https://creatures.wiki/api.php?action=feedcontributions&user=Cyborg&feedformat=atomCreatures Wiki - User contributions [en]2024-03-28T21:02:49ZUser contributionsMediaWiki 1.33.1https://creatures.wiki/index.php?title=Quirky_Cookies&diff=59976Quirky Cookies2020-12-08T01:37:48Z<p>Cyborg: how to use machine</p>
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<div>The '''Quirky Cookies''' are just extra recipes for the [[Quirky Cookie Machine]] that comes with the [[Treehugger Norn]] pack. The [[Toxic Norn]] pack also contains new Quirky Cookie recipes for Toxic Cookies. It is not reccommended to try to teach a toxic norn to eat these, as they are classified as 'food' and not 'detritus', causing the norn to start trying to eat food.<br />
<br />
To use the machine, simply place the ingredients in the basket--do not try to drop the ingredients in from a height-- and click the machine.<br />
<br />
An easy way to find new recipes is: if it's not nailed down, try putting it in the cookie machine!<br />
<br />
Many people have made extra recipes:<br />
* [[Hausmouse]] at [[Hausmouse's Creatures 3 Page]] ([http://web.archive.org/20040314002401/members.aol.com/hausmouse4/agents2.htm direct link])<br />
* [[Alien]] at [[Alien's Creatures World]] ([http://www.aliencreatures.de/DS/neukeks_e.htm direct link] - you can also find the Award Cookies for [[Mummy]], [[Frimlin]] and [[Iggdrasil]] here)<br />
*[[TwilightCat]] at [[Twilightcat's Website]] ([https://web.archive.org/web/20080510140105/http://bugslair.albia2000.com/TC/cookies.html archive])<br />
<br />
The [[fruit]]s of the [[plant]]s in the [[Life in the Workshop]] [[agent]] [http://web.archive.org/20050221042437/www.geocities.com/michael_santiago9/Plants.html available] at the [[Hardman Haven]] can be made into Quirky Cookies.<br />
<br />
[[Geekgirl]] from [[The C-Files]] also made some Quirky Cookies; unfortunately, they aren't available there any longer.<br />
<br />
[[Edash]] also has a few Quirky Cookie recipes which are available at his [http://edash.screaming.net/creatures/index.htm old site] under the Christmas section of the special agents section.<br />
<br />
[[GameFreak]] has made a [[utility]] to enable you to make Quirky Cookie recipes easily - it's called [[Cookie Maker]]. <br />
[[category:c3 Agents]][[category:DS Agents]][[Category:C3 Food]][[Category:DS Food]]<br />
<br />
== Official Quirky Cookie Recipes ==<br />
===Standard ''Creatures 3'' Set===<br />
{| cellpadding="4" <br />
|-<br />
|width="30"|[[Image:Angelfishcookie.gif|center]] || '''Angelfish cookie''' || 1 angelfish<br />
|-<br />
|[[Image:Antcookie.gif|center]] || '''Ant cookie''' || 1 ant<br />
|-<br />
|[[Image:Applecookie.gif|center]] || '''Apple cookie''' || 1 apple<br />
|-<br />
|[[Image:Balloonbugcookie.gif|center]] || '''Balloon bug cookie || 1 balloon bug<br />
|-<br />
|[[Image:Beecookie.gif|center]] || '''Bee cookie''' || 1 bee<br />
|-<br />
|[[Image:Bonecookie.gif|center]] || '''Bone cookie''' || 1 bone<br />
|-<br />
|[[Image:Butterflycookie.gif|center]] || '''Butterfly cookie''' || 1 butterly<br />
|-<br />
|[[Image:Cacbanacookie.gif|center]] || '''Cacbana cookie''' || 1 cacbana seed<br />
|-<br />
|[[Image:Cheesecookie.gif|center]] || '''Cheese cookie''' || 1 cheese wedge<br />
|-<br />
|[[Image:Clownfishcookie.gif|center]] || '''Clownfish cookie''' || 1 clownfish<br />
|-<br />
|[[Image:Dragonflycookie.gif|center]] || '''Dragonfly cookie''' || 1 dragonfly<br />
|-<br />
|[[Image:Frosted_cookie.PNG|center]] || '''Frosted cookie''' || almost anything, as long as it isn't a cookie recipe. A plain cookie works well.<br />
|-<br />
|[[Image:Fungicookie.gif|center]] || '''Fungi cookie''' || 1 fungus<br />
|-<br />
|[[Image:Fungisporecookie.gif|center]] || '''Fungi spore cookie''' || 1 fungus spore<br />
|-<br />
|[[Image:Handlefishcookie.gif|center]] || '''Handlefish cookie''' || 1 handlefish<br />
|-<br />
|[[Image:Hedgehogcookie.gif|center]] || '''Hedgehog cookie''' || 1 hedgehog<br />
|-<br />
|[[Image:Hummingbirdcookie.gif|center]] || '''Hummingbird cookie''' || 1 hummingbird<br />
|-<br />
|[[Image:Manowarcookie.gif|center]] || '''Man-o-war cookie''' || 1 man-o-war<br />
|-<br />
|[[Image:Neonfishcookie.gif|center]] || '''Neonfish cookie''' || 1 neonfish<br />
|-<br />
|[[Image:Pumperspiklecookie.gif|center]] || '''Pumperspikle cookie''' || 1 pumperspikle seed<br />
|-<br />
|[[Image:Plain_cookie.png|center]] || '''Plain cookie''' || nothing<br />
|-<br />
|[[Image:Rockcookie.gif|center]] || '''Rock cookie''' || 1 rock<br />
|-<br />
|[[Image:Tendrilcookie.gif|center]] || '''Tendril seed cookie''' || 1 tendril seed<br />
|-<br />
|[[Image:Troudcookie.gif|center]] || '''Trout cookie''' || 1 stickltrout<br />
|-<br />
|[[Image:Waspcookie.gif|center]] || '''Wasp cookie''' || 1 wasp<br />
|-<br />
|[[Image:Wystcookie.gif|center]] || '''Wyst cookie''' || 1 wyst<br />
|}<br />
<br />
===''[[Docking Station]]'' Required===<br />
{| cellpadding="4" <br />
|-<br />
|width="30"|[[Image:Bramboo_cookie.PNG|center]] || '''Bramboo Berry Cookie''' || 1 bramboo (random colour not determined by bramboo fruit)<br />
|-<br />
|[[Image:Commedia_cookie.PNG|center]] || '''Commedia cookie''' || 1 commedia (To fit it in the machine, make it transform into something small. Don't worry, it'll come back!)<br />
|-<br />
|[[Image:Explodanut_cookie.PNG|center]] || '''Explodonut cookie''' || 1 explodonut<br />
|-<br />
|[[Image:Justanut_cookie.PNG|center]] || '''Justanut cookie || 1 justanut<br />
|-<br />
|[[Image:Lemon_cookie.PNG|center]] || '''Lemon cookie''' || 1 lemon<br />
|-<br />
|[[Image:Peaking_cookie.PNG|center]] || '''Peaking pie cookie''' || 1 peaking pie<br />
|-<br />
|[[Image:Snotrock_cookie.PNG|center]] || '''Snotrock cookie''' || 1 snotrock<br />
|-<br />
|[[Image:Star_cookie.PNG|center]] || '''Star seed cookie''' || 1 star seed<br />
|-<br />
|[[Image:Stinger_cookie.PNG|center]] || '''Stinger cookie''' || 1 stinger<br />
|-<br />
|[[Image:Tuba_cookie.PNG|center]] || '''Tuba cookie''' || 1 tuba<br />
|-<br />
|[[Image:Tubaseedcookie.gif|center]] || '''Tuba seed cookie''' || 1 tuba seed<br />
|}<br />
<br />
===Add-on Packs Required===<br />
<br />
{| cellpadding="4" <br />
|-<br />
|width="30"|[[Image:Awkwood_cookie.PNG|center]] || '''Awkwood Cookie''' || 1 awkwood growth ([[Hardman Norn]] pack)<br />
|-<br />
|[[Image:Chili_cookie.PNG|center]] || '''Chilli pepper cookie''' || 1 chilli pepper ([[Hardman Norn]] pack)<br />
|-<br />
|[[Image:Crobster_bit_cookie.PNG|center]] || '''Crobster cookie''' || 1 crobster bit ([[Bondi Norn]] pack)<br />
|-<br />
|[[Image:Crobstereggcookie.gif|center]] || '''Crobster egg cookie || 1 crobster egg pile ([[Bondi Norn]] pack)<br />
|-<br />
|[[Image:Pappus_cookie.PNG|center]] || '''Popping Pappus cookie''' || 1 pappus plant ([[Treehugger Norn]] pack)<br />
|-<br />
|[[Image:Pappusseedcookie.gif|center]] || '''Pappus seed cookie''' || 1 pappus seed ([[Treehugger Norn]] pack)<br />
|}<br />
<br />
===Toxic Cookies===<br />
''These have their own images, which have yet to be added to the wiki.''<br />
{| cellpadding="4" <br />
|-<br />
|width="30"| || '''Cabbage Cookie''' || 1 cabbage (from the Toxic Trashcan)<br />
|-<br />
| || '''Drink Can cookie''' || 1 drink can (from the Toxic Trashcan)<br />
|-<br />
| || '''Fish head cookie''' || 1 fish skeleton (from the Toxic Trashcan)<br />
|-<br />
| || '''Cack egg cookie || 1 cack (from the Cack-in-a-Box)<br />
|-<br />
| || '''Stinky cookie''' || 1 stinky stump waste<br />
|-<br />
| || '''Hoverhook bouncer cookie''' || 1 hoverhook bouncer<br />
|-<br />
| || '''Trapdoor bounder cookie''' || 1 trapdoor bouncer<br />
|-<br />
| || '''Trapdoor slinker cookie''' || 1 trapdoor slinker OR 1 trapdoor slinker shadow<br />
|}<br />
<br />
===Special Cookies===<br />
{| cellpadding="4" <br />
|-<br />
|width="30"|[[Image:Flower_cookie.PNG|center]] || '''Flower Cookie''' || 1 quirky cookie, 1 tuba, 1 snotrock OR 1 bee, 1 cheese wedge<br />
|-<br />
|[[Image:Happy_cookie.PNG|center]] || '''Happy face cookie''' || 2 bramboo berries, 1 stinger OR 2 fungi, 1 wasp<br />
|-<br />
|[[Image:Heart_cookie.PNG|center]] || '''Heart cookie''' || 3 peaking pies OR 2 apples, 1 balloon bug<br />
|-<br />
|[[Image:Peace_cookie.PNG|center]] || '''Peace cookie || 1 explodonut, 2 lemons OR 2 cheese wedges, 1 fungus<br />
|-<br />
|[[Image:Ying_yang_cookie.PNG|center]] || '''Ying yang cookie''' ||1 explodonut, 1 justanus, 1 star seed OR 1 apple, 2 pumperspikle seeds<br />
|}<br />
<br />
==Third-Party Cookie Recipes==<br />
<br />
===Twilightcat's===<br />
* Atomic Tea Cookie- 1 atomic tea cup (from her atomic teacup agent)<br />
* Bug Ball Cookie- 1 bug ball bit (from her exploding bug ball agent)<br />
* Candied Bug Cookie- 1 candied bug (from her candied bug vendor agent)<br />
* Expresso Bean Cookie- 1 chocolate covered expresso bean (from her expresso bean cup agent)<br />
* Flame Cookie- 1 lemon, 1 bramboo berry, 1 justanut<br />
* Forum Skull Food Cookie- 1 forum skull food (from her forum skull agent)<br />
* Forum Skull Toy Cookie- 1 forum skull toy (from her forum skull agent)<br />
* Halloween Cookies (from her Halloween Tree agent)<br />
** Black Cat Cookie, Ghost Cookie, Pumpkin Cookie, or Witch Hat Cookie- 1 seed or fruit of any variety<br />
** Midnight Cookie, Staring Cookie, Shadows Cookie, or Trick or Treat Cookie- 2 seeds OR 2 fruits OR 1 seed, 1 fruit<br />
** Branch Cookie, Full Moon Cookie, Scardey Cat Cookie or Spirit Flame Cookie- 3 seeds OR 3 fruits OR 2 seeds, 1 fruit OR 1 seed, 2 fruits<br />
* Icky Cookie- 1 quirky cookie, 1 cack, 1 detritus thing (cack and detritus thing come with the [[Toxic Norn]] pack)<br />
* Magma Cookie- 1 lemon, 2 quirky cookies<br />
* Muffin Cookie- 1 muffin (from her muffin machine agent)<br />
* Pickel Cookie- 1 pickel (from her pickel vendor agent)<br />
* Stellar Cookie- 1 star seed, 2 quirky cookies<br />
* Tasty Seed Cookie- 1 tasty seed (from her Goober the Rat agent)<br />
<br />
===[[Evo-tech]]'s===<br />
*Rubber Cookie <br />
*Heavy Metal Cookie <br />
*Power Cookie<br />
*Grendel Cookie<br />
<br />
===Savannah11's===<br />
*[[Undertale Quirky Cookies]]<br />
*[[Random Quirky Cookies]]<br />
*[[Return Quirky Cookies]]<br />
<br />
===Arnout's===<br />
*[https://ccsf2020.tumblr.com/post/636501279443730432/a-submission-from-arnout-these-cookies-go-with New Quirky Cookies]<br />
<br />
{{OSXUntested}}</div>Cyborghttps://creatures.wiki/index.php?title=Piranha&diff=58619Piranha2019-12-11T04:16:18Z<p>Cyborg: /* Real life */</p>
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<div>[[Image:c3piranha_ingame.png|right]]<br />
*Game: [[Creatures 3]]<br />
*Native to: [[Jungle Terrarium]]<br />
*Included in: [[Creatures 3]]<br />
*Author: [[Creature Labs]]<br />
<br />
==Piranha (''Viscious fiscious'')==<br />
<br />
[[Image:c3piranha.png|right]]The insatiable '''Piranha''' is, without a doubt, the most vicious member of the Jungle Terrarium ecosystem - it eats virtually ''anything'' that moves, [[creature]] and [[critter]] alike! It is a unique fish in that it is capable of surviving in both [[salt water]] and [[fresh water]]<br />
<br />
. If not contained in its own pond, an infestation of piranhas can be nearly impossible to exterminate -[[Image:C3_Piranha_Meal.png|left|frame|A group of piranhas enjoys a grisly meal.]]and delicate ecosystems like that of the [[Marine Terrarium]] may take a very long time to recover.<br />
<br />
The piranha pond is located at the far right side of the Jungle Terrarium, with a trap door over it - the piranhas can be put to good use eliminating [[grendel]]s if one is willing to create a contraption to lure the brutes in.<br />
<br />
The [[wikipedia:piranha|piranha]] is also a real terran fish.<br />
<br />
===Food web===<br />
<table><br />
<tr><br />
<td width="150" valign="top">'''Predators:'''</td><br />
<td valign="top">'''Prey:'''</td></tr><br />
<tr><br />
<td valign="top"><br />
''None known''</td><br />
<td valign="top"><br />
''Everything!''</td></tr></table><br />
<br />
==Real life==<br />
''Viscious fiscious'' appears to be based off the real life red-bellied piranha, ''Pygocentrus nattereri''. Contrary to stereotypes of piranhas in popular culture, piranhas are not vicious predators that devour prey within seconds. Piranhas are omnivores, mostly consuming already decreased carcasses and plants. Pirandas are pack animals for safety, not for hunting. The archetypical image of pirandas ripping apart prey are very, very, very rare and are a last resort in times of famine or high danger.<br />
<br />
==See also==<br />
*[[Airanhas]] - airborne piranhas!<br />
<br />
[[Category:Official Ecology]]</div>Cyborghttps://creatures.wiki/index.php?title=Piranha&diff=58618Piranha2019-12-11T04:14:10Z<p>Cyborg: real life</p>
<hr />
<div>[[Image:c3piranha_ingame.png|right]]<br />
*Game: [[Creatures 3]]<br />
*Native to: [[Jungle Terrarium]]<br />
*Included in: [[Creatures 3]]<br />
*Author: [[Creature Labs]]<br />
<br />
==Piranha (''Viscious fiscious'')==<br />
<br />
[[Image:c3piranha.png|right]]The insatiable '''Piranha''' is, without a doubt, the most vicious member of the Jungle Terrarium ecosystem - it eats virtually ''anything'' that moves, [[creature]] and [[critter]] alike! It is a unique fish in that it is capable of surviving in both [[salt water]] and [[fresh water]]<br />
<br />
