures 3 Breeds===<br />
*[[Bengal Norn]]<br />
*[[Bruin Norn]]<br />
*[[Civet Norn]]<br />
*[[Jungle Grendel]]<br />
*[[Desert Ettin]]<br />
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There are also many [[third-party]] breeds available for free download.<br /><br />
''See [[:Category:C3/DS Breeds]] for a listing of breeds for DS!''<br />
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==Key characters in the DS storyline==<br />
{{#evt:<br />
service=youtube<br />
|id=https://www.youtube.com/watch?v=0F1fnLuMAlk<br />
|alignment=right<br />
}}<br />
*[[Banshee]]<br />
*[[Capillata]]<br />
*[[Lone Shee]]<br />
*[[Shee]]<br />
<br />
==Game information==<br />
*[[C3/DS CAOS Codes]]<br />
<br />
==Related links==<br />
*[[:Category: Docking Station|'''Docking Station category''']]<br />
*[[DS Server|Docking Station online server]].<br />
*[[Creatures Internet Edition]]<br />
*[[Creatures Exodus]]<br />
*[[Creatures 3 & Docking Station Community Recommended Fixes and Addons]]<br />
<br />
==External links==<br />
* [https://store.steampowered.com/app/1659050/Creatures_Docking_Station/ Creatures Docking Station] at [[Steam]]<br />
* [http://www.creaturesdockingstation.com Unofficial download location]<br />
* [http://www.creaturesvillage.com/alfl/manual.html Docking Station Manual] - an online version of the Docking Station manual at [[Artificial Life for Linux]]<br />
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__NOTOC__<br />
[[fr:Docking Station]]<br />
[[Category: Creatures games]]<br />
[[Category:Linux Creatures games]]<br />
[[Category: Docking Station]]</div>ScoobyGambithttps://creatures.wiki/index.php?title=Creatures_2&diff=69955&oldid=0Creatures 22024-03-22T05:44:29Z<p><a href="/User:ScoobyGambit" class="mw-userlink" title="User:ScoobyGambit"><bdi>ScoobyGambit</bdi></a> protected <a href="/Creatures_2" title="Creatures 2">Creatures 2</a> [Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)</p>
<p><b>New page</b></p><div>{| class="wikitable" align="right"<br />
| colspan="2" align="center" |'''Creatures 2'''<br />
[[Image:C2CoverSquare.png|Creatures 2 Cover Art]]<br />
|-<br />
!Developer(s)<br />
| [[Creature Labs]]<br />
|-<br />
! Publisher(s)<br />
| [[Mindscape]]<br />
|-<br />
! Designer(s)<br />
| [[Toby Simpson]]<br />
|-<br />
!Composer(s)<br />
| [[Peter Chilvers]]<br />
|-<br />
! Platform(s)<br />
| [[Windows]]<br />
|-<br />
! Release<br />
| August 28, 1998<br />
|-<br />
|}<br />
<br />
'''Creatures 2''' is the second game in the [[Creatures series]], and the sequel to [[Creatures]]. The game takes place in Albia, centuries after most of the original Creatures world was destroyed by a massive volcanic eruption caused by the Lone Shee's spaceship (the Capillata). Released in September 1998, it was the second PC game in the Creatures series. It has a larger world, more complex norns and ecology, and introduced the Ettins, as well as the Genesplicer (which allowed two Creatures to be artificially combined into one).<br />
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This game is no longer available separately, but can be purchased as part of [[Creatures - The Albian Years|Creatures: The Albian Years]]. The background images for [[Creatures 2]] are available at [[C2 Back|C2 ]][[C2 Back|Back]]. There is also a set of comic strips in the style of Creatures 2 called River and Petal.<br />
<br />
''Read the [[Creatures 2 Credits]].''<br />
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==Gameplay==<br />
{{#ev:youtube|https://www.youtube.com/watch?v=dCyEgm53qaQ|328|right|Creatures 2 Introduction Video|frame}}<br />
After creating a world, the player (represented by the [[Hand]]) starts at the incubator area in Albia, unable to move away from this area.<br />
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Upon opening the [[Hatchery]], the player will be presented with six [[norn]] [[eggs]]. - three male and three female. The player can choose one or more creatures to hatch, teach them about the good and bad things in the world, including how to eat safe [[food]], learn to [[Bibble]] or teach their creature Handish, and explore all of Albia, which is filled with many colourful [[Critters]], plants, flowers, toys and perhaps even [[Ettins]] and [[Grendels]]. To interact with your norns, you can either pet them, slap them, talk to them, or push them in a certain direction. Creatures can mate with each other and lay eggs, which will hatch into creatures with a mixture of the [[genetics]] of both parents. There are [[Powerups]] hidden around the world that can only be activated by creatures. When activated, you can use extra kits, use the [[Splicer]], select ettins/grendels or allow infinite scrolling without being tied to a creature.<br />