. If not contained in its own pond, an infestation of piranhas can be nearly impossible to exterminate -[[Image:C3_Piranha_Meal.png|left|frame|A group of piranhas enjoys a grisly meal.]]and delicate ecosystems like that of the [[Marine Terrarium]] may take a very long time to recover.<br />
<br />
The piranha pond is located at the far right side of the Jungle Terrarium, with a trap door over it - the piranhas can be put to good use eliminating [[grendel]]s if one is willing to create a contraption to lure the brutes in.<br />
<br />
The [[wikipedia:piranha|piranha]] is also a real terran fish.<br />
<br />
===Food web===<br />
<table><br />
<tr><br />
<td width="150" valign="top">'''Predators:'''</td><br />
<td valign="top">'''Prey:'''</td></tr><br />
<tr><br />
<td valign="top"><br />
''None known''</td><br />
<td valign="top"><br />
''Everything!''</td></tr></table><br />
<br />
==Real life==<br />
''Viscious fiscious'' appears to be based off the real life the red-bellied piranha, ''Pygocentrus nattereri''. Contrary to stereotypes of piranhas in popular culture, piranhas are not vicious predators that devour prey within seconds. Piranhas are omnivores, mostly consuming already decreased carcasses and plants. Pirandas are pack animals for safety, not for hunting. The archetypical image of pirandas ripping apart prey are very, very, very rare and are a last resort in times of famine or high danger.<br />
<br />
==See also==<br />
*[[Airanhas]] - airborne piranhas!<br />
<br />
[[Category:Official Ecology]]</div>Cyborghttps://creatures.wiki/index.php?title=User_talk:Futhark&diff=58604User talk:Futhark2019-11-26T12:01:10Z<p>Cyborg: Created page with "==Did you update?== This version of Mediawiki looks really good. Thanks! ~~~~"</p>
<hr />
<div>==Did you update?==<br />
This version of Mediawiki looks really good. Thanks! [[User:Cyborg|Cyborg]] 12:01, 26 November 2019 (UTC)</div>Cyborghttps://creatures.wiki/index.php?title=User_talk:ScoobyGambit&diff=58534User talk:ScoobyGambit2019-10-29T12:55:16Z<p>Cyborg: /* Who is in charge of this wiki? */ new section</p>
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<div>I kinda wish to be forgotten. Please do not revert my edits regarding cleaning my history [[Special:Contributions/24.144.172.150|24.144.172.150]] 08:39, 29 July 2015 (EDT)<br />
<br />
My name in the community was until the last day NorernMeister (Mummys Creatures, Creatures Wiki, etc.). Only at Creatures Caves I was at last as DisasterMaster active. Please do not change my data. I know better than you what my name is! Thank you.<br />
<br />
:Sup! ScoobyGambit! DoveX here! I was wondering if you need a helping hand with dealing with vandalism. I am an administrator who came from Deletionpedia.org. I joined that wiki on 26 March 2019. It only took me about 11 days to become an admin there on 8 April 2019. My username there is DW. I'd also highly recommend that the main page gets protected. All wiki main pages are protected from vandalism. See you around! [[User:DoveX|DoveX]] 04:30, 19 April 2019 (EDT)<br />
<br />
<br />
<br />
I was puzzling over why the c1toDS links where zips instead of .exes, thanks for the updated links.<br />
--[[User:OC Alert|OC Alert]] 16:23, 11 May 2019 (EDT)<br />
<br />
== Separate page for Creatures Exodus Installation ==<br />
<br />
Since there is a lot to be covered, I believe a separate page is necessary. Also you may check out my [[User:Cyborg/sandbox|sandbox,]] I'm working on something about fixing installation issues. --[[User:Cyborg|Cyborg]] 08:32, 2 October 2019 (EDT)<br />
<br />
== About vandal fighting ==<br />
<br />
Alright. If the vandalism level rises at any point, don't hesitate to shout me. I'll be there at the scene. For now, I will create new articles, expand existing ones, improve grammatical errors and ensure that Creatures Wiki is an encyclopedia without a vandal playground. That is the whole point of me asking to be an admin, good work deserves good reward. --[[User:DoveX|DoveX]] 11:07, 22 October 2019 (EDT)<br />
<br />
== Cacnip Ball and Albian Bat Norn ==<br />
I have simplified the page of [[Catnip Ball]] and the [[Albian Bat Norn]] page. I have made a thumb image with a caption to the right hand side of the page via [[Albian Bat Norn]]. Great articles that you have created though. --[[User:DoveX|DoveX]] 11:13, 22 October 2019 (EDT)<br />
<br />
== Who is in charge of this wiki? ==<br />
<br />
Excuse me, I have some questions. Who upgrades the servers? Who maintains backups of the wiki? Who is the tech support? [[User:Cyborg|Cyborg]] 08:55, 29 October 2019 (EDT)</div>Cyborghttps://creatures.wiki/index.php?title=Butterfly_Jar&diff=58533Butterfly Jar2019-10-25T07:58:31Z<p>Cyborg: link to my user page</p>
<hr />
<div>The '''Butterfly Jar''' is a toy by [[User:Cyborg|Cyborg]] for [[Docking Station]] which releases a butterfly when pushed or pulled. It is [http://creaturescaves.com/downloads.php?section=COBs&view=1874 available for download] at [[Creatures Caves]].<br />
<br />
[[Category:DS Agents]]<br />
[[Category:DS Toys]]</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg&diff=58532User:Cyborg2019-10-25T07:56:15Z<p>Cyborg: lol</p>
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<div>Yo, I'm cyborg.<br />
<br />
Newbie. Only started playing Docking Station in the mid 2019s.<br />
<br />
[http://creaturescaves.com/mycaves.php?section=Users&view=3869 CreatureCaves Profile]<br />
<br />
[[User:Cyborg/sandbox]]: WIP articles<br />
<br />
This isn't my first time joining a wiki, but I'll keep the list of wikis I joined a secret. đ<br />
<br />
==Pages I created==<br />
*[[Fixing errors in Agent making (C3/DS)]]</div>Cyborghttps://creatures.wiki/index.php?title=User_talk:Cyborg&diff=58531User talk:Cyborg2019-10-25T07:54:34Z<p>Cyborg: </p>
<hr />
<div>Please continue to make new pages on whatever Creatures-related thing you set your mind to! Glad to see you've been enjoying the wiki. --[[User:ScoobyGambit|ScoobyGambit]] 01:27, 21 October 2019 (EDT)<br />
:Thanks!! --[[User:Cyborg|Cyborg]] 03:54, 25 October 2019 (EDT)</div>Cyborghttps://creatures.wiki/index.php?title=Making_a_Vendor_for_C3&diff=58503Making a Vendor for C32019-10-05T12:32:51Z<p>Cyborg: replaced dead links with archive</p>
<hr />
<div>'''Making a Vendor for C3''' is a tutorial for a [[vendor]] agent, available at the [[Creatures Development Network]]. It uses the [[sprite]]s from a fishbowl image, the [[cheese]] sprites and the code from [[Making food objects for C3]] to make a vendor that [[ANIM|animates]] and produces a simple food object when pushed by the hand or a creature. In November 2013, [[Malkin]] released a [http://creaturescaves.com/community.php?section=Resources&view=97 Making a Smart Vendor] tutorial on [[Creatures Caves]] which built on this tutorial, making the vendor more fully-fledged.<br />
<br />
==See also==<br />
*[[Balloon Maker tutorial]]<br />
<br />
==External Links==<br />
*[https://web.archive.org/web/20170814231235/http://www.gamewareeurope.com/GWDev/cdn/CDN_more.php?CDN_article_id=80 Making a Vendor for C3]<br />
*[https://web.archive.org/web/20170814231239/http://www.gamewareeurope.com/GWDev/downloads/cdn/food_vendor.cos Download the example cos file]<br />
<br />
[[Category:C3 Agents]]<br />
[[Category:Tutorials]]</div>Cyborghttps://creatures.wiki/index.php?title=Stimulus&diff=58500Stimulus2019-10-02T13:36:01Z<p>Cyborg: /* C3/DS stimuli list */ table looks nicer</p>
<hr />
<div>[[File:Concord and Top.jpg|right|thumb|Concord is stimulated by playing with the [[spinning top]] toy.]]<br />
[[File:Stimulus genetics kit.png|right|thumb|The "I have hit someone" stimulus as seen in the C3 [[Genetics Kit]]. Expand for a full view.]]<br />
A '''stimulus''' is the message that an agent or COB sends to a creature, usually because the creature is interacting with it. The stimulus tells the creature that an event has just occurred (such as ''I have played with a toy'' or ''I have been tickled by the pointer''), alters predefined chemicals by a specific amount, and in the later games, can prompt the creature to react in a certain way. Stimuli form one of the major ways that a creature experiences the world, and [[instinct]]s are geared to help guide creatures towards pleasant stimuli and away from painful stimuli.<br />
<br />
Stimulus genes within the creature's genome are responsible for determining which chemicals are raised or lowered when a stimulus is received, and how much, and how the creature may be prompted to respond. Unlike an instinct gene, which suggests which action a creature should perform to get a certain result, a stimulus gene describes the outcome of performing an action.<br />
<br />
==C3/DS stimuli list==<br />
{| class="wikitable" align="center"<br />
|+ Stimulus Numbers<br />
|-<br />
!Number<br />
!Name<br />
!Description<br />
!Effect<br />
|-<br />
| 0||Disappoint||Issue to disappoint (punish) a creature for a pointless action (eg. failed to activate)||Boredom, punishment, disappointment (in grendels, also causes anger). Stronger boredom in ettins.<br />
|-<br />
| 1||Pointerpat||User has patted creature||Reduces anger, fear and loneliness. Gives reward. In ettins, no reduction of anger, and fear reduction is much less than in norns or grendels.<br />
|-<br />
| 2||Creaturepat||Another creature has patted you||anger reduction, crowdedness added, loneliness reduction, fear reduction. In ettins, crowded added, fear reduction.<br />
|-<br />
| 3||Pointerslap||User has slapped creature||fear, pain, punishment, wounded (in grendels, anger, fear, pain, punishment)(in ettins, no wounded)<br />
|-<br />
| 4||Creatureslap||Another creature has slapped you||anger, fear, pain, wounded - in ettins, crowded rather than anger<br />
|-<br />
| 5||Approaching depreciated||Object is approaching||Boredom reduction, loneliness reduction, slight crowded addition. In ettins, fear addition instead of loneliness reduction.<br />
|-<br />
| 6||Retreating depreciated||Object is retreating||Crowded reduction, slight loneliness addition, fear reduction. In ettins, no loneliness effects.<br />
|-<br />
| 7||Bump||Wallbonk - Creature has hit a wall. "I've hit a wall". Unused by any scripts in-game. ||Pain, fear, [[wounded]].<br />
|-<br />
| 8||Newobj depreciated||New object has come into view||<br />
|-<br />
| 9||Gobbeldygook||Heard unrecognised speech||<br />
|-<br />
| 10||Pointerword||Heard user speak||<br />
|-<br />
| 11||Creatureword||Heard creature speak||Slight crowded++, loneliness--, fear--. In ettins, crowded++, and fear++. In grendels, crowded++, loneliness-- and slight anger--.<br />
|-<br />
| 12||Quiescent||Emit PERIODICALLY while quiescent - "I am Quiescent (Periodic)"||Slight boredom, slight coldness, slight hunger for starch, and slight decrease in pain. For ettins, slight fear-- instead of coldness++.<br />
|-<br />
| 13||Activate1||Push - Emit AFTER activation - "I have pushed"||Slight boredom--, slight coldness--, slight tiredness, slight hunger for protein. In ettins, hunger for starch instead of protein.<br />
|-<br />
| 14||Activate2||Pull - Emit AFTER activation||<br />
|-<br />
| 15||Deactivate||"I have stopped"||slight boredom--, slight increase in tiredness, slight hunger for fat and protein. In ettins, greater hunger, less emotional relief.<br />
|-<br />
| 16||Approach||Emit PERIODICALLY while watching (after approach phase over) - "I have approached"||Boredom--, crowded++, loneliness--, hunger for starch. In ettins, boredom--, crowded++, fear++.<br />
|-<br />
| 17||Retreat||Emit AFTER retreat - "I have retreated"||Crowded--, loneliness++, fear--. In ettins, tiredness++ instead of loneliness++. In grendels, anger-- instead of fear--.<br />
|-<br />
| 18||Get||Emit AFTER get - "I have gotten"||slight boredom--, slight tiredness, slight hotness, slight hunger for protein. In ettins, slight coldness--, slight reduction in fear.<br />
|-<br />
| 19||Drop||"I have dropped"||Boredom, tiredness--, hunger for protein. No hunger for protein in ettins.<br />
|-<br />
| 20||Expressneed||Emit AFTER say need||Anger--, Crowded--. Not present in ettins.<br />
|-<br />
| 21||Rest||Emit after resting but before falling asleep - "I have rested"||slight boredom, slight hunger for starch, slight sleepiness, slight tiredness--.<br />
|-<br />
| 22||Sleep||Emit PERIODICALLY while sleeping (later in REST action) - "I am sleeping"||slight sleepiness--, slight crowded--, slight tiredness--, slight boredom. In ettins, no crowded--, replaced by a slight hunger for starch.<br />
|-<br />
| 23||Traveastwest||Emit PERIODICALLY while walking west OR east - "I am travelling"||slight boredom--, slight tiredness, slight coldness--. In ettins, coldness--, hotness++, tiredness.<br />
|-<br />
| 24||Push||Emit AFTER being pushed||<br />
|-<br />
| 25||Hit||Emit AFTER being hit - "I've been hit"||Pain, fear, wounded. In grendels, anger instead of fear.<br />
|-<br />
| 26||Eat||Emit AFTER eating||Slight boredom--, coldness-- and tiredness++. In ettins, coldness-- and tiredness++.<br />
|-<br />
| 27||Ac6||Been teleported - DS only. Associated with 'portal'-genus objects.||Sharply reduces pain, crowded, and boredom in chichis and their clones, and the mall breeds. In banshee grendels, also sharply reduces anger. In treehuggers, also sharply reduces fear.<br />
|-<br />
| 28||Invol0||Flinch in pain||reaction to pain<br />
|-<br />
| 29||Invol1||Lay egg||reaction to laying an egg - removes comfort chemical, slight lowering of progesterone, causes pain and sleepiness. Comfort--, pain++, sleepiness++ and hotness++ in ettins. Pain, sleepiness, hunger for protein and hotness in grendels.<br />
|-<br />
| 30||Invol2||Sneeze||Reaction to sneezing - pain, tiredness and hotness. Also fear in ettins.<br />
|-<br />
| 31||Invol3||Cough||Pain and tiredness. In ettins, hotness too.<br />
|-<br />
| 32||Invol4||Shiver||Hotness, tiredness, coldness--<br />
|-<br />
| 33||Invol5||Sleep||Slight reduction in sleepiness and tiredness, slight increase in boredom, sleepase.<br />
|-<br />
| 34||Invol6||Languish||In grendels, increases hunger for starch.<br />
|-<br />
| 35||Invol7||Die||<br />
|-<br />
| 36||Approaching edge depreciated||Emit AFTER moving towards an edge object||<br />
|-<br />
| 37||Retreating edge depreciated||Emit AFTER moving away from an edge object||<br />
|-<br />
| 38||Falling depreciated||Emit whilst falling under gravity||Pain, fear, wounded<br />
|-<br />
| 39||Impact||Emit after a collision||<br />
|-<br />
| 40||Pointeryes||Emit after user spoken verb YES||<br />
|-<br />
| 41||Creatureyes||Emit after creature spoken verb YES||<br />
|-<br />
| 42||Pointerno||Emit after user spoken verb NO||<br />
|-<br />
| 43||Creatureno||Emit after creature spoken verb NO||<br />
|-<br />
| 44||Aggression||Emit after performing a HIT - "I have hit"||Anger--, Crowded--, Tiredness, Boredom--. In ettins, crowded increase, Tiredness, Boredom--, Fear.<br />
|-<br />
| 45||Mate||Emit after mating||sex drive--, libido lowerer. Slight decrease in loneliness, slight increase in tiredness. In ettins, sexdrive--, tiredness++, crowded++ and sleepiness++.<br />
|-<br />
| 46||Oppsex tickle||A tickle from a member of the opposite sex.||Arousal potential, slight reduction in crowdedness and loneliness. Not present in ettins.<br />
|-<br />
| 47||Samesex tickle||A tickle from a member of the same sex.||<br />
|-<br />
| 48||Go nowhere||||<br />
|-<br />
| 49||Go in||||Large amount of Enter<br />
|-<br />
| 50||Go out||||Large amount of Exit<br />
|-<br />
| 51||Go up||||Large amount of Up<br />
|-<br />
| 52||Go down||||Large amount of Down<br />
|-<br />
| 53||Go left||||<br />
|-<br />
| 54||Go right||||<br />
|-<br />
| 55||Reached peak of smell0||Sound||<br />
|-<br />
| 56||Reached peak of smell1||Light||<br />
|-<br />
| 57||Reached peak of smell2||Heat||<br />
|-<br />
| 58||Reached peak of smell3||Atmospheric water||<br />
|-<br />
| 59||Reached peak of smell4||Nutrients||<br />
|-<br />
| 60||Reached peak of smell5||Bodies of water - lakes, oceans, etc.||<br />
|-<br />
| 61||Reached peak of smell6||Protein||<br />
|-<br />
| 62||Reached peak of smell7||Starch||<br />
|-<br />
| 63||Reached peak of smell8||Fat||<br />
|-<br />
| 64||Reached peak of smell9||Flowers||<br />
|-<br />
| 65||Reached peak of smell10||Machinery||<br />
|-<br />
| 66||Reached peak of smell11||Creature egg - used by grendels to locate eggs to steal||<br />
|-<br />
| 67||Reached peak of smell12||Norn||In norns, loneliness and boredom--.<br />
|-<br />
| 68||Reached peak of smell13||Grendel||<br />
|-<br />
| 69||Reached peak of smell14||Ettin||<br />
|-<br />
| 70||Reached peak of smell15||Norn home||In norns, large amount of comfort--, small amount of boredom<br />
|-<br />
| 71||Reached peak of smell16||Grendel home||In grendels, large amount of comfort--, small amount of fear reduction<br />
|-<br />
| 72||Reached peak of smell17||Ettin home||In ettins, large amount of comfort--, smaller amounts of fear--, pain--, slight amount of boredom.<br />
|-<br />
| 73||Reached peak of smell18||Gadget - used by ettins to locate gadgets to steal||<br />
|-<br />
| 74||Reached peak of smell19||||<br />
|-<br />
| 75||Wait||||Large amount of Wait<br />
|-<br />
| 76||Discomfort||||In grendels and ettins, increases the comfort chemical.<br />
|-<br />
| 77||Eaten plant||Used by seeds||Hunger for starch and fat--, starch and fat.<br />
|-<br />
| 78||Eaten fruit||Used in fruit and [[Yule Booze]] - "manky".||Hunger for starch and protein--, starch and protein.<br />
|-<br />
| 79||Eaten food||||hunger for protein and fat--, protein and fat.<br />
|-<br />
| 80||Eaten animal||||hunger for protein and fat--, protein and fat.<br />
|-<br />
| 81||Eaten detritus||||Pain and glycotoxin.<br />
|-<br />
| 82||Consume alcohol||Not used in C3 medicine maker "potions". Used in CL's Yule Booze - "manky".||Pain--, boredom--, alcohol.<br />
|-<br />
| 83||Danger plant||Playing with a dangerous plant||Pain and injury in norns, pain and wounded in grendels.<br />
|-<br />
| 84||Friendly plant||Playing with a friendly plant||Loneliness-- in norns.<br />
|-<br />
| 85||Play bug||||Boredom--, loneliness--<br />
|-<br />
| 86||Play critter||||anger--, loneliness--. In grendels, just loneliness--.<br />
|-<br />
| 87||Hit critter||Not used in pests||In grendels, slight reduction of anger and boredom.<br />
|-<br />
| 88||Play danger animal||Used in pests and beasts||In norns, pain and fear. In grendels, pain and anger.<br />
|-<br />
| 89||Activate button||||Slight boredom--.<br />
|-<br />
| 90||Activate machine||Used in machinery, DS dispensers, and gadgets||Boredom--, hunger for fat. In ettins, boredom--, fear--.<br />
|-<br />
| 91||Got machine||Used in machinery and gadgets||Boredom--, hunger for fat. In ettins, large amount of boredom--, large amount of comfort--, slight crowded--.<br />
|-<br />
| 92||Hit machine||Used in machinery, cheese dispenser, and gadgets||In grendels, boredom reduction. No effects on a Civet Norn.<br />
|-<br />
| 93||Got creature egg||||In norns and ettins, slight boredom--. In grendels, reduces comfort significantly, reduces boredom signficantly, slight coldness.<br />
|-<br />
| 94||Travelled in lift||||removes up, down and wait chemicals<br />
|-<br />
| 95||Travelled through meta door||||removes exit and wait chemicals<br />
|-<br />
| 96||Travelled through internal door||||removes enter chemical<br />
|-<br />
| 97||Played with toy||Used in [[push]] scripts, and more rarely, [[pull]] scripts. In some toys such as the high-bounce rubber [[ball]], used in the [[hit]] script, too.||Boredom--<br />
|-<br />
| <br />
|}<br />
<br />
==See Also==<br />
*[[General sense lobe]] - the lobe which creatures use to sense their world.<br />
*[[Source lobe]] - the lobe which determines which object a creature focuses on.<br />
*[[STIM SHOU]] - CAOS command which sends a stimulus to all creatures within earshot of an object.<br />
*[[STIM SIGN]] - CAOS command which sends a stimulus to all creatures who can see an object.<br />
*[[STIM TACT]] - CAOS command which sends a stimulus to all creatures who are touching an object.<br />
*[[STIM WRIT]] - CAOS command which sends a stimulus to all creatures who are using an object.<br />
<br />
==External Links==<br />
*[http://double.co.nz/creatures/genetics/stimulus.htm CDR - Creatures Stimulus]<br />
*[http://www.creaturesvillage.com/creatures1/library/science/gen_tut/sci_genkit_tut5.htm Instinct and Stimulus Genes] gene editing tutorial by [[Lis Morris]]<br />
*[https://www.box.com/s/siclx94l94u1oovpxhoj Notes on the C3/DS Stimuli], with a general list of effects on a Civet Norn. <br />
*[http://www.gamewareeurope.com/GWDev/cdn/CDN_more.php?CDN_article_id=9#_Toc460754414 GEN File Format - Stimuli] at the CDN <br />
<br />
[[Category:Gene types]]<br />
[[Category:Terms]]</div>Cyborghttps://creatures.wiki/index.php?title=Genetics_Kit&diff=58499Genetics Kit2019-10-02T13:27:22Z<p>Cyborg: /* Genetics Kit for Creatures 3 and Docking Station */ replaced dead link</p>
<hr />
<div>[[Image:C3geneticskit.jpg|thumb|Screenshot of C3 Genetics Kit]]<br />
The '''Genetics Kits''' are [[:Category:Tools|tools]] for the [[Creatures series]] of games. They are all now freely available for download (''see [[Genetics_Kit#External_links|External links]]''). They enable you to edit the [[genetics]] of all your [[Creatures]], and lay eggs with these new genetics. They are "the most advanced tools for Creatures today!"<br />
<br />
==Genetics Kit for [[Creatures 1]]==<br />
This was a tool originally sold by [[Cyberlife]]. It was released in December 1997 (''see [[history]]''), and over 1,000 copies were sold in the first three months of its availability.[https://www.gamasutra.com/view/feature/3271/from_creatures_to_androids.php] There was a [[Preview Kit]] available for free. The export tab, in addition to allowing the player to lay eggs from a genome into the game, allows the player to inject [[C1 CAOS Codes]] ("macros") and to save a list of useful macros that they can then call on at whim while playing.<br />
<br />
==Genetics Kit for [[Creatures 2]]==<br />
Now you can create new life with the Creatures 2 Genetics Kit! With the Genetics Kit, you have complete control over each and every gene in your Creatures' genomes. You can easily create genetic hybrids between Norns, Grendels and Ettins, or even build your own life-form from scratch! [https://drive.google.com/file/d/0B1WniIwQdwShbFJtaF9RbnR1UnM/view Help files in PDF format]<br />
<br />
==Genetics Kit for [[Creatures 3]] and [[Docking Station]]==<br />
This genetics kit is compatible with both Creatures 3 and Docking Station. [http://www.creaturesvillage.com/creatures1/library/science/gen_tut/sci_genkit_contents.htm Getting Started with the Genetics Kit] is a series of tutorials by [[Lis Morris]] for Creatures 3 gengineering with the Genetics Kit, covering a variety of modifications. The genetics kit saves its files in [[VirtualStore]] by default on Windows Vista and later systems.<br />
<br />
==External links==<br />
*[https://web.archive.org/web/20170815014105/http://www.gamewareeurope.com/GWDev/cdn/cdn_more.php?CDN_article_id=83 Genetics Kit for Creatures 1] (licence key and download)<br />
*[https://web.archive.org/web/20170814234648/http://www.gamewareeurope.com/GWDev/cdn/cdn_more.php?CDN_article_id=99 Genetics Kit for Creatures 2] (licence key and download)<br />
*[https://web.archive.org/web/20170919223733/http://www.gamewareeurope.com/GWDev/cdn/cdn_more.php?CDN_article_id=102 Genetics Kit for Creatures 3 and Docking Station] (licence key and download)<br />
[[Category: Official C1 Tools]][[Category: Official C2 Tools]][[Category: Official C3/DS Tools]][[Category: Genetic Editors]]</div>Cyborghttps://creatures.wiki/index.php?title=Fallow_Norn&diff=58498Fallow Norn2019-10-02T12:48:32Z<p>Cyborg: added linux and mac download</p>
<hr />
<div>[[Image:Fallow.gif|right|frame|Fallow Norn]]<br />
*[[Breed slot]]: Norn-K<br />
*Game: [[Creatures 3]] / [[Docking Station]]<br />
*Author: [[Creature Labs]]<br />
<br />
The '''Fallow Norns''' are an additional [[breed]] released by [[Creature Labs]]. Previously only available through the [[Gameware]] [[Creatures Mall]], they are now available as a free download from [[Creature Labs]] ([https://web.archive.org/web/20171004092609/http://www.gamewareeurope.com/GWDev/downloads/FallowNornEggs.agents download for Windows,] [https://web.archive.org/web/20171004092609/http://www.gamewareeurope.com/GWDev/downloads/FallowNornEggs.agents download for Mac and Linux]). The Fallow Norns are also one of the breeds included with [[Creatures Exodus]].<br />
<br />
==Species Specifics==<br />
{{spoiler}}<br />
The Fallow Norn Story explains how the [[Lone Shee]] was tired of modifying [[gene]]s and decided to go for a trip in the [[Warp]]. He encounters a large wooden hunting-style hall filled with mounted ''Fallow Norn'' heads, and takes some home to duplicate just before almost getting caught by two [[Banshee Grendel]]s.<br />
<br />
[[File:FallowNornSampler.png]]<br />
[[Category:C3/DS Norn Breeds]]<br />
[[Category:Official Norn Breeds]]<br />
[[Category:Breed Slot C3NK]]</div>Cyborghttps://creatures.wiki/index.php?title=Harlequin_Norn&diff=58497Harlequin Norn2019-10-02T12:46:44Z<p>Cyborg: added linux and mac download</p>
<hr />
<div>[[Category:C3/DS Norn Breeds]][[Category:Official Norn Breeds]][[Category:Breed Slot C3NO]]<br />
[[Image:Harlequins.gif|right|frame|Harlequin Norns (male and female)]]<br />
*[[Breed slot]]: Norn-O<br /><br />
*Game: [[Creatures 3]] / [[Docking Station]]<br /><br />
*Author: [[Creature Labs]]<br />
<br />
The '''Harlequin Norns''' were an additional [[breed]] released by [[Creature Labs]] in conjunction with the [[Docking Station Story]]. You could previously buy the Harlequin Norns at the [[Gameware]] [[Creatures Mall]], but they are now available as a free download from [[Creature Labs]] ([https://web.archive.org/web/20181205235421/http://www.gamewareeurope.com/GWDev/downloads/HarlequinNorns.exe download for Windows,] [https://web.archive.org/web/20171004092615/http://www.gamewareeurope.com/GWDev/downloads/HarlequinNornEggs.agents download for Mac and Linux).] They are also included with [[Creatures Exodus]].<br />
<br />
==Species Specifics==<br />
<br />
The creation of the Harlequin Norns is discussed in the Harlequin Norn Story.<br />
<br />
{{spoiler}}<br />
<br />
Harlequin Norns were created by the [[Lone Shee]] - they are basically just [[ChiChi Norn]]s with amusing fur patterns. However, they got laughed at by the [[Magma Norn]]s, so the Lone Shee sent them out into the [[Warp]] to find a place of their own.<br />
<br />
==See also==<br />
*[[Gene Splicer Mission Power-Ups]], an agent inspired by the Harlequin Norn story.</div>Cyborghttps://creatures.wiki/index.php?title=Siamese_Norn&diff=58496Siamese Norn2019-10-02T12:44:36Z<p>Cyborg: /* Species Specifics */ added linux and mac download</p>