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There are a lot of third-party [[COBs]] and [[breed|breeds]] or even new [[world|worlds]] made by the [[Creatures Community]] available which you can inject into your game. Creatures 2 was released with still some bugs in it, but the community developed [[patch|patches]] and bugfixes, [[Better Albia]] is one of those. There is also a tool being developed, [[Albian Command]] which hopes to allow people to send creatures to each other through a [[warp]]-like system like in [[Docking Station]].<br />
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==Game Requirements==<br />
*Windows 95, Windows 98, Windows NT4.0 (SP3)<br />
*Pentium 166 or faster<br />
*4 X CD ROM or faster<br />
*16-Bit sound card<br />
*2MB 16-Bit colour SVGA display adapter<br />(800X600 resolution minimum)<br />
*16 MB RAM (32MB recommended)<br />
*300MB of free hard disk space<br />
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==Compatibility==<br />
The original version of Creatures 2 and its Albian Years counterpart will run on Windows 2000, Windows Millenium Edition and Windows XP, but not on Windows Vista, Windows 7, Windows 8/8.1 or Windows 10, although [[Deji]] has found a [http://creaturescaves.com/forum.php?view=12&thread=3202 fix] to make the original game run on these operating systems. The [[GOG Creatures Collection|GOG]] Albian Years version is fully compatible with these operating systems, but due to broken APIs in Windows 8 & higher, the game suffers from severe lag when run at 1080px resolution, and menus and tooltips do not display properly. The game also sometimes suffers from a graphical glitch referred to as the [[Black Box of Doom]] - this can be fixed by either following [https://creaturescaves.com/community.php?section=Resources&view=78 this guide] or using the DXWrapper fix. <br />
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'''Note:''' The Steam versions of Creatures 2 (and [[Creatures]]) do not allow for a custom installation location, which can lead to problems (see [[Split installation]]).<br />
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===Fixes===<br />
There are several methods available for running the [[GOG]] version of Creatures 2 on more modern versions of Windows - Windows 8/8.1 and Windows 10. Please note that these fixes may not work on older versions of Creatures 2, and that they are a work in progress and bugs may be present.<br />
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*[[DXWrapper]] eliminates game lag on Windows 10/11 and ensures correct display of tooltips and menus. Download it from [https://github.com/elishacloud/dxwrapper/wiki/Creatures-2%3A-The-Albian-Years here]. This fix is already included in the [[Steam]] release of Creatures 2. If you experience problems importing or exporting creatures, a solution can be found [https://github.com/elishacloud/dxwrapper/files/12488798/dxwrapper.zip here].<br />
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* [[Creatures 2 Community Edition]] - A series of patches that improve the stability of Creatures 2 (v1.0.39-xp) on modern operating systems, fixes graphical glitches, and introduces new features such as the ability to increase or decrease in-game speed and an all-new cheat mode. It can be downloaded from [https://lisdude.com/Creatures/Community/ here]. This fix is highly recommended as it fixes the split installation issue found in the Steam release of Creatures 2.<br />
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==Official breeds==<br />
''For additional, fan-made breeds, see [[Creatures 2 breed slot list]].''<br />
*[[Brown Mouse Norn|C1 Brown Mouse Norn]]<br />
*[[White Haired Pixie Norn|C1 White Haired Pixie Norn]]<br />
*[[Horse Norn|C1 Horse Norn]]<br />
*[[Santa Norn|C1 Santa Norn]]<br />
*[[Purple Mountain Norn|C1 Purple Mountain Norn]]<br />
*[[Forest Norn|C1 Forest Norn]]<br />
*[[Ron Norn|C1 Ron Norn]]<br />
*[[Hebe Norn]]<br />
*[[Emerald Norn]]<br />
*[[Pixie Norn]]<br />
*[[Golden Desert Norn]]<br />
*[[Frog Norn]]<br />
*[[Bulbous Grendel]]<br />
*[[Worker Ettin]]<br />
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==Interesting facts==<br />
* In the initial [[Creatures 2 genome]]s, [[Norn]]s have 771 genes, while [[Grendel]]s have 547 genes and [[Ettin]]s 597 genes<br />
* Nearly half of the genes in each [[creature]] control [[pose]]s and appearance; the rest are concerned with [[biochemistry]], [[organ]]s and [[brain]] structures<br />
* The first creature in Creatures 2 was a Norn called Alice<br />