<hr />
<div>[[Image:Siamese.gif|right|frame|Siamese Norn]]<br />
*[[Breed slot]]: Norn-L<br />
*Game: [[Creatures 3]] / [[Docking Station]]<br />
*Author: [[Creature Labs]]<br />
<br />
==Species Specifics==<br />
The '''Siamese Norns''' are an addon [[breed]] which are available for download from [[Gameware]] ([https://web.archive.org/web/20170126095733/http://www.gamewareeurope.com/GWDev/downloads/SiameseNorns.exe download for Windows,] [https://web.archive.org/web/20171004092624/http://www.gamewareeurope.com/GWDev/downloads/SiameseNornEggs.agents download for Mac and Linux]) as of April 2008. They are described in the [http://www.gamewareeurope.com/GWDev/creatures_more.php?id=507_0_6_0_M26 Siamese Norn Story].<br />
<br />
{{spoiler}}<br />
<br />
Looking for more information on the [[Banshee Grendel]]s he had found while recovering the [[Fallow Norn]] [[genome]], the [[Lone Shee]] ventures once more into the [[Warp]]. He finds a shadowy world filled with the creatures; however, they do not react to his presence. He ''also'' finds a group of bedraggled Siamese Norns locked up in a cage, and teleports them back with him.<br />
<br />
[[File:SiameseNornSampler.png]]<br />
<br />
==See also==<br />
*[[Felis Norn]]s<br />
<br />
{{OSXWorks}}<br />
<br />
<br />
[[Category:C3/DS Norn Breeds]]<br />
[[Category:Official Norn Breeds]]<br />
[[Category:Breed Slot C3NL]]</div>Cyborghttps://creatures.wiki/index.php?title=Astro_Norn&diff=58495Astro Norn2019-10-02T12:41:51Z<p>Cyborg: added downloads</p>
<hr />
<div>{| style="float: right; width: 300px; margin-left:0.5em;border: 1px solid #999999" cellpadding="2" cellspacing="0"<br />
|- <br />
! colspan="2" bgcolor="#3366cc"| Creatures 3 and Docking Station<br />
|-<br />
| colspan="2" align="center" | <small>Creatures 3 and Docking Station Breed Information.</small><br />
|-<br />
|align="center"|[[Image:Astros.gif]]<br />
|-<br />
|- class="hiddenStructure{{{Type}}}"<br />
|'''Type:'''|| [[Norn]]<br />
|- class="hiddenStructure{{{Slot}}}"<br />
|'''Breed Slot:'''|| [[Norn]] [[Breed slot|slot]] M<br />
|- class="hiddenStructure{{{Genome}}}"<br />
|'''Genome:'''|| Edited [[Chichi Norn]]<br />
|- class="hiddenStructure{{{Website}}}"<br />
|'''Website:'''|| [[Gameware Development]]<br />
|- class="hiddenStructure{{{Author}}}"<br />
|'''Author:'''|| Creature Labs<br />
|- class="hiddenStructure{{{Conflicts}}}"<br />
|'''Conflicts:'''|| No currently known conflicts<br />
|}<br />
[[Category:C3/DS Norn Breeds]][[Category:Official Norn Breeds]][[Category:Breed Slot C3NM]]<br />
<br />
==Species specifics==<br />
The '''Astro Norns''' are an additional [[breed]] for [[Creatures 3]] and [[Docking Station]]. You could previously only buy the Astro Norns from the [[Gameware]] [[Creatures Mall]], but they are now available as a free download from [[Creature Labs]]. ([https://web.archive.org/web/20170126095838/http://www.gamewareeurope.com/GWDev/downloads/AstroNorns.exe Download for Windows.] [https://web.archive.org/web/20171004092604/http://www.gamewareeurope.com/GWDev/downloads/AstroNornEggs.agents Download for Mac and Linux.])<br />
<br />
For full details of their creation, see the Astro Norn Story (part of the [[Docking Station Story]]).<br />
<br />
{{spoiler}}<br />
<br />
The [[Lone Shee]] created the '''Astro Norns''' from a [[ChiChi Norn]] [[genome]] after designing the [[Zebra Norn]]s. Their fur patterns were inspired by the stars, and are designed to change over time.<br />
<br />
==See also==<br />
*[[Astro Norn Pack]]<br />
*[[Astro Pear Vendor]]<br />
*[[Gene Splicer Mission Power-Ups]], an agent inspired by the Astro Norn story.<br />
<br />
{{OSXWorks}}<br />
<br />
[[File:AstroNornSampler.png]]</div>Cyborghttps://creatures.wiki/index.php?title=User_talk:ScoobyGambit&diff=58494User talk:ScoobyGambit2019-10-02T12:32:47Z<p>Cyborg: /* Separate page for Creatures Exodus Installation */ new section</p>
<hr />
<div>I kinda wish to be forgotten. Please do not revert my edits regarding cleaning my history [[Special:Contributions/24.144.172.150|24.144.172.150]] 08:39, 29 July 2015 (EDT)<br />
<br />
My name in the community was until the last day NorernMeister (Mummys Creatures, Creatures Wiki, etc.). Only at Creatures Caves I was at last as DisasterMaster active. Please do not change my data. I know better than you what my name is! Thank you.<br />
<br />
:Sup! ScoobyGambit! DoveX here! I was wondering if you need a helping hand with dealing with vandalism. I am an administrator who came from Deletionpedia.org. I joined that wiki on 26 March 2019. It only took me about 11 days to become an admin there on 8 April 2019. My username there is DW. I'd also highly recommend that the main page gets protected. All wiki main pages are protected from vandalism. See you around! [[User:DoveX|DoveX]] 04:30, 19 April 2019 (EDT)<br />
<br />
<br />
<br />
I was puzzling over why the c1toDS links where zips instead of .exes, thanks for the updated links.<br />
--[[User:OC Alert|OC Alert]] 16:23, 11 May 2019 (EDT)<br />
<br />
== Separate page for Creatures Exodus Installation ==<br />
<br />
Since there is a lot to be covered, I believe a separate page is necessary. Also you may check out my [[User:Cyborg/sandbox|sandbox,]] I'm working on something about fixing installation issues. --[[User:Cyborg|Cyborg]] 08:32, 2 October 2019 (EDT)</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg/sandbox&diff=58493User:Cyborg/sandbox2019-10-02T12:31:25Z<p>Cyborg: /* Fixing errors in Agent making (C3/DS) */ cleared</p>
<hr />
<div>A sandbox is for writing up WIP articles, as such you should not link to it as actual documentation as this page will change and information will be relocated to another page.<br />
<br />
Tip: Never use <code><nowiki>=Heading 1=</nowiki></code> on actual wiki pages, use <code><nowiki>==Heading 2== ===Heading 3===</nowiki></code> and so on.<br />
<br />
=How to do if you installed Docking Station in the wrong location like in the 'Program Files'=<br />
<br />
This guide is for Windows 10 but may work on MacOS or Linux. Warning: All or some items in your inventory may disappear.<br />
<br />
''Help I have Norns / Ettins / Grendals I love, installed dozens of agents and I already decorated my world with Garden Box, I don't want to lose everything and start over.''<br />
<br />
Calm down, I got your back.<br />
<br />
Make a copy of the 'Docking Station' folder and rename it to something like 'Backup Docking Station'. This is the backup in case anything goes wrong. DO NOT delete the original 'Docking Station' folder in Program Files. Uninstall Docking Station properly using your operating system's in-built uninstaller, which will call the official Docking Station uninstaller.<br />
But it seems the official Docking Station uninstaller has screwed up and the Docking Station folder is still in Program Files. The official uninstaller will also generate a 'Docking Station' folder in your Documents, delete that.<br />
<br />
Download another copy of Docking Station. Install it again, but this time in the Documents folder.<br />
<br />
When it is installed, it will generate a 'Docking Station' folder in Documents. Copy the entire contents of 'Backup Docking Station' to 'Docking Station'. You can select all files in a folder using <kbd>Ctrl + A</kbd> on Windows.<br />
<br />
Run the game. If an error pops on when loading a save, ignore it and press 'Continue'.<br />
<br />
In the Program Files directory, delete the 'Docking Station' Folder.<br />
<br />
=Running Creatures 3/Docking Station on a modern machine=<br />
==Windows 10==<br />
Navigate to the program you click on to launch the game.<br />
<br />
Right click on it, click Properties. This will open up 'Properties', click the 'Compatibility' tab.<br />
Tick 'Reduced color mode', and select the 16-bit color.<br />
<br />
For extra points and to ensure compatibility, tick 'Run this program in compatibility mode for:' and select 'Windows XP (Service Pack 2)'<br />
<br />
Press 'Ok'.<br />
<br />
Run the game.</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg&diff=58492User:Cyborg2019-10-02T12:28:43Z<p>Cyborg: </p>
<hr />
<div>Yo, I'm cyborg.<br />
<br />
Newbie. Only started playing Docking Station in the mid 2019s.<br />
<br />
[http://creaturescaves.com/mycaves.php?section=Users&view=3869 CreatureCaves Profile]<br />
<br />
[[User:Cyborg/sandbox]]: WIP articles<br />
<br />
==Pages I created==<br />
*[[Fixing errors in Agent making (C3/DS)]]</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg/sandbox&diff=58491User:Cyborg/sandbox2019-10-02T12:28:23Z<p>Cyborg: /* Fixing errors in Agent making (C3/DS) */ cleared</p>
<hr />
<div>A sandbox is for writing up WIP articles, as such you should not link to it as actual documentation as this page will change and information will be relocated to another page.<br />
<br />
Tip: Never use <code><nowiki>=Heading 1=</nowiki></code> on actual wiki pages, use <code><nowiki>==Heading 2== ===Heading 3===</nowiki></code> and so on.<br />
<br />
=How to do if you installed Docking Station in the wrong location like in the 'Program Files'=<br />
<br />
This guide is for Windows 10 but may work on MacOS or Linux. Warning: All or some items in your inventory may disappear.<br />
<br />
''Help I have Norns / Ettins / Grendals I love, installed dozens of agents and I already decorated my world with Garden Box, I don't want to lose everything and start over.''<br />
<br />
Calm down, I got your back.<br />
<br />
Make a copy of the 'Docking Station' folder and rename it to something like 'Backup Docking Station'. This is the backup in case anything goes wrong. DO NOT delete the original 'Docking Station' folder in Program Files. Uninstall Docking Station properly using your operating system's in-built uninstaller, which will call the official Docking Station uninstaller.<br />
But it seems the official Docking Station uninstaller has screwed up and the Docking Station folder is still in Program Files. The official uninstaller will also generate a 'Docking Station' folder in your Documents, delete that.<br />
<br />
Download another copy of Docking Station. Install it again, but this time in the Documents folder.<br />
<br />
When it is installed, it will generate a 'Docking Station' folder in Documents. Copy the entire contents of 'Backup Docking Station' to 'Docking Station'. You can select all files in a folder using <kbd>Ctrl + A</kbd> on Windows.<br />
<br />
Run the game. If an error pops on when loading a save, ignore it and press 'Continue'.<br />
<br />
In the Program Files directory, delete the 'Docking Station' Folder.<br />
<br />
=Running Creatures 3/Docking Station on a modern machine=<br />
==Windows 10==<br />
Navigate to the program you click on to launch the game.<br />
<br />
Right click on it, click Properties. This will open up 'Properties', click the 'Compatibility' tab.<br />
Tick 'Reduced color mode', and select the 16-bit color.<br />
<br />
For extra points and to ensure compatibility, tick 'Run this program in compatibility mode for:' and select 'Windows XP (Service Pack 2)'<br />
<br />
Press 'Ok'.<br />
<br />
Run the game.<br />
<br />
=Fixing errors in Agent making (C3/DS)=</div>Cyborghttps://creatures.wiki/index.php?title=Fixing_errors_in_Agent_making_(C3/DS)&diff=58490Fixing errors in Agent making (C3/DS)2019-10-02T12:27:52Z<p>Cyborg: Created page with "==Injection issues== ===Can't find injected agent=== This could be because while you injected the file, you didn't state where the agent should show up. Put this in your inst..."</p>
<hr />
<div>==Injection issues==<br />
===Can't find injected agent===<br />
This could be because while you injected the file, you didn't state where the agent should show up.<br />
<br />
Put this in your installation script to put the injected agent in your inventory.<br />
<pre>seta va00 targ<br />
enum 1 2 11<br />
spas targ va00<br />
doif ov00 = 0 and clac = 0<br />
mesg writ targ 0<br />
endi<br />
next</pre><br />
Snippet of code by [[AquaShee]], not me.<br />
<br />
Be mindful of the placement of the script, put it before your <code>scrp</code> and after your variables for physics etc.<br />
<br />
==Agent art==<br />
<br />
===Weird black pixels===<br />
If there seems to be odd black pixels on your injected agent, this is because you have mistakenly not used pure black (<code>#000000</code>). Only pure black shows up as transparent in the game.<br />
<br />
==CAOS Errors==<br />
<br />
The ? is a stand in for numbers that can vary depending on what value you set.<br />
<br />
===Error: Start transaction failed===<br />
<br />
Solution: You need to go to Caos.exe, right-click into a dropdown list, from that list select Properties, click on the 'Compatibility' tab. Tick 'Run this program in compatibility mode for:' and select 'Windows XP (Service Pack 2)'<br />
<br />
===Error: Tried to set BHVR ? when the agent doesn't have one of the appropriate scripts===<br />
<br />
Inject remove script.<br />
Inject both install and event scripts simultaneously.<br />
<br />
===Error: Couldn't install script ? ? ? ? into scriptorium (old script in use maybe?)===<br />
<br />
Remove injected script, and re-inject.<br />
<br />
[[Category:Tutorials]]<br />
[[Category:C3/DS CAOS]]</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg/sandbox&diff=58489User:Cyborg/sandbox2019-10-02T12:23:06Z<p>Cyborg: </p>
<hr />
<div>A sandbox is for writing up WIP articles, as such you should not link to it as actual documentation as this page will change and information will be relocated to another page.<br />
<br />
Tip: Never use <code><nowiki>=Heading 1=</nowiki></code> on actual wiki pages, use <code><nowiki>==Heading 2== ===Heading 3===</nowiki></code> and so on.<br />
<br />
=How to do if you installed Docking Station in the wrong location like in the 'Program Files'=<br />
<br />
This guide is for Windows 10 but may work on MacOS or Linux. Warning: All or some items in your inventory may disappear.<br />
<br />
''Help I have Norns / Ettins / Grendals I love, installed dozens of agents and I already decorated my world with Garden Box, I don't want to lose everything and start over.''<br />
<br />
Calm down, I got your back.<br />
<br />
Make a copy of the 'Docking Station' folder and rename it to something like 'Backup Docking Station'. This is the backup in case anything goes wrong. DO NOT delete the original 'Docking Station' folder in Program Files. Uninstall Docking Station properly using your operating system's in-built uninstaller, which will call the official Docking Station uninstaller.<br />
But it seems the official Docking Station uninstaller has screwed up and the Docking Station folder is still in Program Files. The official uninstaller will also generate a 'Docking Station' folder in your Documents, delete that.<br />
<br />
Download another copy of Docking Station. Install it again, but this time in the Documents folder.<br />
<br />
When it is installed, it will generate a 'Docking Station' folder in Documents. Copy the entire contents of 'Backup Docking Station' to 'Docking Station'. You can select all files in a folder using <kbd>Ctrl + A</kbd> on Windows.<br />
<br />
Run the game. If an error pops on when loading a save, ignore it and press 'Continue'.<br />
<br />
In the Program Files directory, delete the 'Docking Station' Folder.<br />
<br />
=Running Creatures 3/Docking Station on a modern machine=<br />
==Windows 10==<br />
Navigate to the program you click on to launch the game.<br />
<br />
Right click on it, click Properties. This will open up 'Properties', click the 'Compatibility' tab.<br />
Tick 'Reduced color mode', and select the 16-bit color.<br />
<br />
For extra points and to ensure compatibility, tick 'Run this program in compatibility mode for:' and select 'Windows XP (Service Pack 2)'<br />
<br />
Press 'Ok'.<br />
<br />
Run the game.<br />
<br />
=Fixing errors in Agent making (C3/DS)=<br />
<br />
==Injection issues==<br />
===Can't find injected agent===<br />
This could be because while you injected the file, you didn't state where the agent should show up.<br />
<br />
Put this in your installation script to put the injected agent in your inventory.<br />
<pre>seta va00 targ<br />
enum 1 2 11<br />
spas targ va00<br />
doif ov00 = 0 and clac = 0<br />
mesg writ targ 0<br />
endi<br />
next</pre><br />
Snippet of code by [[AquaShee]], not me.<br />
<br />
Be mindful of the placement of the script, put it before your <code>scrp</code> and after your variables for physics etc.<br />
<br />
==Agent art==<br />
<br />
===Weird black pixels===<br />
If there seems to be odd black pixels on your injected agent, this is because you have mistakenly not used pure black (<code>#000000</code>). Only pure black shows up as transparent in the game.<br />
<br />
==CAOS Errors==<br />
<br />
The ? is a stand in for numbers that can vary depending on what value you set.<br />
<br />
===Error: Start transaction failed===<br />
<br />
Solution: You need to go to Caos.exe, right-click into a dropdown list, from that list select Properties, click on the 'Compatibility' tab. Tick 'Run this program in compatibility mode for:' and select 'Windows XP (Service Pack 2)'<br />
<br />
===Error: Tried to set BHVR ? when the agent doesn't have one of the appropriate scripts===<br />
<br />
Inject remove script.<br />
Inject both install and event scripts simultaneously.<br />
<br />
===Error: Couldn't install script ? ? ? ? into scriptorium (old script in use maybe?)===<br />
<br />
Remove injected script, and re-inject.</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg&diff=58488User:Cyborg2019-10-02T12:02:39Z<p>Cyborg: added link to sandbox</p>
<hr />
<div>Yo, I'm cyborg.<br />
<br />
Newbie. Only started playing Docking Station in the mid 2019s.<br />
<br />
[http://creaturescaves.com/mycaves.php?section=Users&view=3869 CreatureCaves Profile]<br />
<br />
[[User:Cyborg/sandbox]]: WIP articles</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg/sandbox&diff=58487User:Cyborg/sandbox2019-10-02T11:57:47Z<p>Cyborg: Created page with "How to do if you installed Docking Station in the wrong location like in the 'Program Files' This guide is for Windows 10 but may work on MacOS or Linux. Warning: All or some..."</p>
<hr />
<div>How to do if you installed Docking Station in the wrong location like in the 'Program Files'<br />
<br />
This guide is for Windows 10 but may work on MacOS or Linux. Warning: All or some items in your inventory may disappear.<br />
<br />
''Help I have Norns / Ettins / Grendals I love, installed dozens of agents and I already decorated my world with Garden Box, I don't want to lose everything and start over.''<br />
<br />
Calm down, I got your back.<br />
<br />
Make a copy of the 'Docking Station' folder and rename it to something like 'Backup Docking Station'. This is the backup in case anything goes wrong. DO NOT delete the original 'Docking Station' folder in Program Files. Uninstall Docking Station properly using your operating system's in-built uninstaller, which will call the official Docking Station uninstaller.<br />
But it seems the official Docking Station uninstaller has screwed up and the Docking Station folder is still in Program Files. The official uninstaller will also generate a 'Docking Station' folder in your Documents, delete that.<br />
<br />
Download another copy of Docking Station. Install it again, but this time in the Documents folder.<br />
<br />
When it is installed, it will generate a 'Docking Station' folder in Documents. Copy the entire contents of 'Backup Docking Station' to 'Docking Station'. You can select all files in a folder using <kbd>Ctrl + A</kbd> on Windows.<br />
<br />
Run the game. If an error pops on when loading a save, ignore it and press 'Continue'.<br />
<br />
In the Program Files directory, delete the 'Docking Station' Folder.</div>Cyborghttps://creatures.wiki/index.php?title=Docking_Station&diff=58486Docking Station2019-10-02T11:46:17Z<p>Cyborg: /* Related links */ added Creatures 3 & Docking Station Community Recommended Fixes and Addons</p>
<hr />
<div>{{TOC left}}<br />
[[Image:Dockingstation.png|right]]<br />
'''Docking Station (DS)''' is a game in the [[Creatures series]], set on the [[Lone Shee]]'s spaceship, the ''[[Capillata]]''. It is known for being the first [[Creatures series|Creatures]] game with online networking capability (see [[DS Server]]). <br />
<br />
Docking Station is available to '''[[Docking Station#External links|download for ''free'']]''' on [[Windows]] and [[Linux]], or can be purchased as part of [[Creatures Exodus]] for the [[Macintosh|Mac OS X]]. To play the game online you will need to register for a free [[Docking Station id|Docking Station ID]], though this is not currently possible as the servers are down. To play the game offline, you will need a login disabler such as the [[DS Offline Option]]. The default [[wikipedia:shortcut (computing)|file shortcut]] for Docking Station redirects through a defunct [[InstallBlast]] updating service. Docking Station must be run from engine.exe to run without errors.<br />
<br />
Creatures Docking Station gets its name from the fact it can be [[docked]] with the retail [[Creatures 3]] to make the [[world]] even larger. In addition, [[third-party]] [[metaroom]]s are available for download, along with many new [[:Category:C3/DS Breeds|breeds]], both officially and fan designed. Each of the official [[breed]]s has an entry in the [[Docking Station Story]].<br />
<br />
Docking Station features an improved version of the [[Creatures Evolution Engine]] including the [[NetBabel]] protocol, which is responsible for internet-based things such as the [[warp]]. Some [[agent]]s are specifically designed to work only with DS, while others require [[Creatures 3]] to be installed if they use [[script]]s or [[sprite]]s from it.<br />
<br />
''Want to know who was involved in making Docking Station? Read the [[Docking Station Credits|credits]]!''<br />
<br />
==Gameplay==<br />
The player, which is being represented as the [[Hand]], has to create a new world or pick a previously saved world. When making a new world, you are being asked to log in to the [[DS Server|servers]]. The official servers are down, so to be able to play the game a [[DS Offline Option|login disabler]] is needed. Once logged in, the hand appears in the Norn Meso, close to [[muco]] the egg layer. Another dialog pops up, asking you to choose between receiving a pre-trained adult Chichi norn couple, having the game lay two random eggs via Muco or just let you enter the game. <br />
<br />
Once a choice has been made, the player and their creatures can freely explore the Capillata which consists of four metarooms. The creatures have to learn how to care for their basic needs, so the Hand can talk to the creatures, teaching them [[vocabulary]] and try to communicate with them. You can also teach them vocabulary with some help of the [[Holistic Learning Machine]]. The Hand can reward or punish creatures by petting or slapping the creature, right-clicking allows the Hand to lead a creature around, while shift-right-clicking picks them up. You could also just leave the creatures entirely on their own, watching them and finding out which creatures are smart enough to survive by themselves, which is also called a [[wolfling run]]. The creatures can mate with each other, laying eggs and creating offspring which inherit a mixture of the [[genomes]] from the parents.<br />
The player can enjoy watching and interacting with their creatures in just the base game, or download some of the numerous [[metaroom|metarooms]], [[agent|agents]] and [[breed|breeds]] in existence which have been developed by the [[Creatures Community]]. The Docking Station server also allowed you to chat with other players and [[warp]] creatures out to these players.<br />
<br />
An open source project, [[Albian Warp]] is being developed to possibly bring back the online functionality to Docking Station.<br />
<br />
==Rooms==<br />
[[Image:dsmesoss.jpg|right|thumb|250px|The Norn Meso]]<br />
The game is quite small, and docking with [[Creatures 3]] or adding [[third-party]] [[metaroom]]s is a must in order to make a reasonably-sized world to play in. [[metaroom|Metarooms]] included are:<br />
<br />
*[[Norn Meso]] - the main area of Docking Station containing the [[egg layer]] and [[learning machine]], allowing you to play with and look after your norns.<br />
*[[Comms Room]] - a metaroom which allows you to communicate with other online players, inject new agents, and tweak several different aspects of the current world.<br />
*[[Workshop]] - the entry point for the [[warp]], the location of the [[Containment Chamber]], and where [[Warp Portal]]s can be configured to be put around the ship.<br />
*[[Hub]] - a central room that connects the other three, allowing travel between them. It also provides a way to the Creatures 3 ship in docked worlds.<br />
<br />
''To see [[third-party]] metarooms, check out [[:Category:Unofficial_Metarooms]]!''<br />
<br />
==Agents==<br />
[[Agent]]s of note include:<br />
*The [[HoverDoc]]<br />
*The [[Containment Chamber]]<br />
*The egg-layer, [[Muco]]<br />
*The [[Holistic Learning Machine]]<br />
<br />
''To see more, including free addon agents made by fans, check out [[:Category:DS Agents]]!''<br />
<br />
==Breeds==<br />
[[Image:Chichi.png|right|frame|The Chichi Norn is included in Docking Station.]]<br />
Docking Station includes the [[ChiChi Norn]], but there are many other [[official]] breeds that come as part of [[Creatures 3]] or can be bought from the [[Creatures Mall]] to be used with it:<br />
<br />
===Included===<br />
*[[ChiChi Norn]]<br />
===Free Official Addons===<br />
*[[Magma Norn]]<br />
*[[Astro Norn]]<br />
*[[Fallow Norn]]<br />
*[[Harlequin Norn]]<br />
*[[Siamese Norn]]<br />
*[[Zebra Norn]]<br />
===In Creatures 3===<br />
*[[Bengal Norn]]<br />
*[[Bruin Norn]]<br />
*[[Civet Norn]]<br />
*[[Jungle Grendel]]<br />
*[[Desert Ettin]]<br />
===Breed Packs===<br />
*[[Bondi Norn]]<br />
*[[Hardman Norn]]<br />
*[[Treehugger Norn]]<br />
*[[Toxic Norn]]<br />
*[[Banshee Grendel]]<br />
<br />
There are also many [[third-party]] breeds available for free download.<br /><br />
''See [[:Category:C3/DS Breeds]] for a listing of breeds for DS!''<br />
<br />
==Key characters in the DS storyline==<br />
{{#evt:<br />
service=youtube<br />
|id=https://www.youtube.com/watch?v=0F1fnLuMAlk<br />
|alignment=right<br />
}}<br />
*[[Banshee]]<br />
*[[Capillata]]<br />
*[[Lone Shee]]<br />
*[[Shee]]<br />
<br />
==Game information==<br />
*[[C3/DS CAOS Codes]]<br />
<br />
==Related links==<br />
*[[:Category: Docking Station|'''Docking Station category''']]<br />
*[[DS Server|Docking Station online server]].<br />
*[[Creatures Internet Edition]]<br />