* A Macintosh port of Creatures 2 was begun by long time (Millennium/ Cyberlife) programmer and wise old sage Keith Hook. Keith took over the management of the Origin2 project and the port was passed to a contractor. Unfortunately this work was never finished and Mindscape lost interest in the project.<br />
* The Creatures 2 inside box art features a mysterious Norn that appears to have the limbs and hairstyle of a Purple Mountain Norn, but with a more modern-looking body and main head. It is unknown what this Norn was intended to be, though it could likely have been a "dummy" norn used to make sure everything in the world was to scale.<br />
* Creatures 2 was the first of the series to include a real [[ecology|ecological system]], including [[season]]s and [[weather]].[https://www.gamasutra.com/view/feature/3271/from_creatures_to_androids.php]<br />
*English Voice actor [https://en.wikipedia.org/wiki/David_Holt_(voice_actor) David Holt] provided the narration for the Creatures 2 introduction video.[https://ibb.co/BcmpQN2]<br />
<br />
==History of Creatures 2==<br />
[[Image:Norntouchingpool.png|right|frame|Creatures 2 norns were cute, if a little dumb]]<br />
Creatures 2 was widely anticipated. It is likely that around 450,000 copies of the original [[Creatures]] had been sold by the time the game was released, and a huge following had developed behind it. Development of ''Creatures 2'' began in Q3, 1997.[https://www.gamasutra.com/view/feature/3271/from_creatures_to_androids.php]<br />
<br />
Unfortunately, the Creatures 2 launch did not go as planned. The [[Early Adoption Program]] failed to deliver on its basic promise of being "early", and the game had several major flaws, the most notable of which was a [[Creatures 2 (genome)|deficient norn genome]] that lead to [[OHSS]]. [[Cyberlife]] was subsequently accused of gouging customers when they released a [[Life Kit]] with an improved genome (as well as other features) but neglected to release this as a patch to the original game until several weeks had passed.<br />
<br />
In addition, documentation was considered scanty, especially by those who had owned [[Creatures]] - much appeared to have been reserved for the strategy guidebook, [[Creatures 2: Official Strategies & Secrets]]. This could be a result of tighter deadlines for the manual rather than than the book (considering Mindscape's requirements for translation, packaging and distribution) or publisher-related editing of the manual for simplicity. However, these reasons did not go down well with people who had just bought a $40 game only to find that the manual's instructions for getting norns to feed [https://groups-beta.google.com/group/alt.games.creatures/browse_frm/thread/d81ff511d1cbccaf/cacb34114bc1eaa4 did not work reliably].<br />
<br />
Overall, Creatures 2 was probably a commercial success (despite inadequate marketing, which affected subsequent games as well) - however, it could be seen as a strategic failure, as for many it compromised the trust between the [[Creatures Community|community]] and [[Cyberlife]]. Much had been promised, and yet many users considered the only improvement over the original to be the graphics. [[Third-party]] developers were naturally less willing to work on a game that they did not really enjoy playing, and this probably affected the supply of [[COB]]s. Things improved after the development of the [[Canny Norn]]s and [[Nova Subterra]], but some people had lost interest by then, and it is impossible to say how many people would have become part of the community but never found out about the improved genomes and so grew prematurely tired of the game.<br />
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==Related links==<br />
*[[Modding in the Creatures series]]<br />
*[[:Category: Creatures 2|'''Creatures 2 category''']]<br />
*[[C2 Chemical List]]<br />
*[[Tips.txt (C2)]]<br />
*[[Creatures 2 Community-Recommended Fixes and Addons]]<br />
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==External links==<br />
* [https://web.archive.org/web/20170627125431/http://www.gamewareeurope.com/GWDev/creatures_more.php?id=517_0_6_0_M27 C2 Ecology in a Nutshell] (archived)<br />
* [https://web.archive.org/web/20071015152923/http://www.gamewaredevelopment.co.uk/cdn/C2Species_List.php C2 species list (archived)]<br />
* [https://web.archive.org/web/20090522121117/http://ccdevnet.org/~fuzzie/prettyc2/ C2 is pretty!] A series of screenshots taken by [[Fuzzie]] showing the prettiness of C2. (archived)<br />
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[[fr:Creatures 2]]<br />
[[Category: Creatures games]]<br />
[[Category: Creatures 2]]</div>ScoobyGambit