*[[Creatures Exodus]]<br />
*[[Creatures 3 & Docking Station Community Recommended Fixes and Addons]]<br />
<br />
==External links==<br />
* [http://www.gamewareeurope.com/GWDev/download_ds.php Download Docking Station]<br />
* [http://www.gamewareeurope.com/GWDev/ds/ds_index.php Docking Station Central] where you can register or view your DS profile (offline)<br />
* [http://www.gamewareeurope.com/GWDev/downloads.php?id=C0_25_8 The online Creatures Manuals] from [[Gameware Development|Gameware]](offline)<br />
* [http://www.creaturesvillage.com/alfl/manual.html Docking Station Manual] - an online version of the manual at [[Artificial Life for Linux]]<br />
* [http://www.creaturesdockingstation.com Alternate Download Location]<br />
<br />
__NOTOC__<br />
[[fr:Docking Station]]<br />
[[Category: Creatures games]]<br />
[[Category:Linux Creatures games]]<br />
[[Category: Docking Station]]</div>Cyborghttps://creatures.wiki/index.php?title=Creatures_3&diff=58485Creatures 32019-10-02T11:46:15Z<p>Cyborg: /* Related links */ added Creatures 3 & Docking Station Community Recommended Fixes and Addons</p>
<hr />
<div>{{TOC left}}[[Image:C3_Box_Art.png|right|frame|Creatures 3 Box Art]]<br />
'''Creatures 3''' is an [[Artificial Life]] simulation game, the third one in the [[Creatures series]]. The game takes place on an abandoned spaceship called the [[Ark]], which was sent into space after [[Albia]] had been destroyed and the [[Shee]] left towards [[Sphericus]]. The Ark has several different [[terrarium]]s in which Albian environments have been recreated, and show up as [[metaroom]]s in the game. <br />
<br />
The game can be '''docked''' with <br />
[[Docking Station]], a standalone game with 4 metarooms and support for transferring creatures and messages to other players. Docking Station can be [http://www.creaturesdockingstation.com/ downloaded for free]. <br />
<br />
Creatures 3, Docking Station and [[Creatures Village]] all run on the [[Creatures Evolution Engine]].<br />
<br />
This game is no longer available in the shops in its original form, but it can be purchased as part of the Windows-only [[Creatures Exodus]] for [[Windows]], the Windows+Mac dual format Creatures Exodus for [[Macintosh|Mac OS X]], or the Linux-only [[Creatures Internet Edition]] for [[Linux]]. The [[GOG Creatures Collection]] is another remastered edition of Creatures Exodus, compatible with Windows 10.<br />
==Game Requirements==<br />
*Windows 95/98/ME/NT<br />
*Pentium 200MMX or faster<br />
*4x speed CD-ROM drive or faster<br /><br />
*16-Bit sound card<br />
*2MB 16-Bit color SVGA display adapter (800x600 resolution minimum)<br /><br />
*32 Mb RAM (64 Mb recommended)<br /><br />
*300Mb of free hard drive space<br />
Creatures 3 was not made to work on the Windows XP operating system. Though similar, this operating system is different from Windows 95/98/ME and thus it may be unstable or refuse to work at all. However, some users have reported that things work fine as long as:<br />
:''The game / addon is installed by a user with complete administrator privileges. ''<br />
:''The game / addon is run only by a user with complete administrator privileges.''So make sure that this is the case. You must install (or reinstall if already installed) under a Windows XP user that has complete administrator privileges. Also, the game can only run (be played) by a user with the same privileges - ie, complete administrator privileges.<br />
<br />
==History==<br />
Creatures 3 was widely anticipated prior to its release in [[history#1999|November 1999]]; although many who were still bitter about the rushed release of [[Creatures 2]] decided not to buy it, some later relented. There were indeed a few problems at launch, but not on the same scale as the last game; most notably, some of the [[norn]]s did not use the full range of [[facial expression]]s available to them, and a new [[genome]] ([[expressive|expressive norns]]) had to be released to fix this problem. Although the creatures in Creatures 3 were intended to ship with an [http://www.gamewareeurope.com/GWDev/creatures_more.php?id=481_0_6_0_C "improved social ability"], this was not functional [[FORF lobe|at a brain level]] until the [[Creatures Full of Edits]] were released in [[History#2008|2008]].<br />
<br />
Additionally, the initial [[ecology]] of the different terrariums, while [http://aliencreatures.de/wwwcreatures3com/non_flash/ecology/printable.htm complex], would often crash, leading to a barren environment: several fan-made patches have attempted to fix this, most notably the [[Norn Woodland Fix Patch]] for the [[Norn Terrarium]]. <br />
<br />
Read the [[Creatures 3 Credits]], or find out more about [http://www.dreamsstudio.com/DS1-concept.html how the backdrop images were made] ([https://www.flickr.com/photos/greenreaper/sets/72157604748168489/ more here]).<br />
<br />
==Room list==<br />
[[Image:Sheearkback.jpg|right|frame|The [[Shee Ark]] has a modular [[metaroom]] design]]<br />
The [[room]]s in Creatures 3 are:<br />
*[[Bridge]]<br />
*[[Engineering]]<br />
*[[Norn Terrarium]]<br />
*[[Jungle Terrarium]]<br />
*[[Desert Terrarium]]<br />
*[[Marine Terrarium]]<br />
*[[Crypt|The Crypt]]<br />
*[[Learning Room]]<br />
<br />
Many other [[:Category:Metarooms|metarooms]] have been created as [[third-party]] [[:Category:Addons|addons]] - many of these require the use of the free [[Docking Station]] addon.<br />
<br />
==Machines==<br />
There are numerous [[machinery|machines]] all doing different things in C3. The player must get their creatures to push the [[power-up]]s to make the larger machines work (creatures call the power-ups "tool"), and the larger machines often require [[bioenergy]] to function.<br />
The machines may be [[Connecting agent|linked together]] to do different things.<br />
<br />
==Breed list==<br />
{{#evt:<br />
service=youtube<br />
|id=https://www.youtube.com/watch?v=50_KTYR30ig<br />
|alignment=right<br />
}}<br />
Creatures 3 has the following [[creature]] [[breed]]s:<br />
*[[Bruin Norn]]<br />
*[[Bengal Norn]]<br />
*[[Civet Norn]]<br />
*[[Jungle Grendel]]<br />
*[[Desert Ettin]]<br />
<br />
Docking Station breeds:<br />
*[[ChiChi Norn]]<br />
<br />
Free breeds:<br />
*[[Magma Norn]]<br />
*[[Zebra Norn]]<br />
*[[Fallow Norn]]<br />
*[[Siamese Norn]]<br />
*[[Astro Norn]]<br />
*[[Harlequin Norn]]<br />
Creatures [[Creatures Mall|Mall]] breeds:<br />
*[[Bondi Norn]]<br />
*[[Treehugger Norn]]<br />
*[[Toxic Norn]]<br />
*[[Hardman Norn]]<br />
*[[Banshee Grendel]]<br />
<br />
There is an extensive [[:Category:C3/DS Breeds|list of breeds]] for Creatures 3 (and [[Docking Station]]).<br />
<br />
==Game information==<br />
* [[C3/DS CAOS Codes]]<br />
*[[Creatures 3 walkthrough|Walkthrough]]<br />
<br />
==Interesting facts==<br />
*The [[Creatures Evolution Engine|engine]] designed for Creatures 3 was actually released first in [[Creatures Adventures]].<br />
*During development of Creatures 3, Unix scripting tools were used under Windows to write an automatic build process.[http://www.gamasutra.com/view/feature/131522/automating_the_build_process.php]<br />
*Creatures 3 has very subtle [[season]]s on the Ark.<br />
<br />
==Related links==<br />
*[[Modding in the Creatures series]]<br />
*[[:Category: Creatures 3|'''Creatures 3 category''']]<br />
*[[Creatures Internet Edition]]<br />
*[[Creatures Exodus]]<br />
*[[Creatures 3 & Docking Station Community Recommended Fixes and Addons]]<br />
<br />
==External links==<br />
* [http://web.archive.org/20030501103408/www.freewebs.com/alimaggs/creaturescouk/Creaturescouk/www.creatures.co.uk/Library/Science/lib_science_chemlist.htm Creatures 3 chemical list] (backup)<br />
* [http://www.aliencreatures.de/wwwcreatures3com/non_flash/index.html Creatures3.com website] (approved mirror)<br />
* [http://www.gamewareeurope.com/GWDev/download_C3.php Gameware's '''Creatures 3 Downloads'''] Free downloads for [[Creatures 3]] including [[Magma Norn]]s, [[Yule Pack]], [[Grettin Switch]], [[BioPellet]]s and Update.<br />
* [https://www.gog.com/game/creatures_exodus Buy Creatures Exodus at GOG.com] (Creatures 3 and Docking Station)<br />
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[[fr:Creatures 3]]<br />
<br />
__NOTOC__<br />
[[Category: Creatures games]]<br />
[[Category: Creatures 3]]</div>Cyborghttps://creatures.wiki/index.php?title=Creatures_3_%26_Docking_Station_Community_Recommended_Fixes_and_Addons&diff=58484Creatures 3 & Docking Station Community Recommended Fixes and Addons2019-10-02T11:45:26Z<p>Cyborg: added cat docking station, cat creatures 3</p>
<hr />
<div><br />
== Introduction ==<br />
<br />
Hello there, I'm [[Mad_Doodles]], and welcome to the world of [[Creatures 3]] & [[Docking Station]] (abbreviated to C3DS), a weird and wonderful world where you are charged with looking after the titular creatures that inhabit it. <br />
<br />
This year, Creatures 3 is 20 years old. 20! I myself was a mere 6 years old when this game came out and let me tell you, the game has only managed to grow in that time. Over the years the community has pushed this venerable title to new limits and continues to do so to this day. <br />
<br />
Now we here in the Creatures Community (CC) love this series, but I'm sure I can speak for all of us when I say it definitely has a few bugs and oversights. <br />
This guide is here to help! Many of the advancements the community has made have fixed bugs, gotten broken mechanics working again, and even added more depth with just a few key changes to the original code (never mind the brand new add-ons that have been created)!<br />
<br />
Another important thing to note about this guide is that it should be considered a âlivingâ document, and as such it will be continually updated with new information, different add-ons, all that lovely jazz.<br />
<br />
== Getting Started ==<br />
<br />
This guide will be assuming you're running [[Creatures Exodus]] on Windows 10, which you can buy from GoG [https://www.gog.com/game/creatures_exodus here]. The process of installing the game and add-ons is much the same regardless of the version you are playing.<br />
<br />
When installing Creatures Exodus, it is very important that you install the game to (Drive Letter):\Documents\Creatures. This is not the default setting, which is unfortunate as not doing this will cause some strange behaviour, largely the game being unable to find the files it requires to run certain add-ons! For this reason, if you intend to use GoG Galaxy, I would highly recommend installing the game through the standalone .exe file. This is what the installer should look like before hitting install:<br />
<br />
[[File:Creatures_Exodus_Install.png]]<br />
<br />
After you have done this, you can point GoG Galaxy to the correct folder.<br />
It is also recommended you install the [[Creatures Remastered Patch]] if you intend to run 3rd party programs in the future, such as the Genetics Kit.<br />
<br />
IMPORTANT NOTE: At the time of writing there appears to be an issue with the GoG Standalone version of the installer. This will point almost all registries to /documents/creatures / instead of the correct location. The only way to fix this appears to be editing the registry.<br />
<br />
Weâre nearly done with the bare minimum setup. At this point Creatures 3 will be playable, but not Docking Station? Whyâs this? Sadly the official servers were shut down a long time ago, and originally DS required an account to even get into the game world! Sounds like weâre in more trouble than a [[Norn]] in the [[Jungle Terrarium]], right? As you have probably seen a mile away, absolutely not! The industrious folks in the CC have created a workaround, called [[DS Offline Option]] (funnily enough). Whilst we are doing this, we will also install [[Catalogue Tester]] [http://naturingnurturing.blogspot.com/2011/11/is-your-version-of-ds-installed.html (available for download here)]. This add-on will help us make sure everything is installed correctly. Our first add-ons, exciting!<br />
<br />
So how do we install these? This process may seem a little daunting at first, but itâs actually super easy. Weâll install Catalogue Tester first as this consists of only one file, Catalogue Test.agents.<br />
<br />
First, open up the install location for DS, which should be Documents\Creatures\Docking Station. <br />
Then, open up the .zip folder for Catalogue Tester<br />
Copy the .agents file over to the âMy Agentsâ folder.<br />
<br />
And thatâs it, weâve just installed our first add-on! Normally I would suggest testing it out, but we still cannot get into Docking Station. To fix this we will now install DS Offline Option.<br />
<br />
Open up DS OfflineOption.zip<br />
You will see the files offlinelogin.c16 and zzz_gamestart_login.cos. Neither of these, as Iâm sure youâve very cleverly worked out, are .agents files! The .c16 file is an image file, and the .cos file contains code.<br />
The .c16 file needs to be placed in âImagesâ. The .cos file, however, must be placed in âBootstrap\010 Docking Stationâ.<br />
For the above to work, you need to create a new world!<br />
And thatâs it, weâre all done! The game is now playable. If you are using GoG Galaxy, you will need to select Docking Station from the drop-down menu on the gameâs page. If you are launching the game directly, you need to ensure that any shortcuts link to âengine.exeâ.<br />
<br />
At this point, you will want to boot the game up. You will be prompted to create a new world. After doing so, the game will load and you will start in Docking Stationâs [[Hub]], with a window asking you to log in. Obviously, you canât do this, however, we have added a new button in this window, in between the tick and the cross. This is our âstart in offline modeâ button!<br />
<br />
[[File:DSOfflineOption.png]]<br />
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Once you have clicked that button, youâll be taken to the [[Norn Meso]], and another window will be presented to you. Select whatever option you want here, although if youâre brand new and intend to play around a while first I would suggest the starter norns. <br />
Once youâve done this navigate back to the Hub, either by clicking on the door on the far right of the middle level or by scrolling with the mouse wheel. In the Hub, click the middle door, and you will be taken to the [[Comms Room]].<br />
<br />
[[File:Comms_room_agent_injector.png]]<br />
<br />
Click on the Agent List button, the cube looking icon fourth down in the list, and you will be presented with a list of your current injectable agents. Click on âCatalogue Testerâ, and click the big green tick. Soon a window should pop up confirming the game is unpacking Catalogue files in the correct place. If it says it is not, then something has gone wrong with the install, please refer to '''Common Issues'''[https://creatures.wiki/Creatures_3_%26_Docking_Station_Community_Recommended_Fixes_and_Addons#Common_Issues] at the end of this guide.<br />
Assuming everything has proceeded correctly, congratulations! Youâve just injected your first agent. Give yourself a cookie! <br />
<br />
At this point, you can go ahead and play the game for a while if you like. There is one last thing I like to do before playing, however, which will make the experience much more pleasant at modern resolutions. You will want to download an application called [https://westechsolutions.net/sites/WindowedBorderlessGaming/home Windowed Borderless Gaming]. Extract and run the application, then in your toolbar, right click on the application and then âAdd Windowâ whilst running Docking Station (alternatively F3 should work). The game window should lose its borders, at which point you will need to right click on the application again and this time click âSettings>Game Settingsâ. You should then have a window that looks like this:<br />
<br />
[[File:RFAG_BorderlessWindowedSettings.png]]<br />
<br />
Set the resolution to your screen resolution, and I recommend ticking âManage mouseâ. Your game should now automatically run in borderless windowed mode whilst this application is running! If it doesnât, you will simply need to hit apply again in these settings.<br />
<br />
== Recommended Fixes and Addons ==<br />
<br />
This part of the guide will list out some recommended mods and agents to improve your play experience. These are split into three categories; Essential, Recommended and Advanced.<br />
<br />
'''Essential''' add-ons are mods that are considered to fix critical issues and make important improvements within the game, and so this guide will be assuming that you are installing these. You donât have to of course, but I would highly recommend it. <br /> '''Recommended''' add-ons are add-ons that I found interesting and that have been recommended by the wider community. These might be extra tools to make life easier or fun toys for your creatures to play with. Everything here should be considered optional for this guide. <br /> '''Advanced''' add-ons are additions that are useful, and even recommended, but are complex to use, very powerful, or require a bit of in-depth setup, or all three! Everything here is also considered optional.<br />
<br />
To save space later on, here is a quick rundown of where to install any files you may encounter:<br />
*[[.agents]] files, the most common, go in âMy Agentsâ<br />
*[[.c16]] and [[.s16]] files go in âImagesâ<br />
*[[.cos]] files go in âBootstrap/010 Docking Stationâ (For Docking Station) or âBootstrap/ 001 Worldâ (For Creatures 3)<br />
*[[.catalogue]] files go in âCatalogueâ<br />
*[[.wav]] and [[.mng]] files so in âSoundsâ<br />
<br />
In addition, it is important to install agents to their correct game. If it is marked as C3, the agent must be installed in the Creatures 3 folders. If it is marked DS, it must be installed in the Docking Station folders. If it is marked C3/DS, I would personally install them in Docking Station folders, just to make sure everything is working correctly in a docked world. If for whatever reason you wish to play Creatures 3 standalone, these can be installed to the Creatures 3 folders, as long as they donât rely on any Docking Station files themselves (and if they do, they should be marked DS anyway!)<br />
<br />
If in doubt, the agentâs readme file will likely contain install instructions or a member of the community will more than likely be available to help!<br />
=== Patches ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on patches to exisiting game content.<br />
<div class="mw-collapsible-content"><br />
'''Essential'''<br />
<br />
''Advanced tip:'' I would extract the contents of any .agents files in this section with [[Monk]] (part of [[Jagent]]) in order to avoid having to go through a lengthy world set up each time. Do bear in mind however that some agents may not work like this regardless, at least in my experience. '''BACK UP YOUR ORIGINAL FILES!''' In fact, you should probably do that anyway.<br />
<br />
* C3 Aquarium Patch: <br /> The C3 Aquarium Patch is a series of .cos files that make life in the [[Marine Terrarium]] of the [[Ark]] more sustainable, and allow your creatures to interact with the plants and animals within.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1773<br />
<br />
* C3 Aquarium Update: <br /> The C3 Aquarium Update is a small update that lowers the floor above the fish nursery entrance to stop baby creatures getting stuck, and in general allow non-swimming creatures to explore better.<br />
::- Download: https://grendelman.blogspot.com/p/c3ds-agents.html<br />
<br />
* C3 Desert Terrarium Updates: <br /> The C3 Desert Terrarium Updates fix a variety of issues in the [[Desert Terrarium]] of the Ark. Populations should be more stable, all seeds and critters will be injected to the desert level instead of underground, and no critters or seeds should be able to escape to the levels below.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=401<br />
<br />
* C3 Display Map Update: <br /> A simple fix that makes the map in the [[Bridge]] track creatures in all rooms correctly.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1755<br />
<br />
* C3 Edible, Squishable Balloon Bugs: <br /> Does what it says on the tin, it makes the [[Balloon_Bug|Balloon Bugs]] interactable and edible. This will overwrite files provided by C3 Desert Terrarium Updates: this is fine!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=111<br />
<br />
* C3 Fungi Update: <br /> Makes the [[Jungle Terrarium]] [[Fungi]] produce 5 spores instead of 1, making them much more prolific!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1059<br />
<br />
* C3 Map Update: <br /> This update fixes a few issues with the Ark, including stopping Creatures hurling themselves to their doom from the platforms in the [[Norn Terrarium]] as well as stopping critters trying to live in the tunnels below, and fixes an issue in the Marine Terrarium.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1721<br />
<br />
* C3 Meerk Update: <br /> This update gives the [[Meerk]] a bit more life and interactivity and fixes a glitch in the game related to it. This agent is reliant on Edible, Squishable Balloon Bugs seed bank update to work!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1434<br />
<br />
* C3 [[Minor Fixes]]: <br /> This series of .cos files fix a few small issues in the game. We will only be using the [[Lift]], [[Mosquito]] and [[Medicine Maker]] files.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=745<br />
<br />
* C3 [[New Volcano Rocks]]: <br /> The rocks blasted out of the [[volcano]] were classified as toys, but didnât do anything. This makes the rocks entertaining to play with now, as to not confuse Creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=63<br />
<br />
*C3 Rhino Beetle Respawn (Limited): <br /> This file gives the [[Rhino Beetle|Rhino Beetles]] in the Jungle Terrarium a chance to survive. This is a modified file limiting the maximum number of beetles to 10.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1864<br />
<br />
* C3 Water Plants RFAG: <br /> This agent creates extra [[waterplant|water plants]] of the type found in the Norn Terrarium pond in the Jungle Terrarium pond and the Desert Pond. A version without the Desert Terrarium plant is included for use with the Desert Nursery (included later in this guide as a Recommended Addon).<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1862<br />
<br />
* C3 Weather Patch: <br /> This patch forms the basis of the next weather patch and is very important! It adds light and heat emitters all over the place and helps create actual weather in Terrariums other than the Norn Terrarium. The environmental controls are now more than decoration!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1779<br />
<br />
* C3 TWB/TCB Weather Patch: <br /> This addition to the Weather Patch makes the Ark much more habitable for the [[TWB]]/[[TCB]] species of creatures featured in this guide. Most rooms are warmer, including the Bridge and a big increase for the Desert, the Marine Terrarium is no longer affected by seasons, and most temperature controls will begin one step higher.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1854<br />
<br />
* C3/DS [[Bigger Sprite Allocation]] <br /> This patch allows for larger [[sprites]] to be used by the game.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1798<br />
<br />
* C3DS [[Critter and Bug Smells]] <br /> Gives [[critters]] and [[bugs]] a smell that norns can detect, using [[Cellular_Automata|CA]] 0. This will be invaluable for your [[Bondi Norn|Bondi Norns]] and other carnivorous breeds.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1738<br />
<br />
* C3DS [[New Toy Smell]] <br /> Gives [[toys]] a smell, using CA 19, so creatures can find them when out of sight.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1649<br />
<br />
* C3DS Non-Hypnotic Awkwood Creeper: <br /> This agent fixes creatures getting mesmerised by the [[Awkwood Creeper]] by making the food invisible and smell-less until it drops from the vine. The vine itself is now also invisible, as creatures were found to stare at that for long periods of time, for whatever reason. This requires the [[Hardman Norn]] Pack to work!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1857<br />
<br />
* C3DS [[Snap Out of It]]: <br /> A handy little tool that gives creatures brains a prod now and then to help get them out of any weird loops they may be in, such as the infamous [[Eat Elevator Syndrome]]. This agent may cause lag on very large populations, so if you are having issues with that, this may be the culprit.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1752<br />
<br />
* C3DS [[Umbilical Fix]]: <br /> Creatures leaving a room try to find a door, whereas the [[umbilical cord]] was classed as an [[elevator]], resulting in lost creatures. This reclassifies the umbilical cord as a [[door]]. Naturally, this is only for docked worlds.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=746<br />
<br />
* C3DS [[Norn Woodland Fix Pack]]: <br /> This is a large collection of .cos files to help balance out and maintain life in the C3 [[Norn Terrarium]]. There have been a couple of reports of this not working in Creatures 3 standalone if it is not the Exodus version of the game (C3 Exodus uses Docking Stationâs engine, which this seems to rely on).<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=750<br />
<br />
* DS [[Agent Pack Big and Tiny]]: <br /> This agent pack includes a few very useful and interesting changes to the game. At a minimum, this guide expects the user to have installed the Activate 1 & 2 Separation file, Bacteria Revamp Dish, and Detritus Smell, but the other files are recommended too.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1855<br />
<br />
* [[DS Elevator Fix]]: <br /> Allows adult [[Grendels]] to use the DS lifts!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=749<br />
<br />
* DS [[Grazer Sound Fix]]: <br /> In vanilla Docking Station, [[Grazer]]s accidentally make a beeping sound when touched. This restores the original sound from Creatures 3.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=322<br />
<br />
* DS Non-Hypnotic Scurvy Fighting Bramboo: <br /> This is a mix of three fixes. This patch stops the fruit on the [[Bramboo]] from smelling or being visible, so creatures are no longer hypnotised by [[food]] they canât reach, and a small amount of vitamin C has been added to aid in the care of TWB/TCB creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1858<br />
<br />
* DS [[Photo Fix]]: <br /> Dead creatures are supposed to have a photo taken when they die, but this was broken until this fix came along.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=744<br />
<br />
* DS TWB Capillata: <br /> This changes much of the [[Capillata]] (but not all of it!) to be much more hospitable to TWB creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1843<br />
<br />
* Special Mention: Mall Breed Packs: <br /> The official [[Creatures_Mall|Mall Breeds]] are all a fantastic addition to the game, however due to copyright grey areas they cannot be shared publicly anymore, as they used to be premium products. However, the community has been given permission to share the packs privately, so if you ask politely someone will be able to help you out.<br />
<br />
'''Recommended''' <br />
<br />
* C3 [[Desert Nursery]]: <br /> This will remove the pond in the Desert Terrarium and replace it with a nice little nursery, moving the [[Ettin]] Egg Layer in the process. Make sure to install the correct version of C3 Water Plants RFAG, and if using with the [[Creatures 3 Grettin_Switch]], note that it will turn the Ettin Egg Layer back on if turned off. This agent is part of the [[Dustdevil Grendel]] Pack, and the whole pack must be downloaded and installed to access it. Feel free to use or leave the rest of the included agents as you see fit. <br /> '''''Advanced Note:''''' Apparently the Nursery doesnât produce actual incubating temperatures, although I personally have seen eggs growing at least a bit quicker than normal in it, I think. Either way, if you want to fix this with advanced tools Iâd recommend doing so.<br />
::- Download: http://ghostfishe.net/bbw/breeds.php?w=1024&b=dustdevil<br />
<br />
* C3 [[Fixed Star]]: <br /> Fixes a fun little easter egg, somewhere in the depths of spaceâŚ<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=748<br />
<br />
* C3DS Invisible Speech Bubbles Plus: <br /> This agent mixes two changes to speech bubbles together; Amaikokonutâs Speech Bubble Upgrades and Malkinâs Invisible Speech Bubbles. <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1863<br />
<br />
* C3DS [[Natural Banshee Egg Laying]]: <br /> A little fix that allows [[Banshee Grendel|Banshee Grendels]] to lay eggs with Banshee Grendel egg sprites.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=800<br />
<br />
* C3DS [[No Seasonal Gender Bias]]: <br /> C3DS does have seasons, although this isnât trackable without certain tools. One of the effects this has in-game is affecting the chances of a Creature of a particular sex being born. This mod changes this to be 50/50 chance all year around.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1456<br />
<br />
* C3DS [[Peaceful Death]]: <br /> A little fix that makes Dead Creatures invisible to Living Creatures. They can also now be moved by the [[hand]], making diagnosing a cause of death a little easier and getting final photos of the departed less of a hassle.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1471<br />
<br />
* C3DS [[Swimming Agent]] V3: <br /> This is the most up-to-date version of the agent that allows swimming breeds to do their swimmy thing. Only needed for use with those breeds, if you donât intend to have swimming breeds this can be skipped.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1714<br />
<br />
* C3DS [[Wolfling Nametagger]]: <br /> This will tag Creatures with their name, and what generation they are, which is super helpful for tracking the progress of [[Wolfling_run|Wolfling Runs]], or if youâre being picky about the breeding of generations. Requires the original [[Creature Nametags]] to work!<br />
::- Original Agent Download: http://creaturescaves.com/downloads.php?section=COBs&view=1469<br />
::- Addon Download: http://www.creatures.org.uk/ccsf2015/news.php?id=30<br />
<br />
* DS [[Bypass Import Cloning]]: <br /> Back when the official DS servers were still running, there was a tracking system to stop multiple versions of the same Creature running around and confusing things. This meant that every Creature imported into a world had to be a renamed clone. This service no longer exists and so there is no need for this feature, so any Creatures exported can be imported their true selves.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1457<br />
<br />
* DS [[Faster Agent Injector]]: <br /> Simple, this makes the agent injector in the Comms Room much faster. This also makes the agent list scroll faster, although care should be taken not to scrolls through it too quickly.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1727<br />
<br />
* DS [[Hoverdoc Update]]: <br /> Changes and adds a couple of keyboard shortcuts related to [[Hoverdoc]]; Ctrl+H will send you to Hoverdoc, whereas Ctrl+Shift+H will bring one to you.<br />
::- Download: http://www.webpetz.com/creatures/toolsce.php<br />
<br />
* DS Medicinal Snotrock: <br /> Edits the humble [[Snotrock]] to contain a little more Heavy Metal Cure than itâs food, the [[tuba|tubas]], and makes them edible and interactive, perfect for your carnivorous breeds!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=669<br />
<br />
* DS Modified HLM: <br /> This makes the somewhat addictive [[Holistic Learning Machine]] only usable once by each Creature.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=801<br />
<br />
* DS [[Photo Fade-In Stopper]]: <br /> This tweak stops the delay between photos being taken in Docking Station. This delay was in place to stop a Creature being spammed with photos and resulting in large files being sent over the Warp so if using Albian Warp, donât be a butt and spam loads of photos!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1485<br />
<br />
* DS [[Pilla's Improved Favplaces]] <br /> This mod allows you to manage and re-organize your metaroom favourite place icons.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1740<br />
<br />
* DS Wetness: <br /> A little immersion mod that adds water drops to objects that have just been taken out of water.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=86<br />
<br />
* DS [[Wolf Control Fix]]: <br /> This is a somewhat essential fix if you intend to perform Wolfling Runs with the [[Wolf Control]]. On faster machines, running the game on fast ticks can sometimes cause divide by zero errors, this stops that.<br />
::- Download: https://naturingnurturing.blogspot.com/2010/06/half-released-cosfiles.html<br />
<br />
* [[Albian Warp]]: <br /> This wonderful work of magic brings online functionality back to the game! I have placed this in Recommended for now as the project is still in beta, and thus it might break stuff. It is working amazingly well, however, and I personally use it almost all the time Iâm properly playing at the moment. <br /> Installation is a little involved, so I will pass you over to the lovely [[C-Rex]], who has a video guide on how to get this installed: <br /> {{#ev:youtube|2j6zKDG6uK0}}<br />
<br />
'''Advanced'''<br />
<br />
* C3 History Update: <br /> This change makes, in my opinion, a huge improvement to the Creature History Screen. It shows more events in the life of your Creatures, more information on their origin and even gives you a real-time view of their parents if they are in that world. <br /> I have listed this as an advanced tool for a couple of reasons, however. First of all, this does lag the Creature History Screen when it is loading, which could be quite irritating if youâre not very interested in the information. <br /> In addition, I have discovered that at the moment, for whatever reason, this add-on does not play very nicely with Albian Warp. It will throw up an error (although not always) when loading the History Screen, which can be ignored by clicking âContinueâ on the pop-up box. This may also be too annoying to deal with, however.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=95<br />
</div><br />
</div><br />
<br />
=== Tools ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on extra tools and utilities that are useful in some way, or just provide some nice quality of life improvements.<br />
<div class="mw-collapsible-content"><br />
'''Essential'''<br />
<br />
* C3 [[Toy Out]]: <br /> A simple tool that automatically throws out any toys that find themselves in the Norn Terrarium Pond. This is useful as baby Creatures, in particular, are very susceptible to drowning themselves trying to retrieve these toys.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1511<br />
<br />
* C3: Panel/Updates: <br /> This incredibly useful tool adds a bridge between the treehouse and the elevated area above the Learning Room in the Norn Terrarium, stopping Creatures from simply dropping down and hurting themselves. This tool also allows you to place a barrier on the other end of this level, stopping Creatures from dropping into the pond as well. If you wish, you can also make more treehouse tables as well. Because why not?<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1395<br />
<br />
* DS [[Advanced Muco]]: <br /> A simple addition to Muco that adds a menu you can cycle forwards and backwards through, allowing you to select from a list of available breeds instead of going through each one, one at a time.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=904<br />
<br />
* DS [[Heatlamp]]: <br /> This tool will allow you to create spots of heat in a metaroom that might otherwise lack any or enough to help care for TWB/TCB Creatures. They can also produce a Home Smell and can be set to incubation temperatures. Do be careful, as it is possible to overheat your creatures with this tool!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1805<br />
<br />
'''Recommended'''<br />
<br />
* C3 [[Ancient Dragon Skull]]: <br /> This is classed as a Toy and can be used as such, but its main utility is to teach any Creatures in range their entire vocabulary in a single push, by either themselves or the hand. <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1439<br />
<br />
* C3 [[Grettin Switch]]: <br /> An official tool released to allow the player to turn the Grendel and Ettin Egg Layers on and off.<br />
::- Download: http://www.webpetz.com/creatures/lifece.php<br />
<br />
* C3 [[Sleeping Trap]]: <br /> A handy little gadget that could help create non-lethal traps. Once the Creature has been sent to sleep by it once, there appears to be a significant delay before it can be affected by it again.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1748<br />
<br />
* C3 [[Timer]]: <br /> This tool allows you to set off another agent automatically after a set amount of time, and keep doing so indefinitely.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1441<br />
<br />
* C3DS [[Advanced Protective Tub]]: <br /> A fun tool that automatically and randomly generates names for all of your Creatures. The names are taken from lists of names which can be configured.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1764<br />
<br />
* C3DS [[Door and Lift Hider]]: <br /> Sometimes, you just donât want to worry about those doors you canât lock, or those buttons Creatures can get obsessed with. These tools let you hide them as if they didnât exist.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1328<br />
<br />
* C3DS [[Egg Collector]]: <br /> Got a lot of eggs? Donât want to go on egg hunts?! These tools will automatically collect them for you, based on player set parameters.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1775<br />
<br />
* C3DS Home Smells: <br /> These little tools emit home smell appropriate to each species of Creature wherever they are placed.<br />
::- Downloads: [http://creaturescaves.com/downloads.php?section=COBs&view=608 Ettin], [http://creaturescaves.com/downloads.php?section=COBs&view=609 Grendel], [http://creaturescaves.com/downloads.php?section=COBs&view=606 Norn]<br />
<br />
* C3DS [[Interporter]]: <br /> A portable teleporter that can link to other agents of its kind based on a variety of player set parameters. They also fold up into toy balls, because why not?!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=168<br />
<br />
* DS [[Air Purifier]]: <br /> This reduces the crowdedness of Creatures in its vicinity, which can help with large worlds and with easily crowded breeds such as [[Treehugger Norn|Treehugger Norns]].<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=651<br />
<br />
* DS [[Dummy Control]]: <br /> This tool makes the [[Training Dummy]] in the Workshop moveable by the Hand.<br />
::- Download: http://www.creaturesvillage.com/emmental/<br />
<br />
* DS [[Updated Creature Counter]]: <br /> This gives a more thorough breakdown of your worldâs population, including exact numbers of each species, and how many eggs are in the world, as well as a total number of Creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=730<br />
<br />
'''Advanced'''<br />
<br />
* C3DS [[Advanced Autosaver]]: <br /> This tool will make the game save after each birth, death and warp event. This can help keep a regular backup of a world in case of crashing, however, this can result in a game that is saving A LOT in large populations, and can, in fact, backfire if an event happens just as an error occurs. I would make sure your world is relatively stable first before using it.<br />
::- Download: http://www.webpetz.com/creatures/toolsce.php<br />
<br />
* C3DS [[Bloodbank]]: <br /> A very cool tool that can help with the care of TWB/TCB genomes, and only works with them. This tool allows you to extract blood from one Creature, and inject it into another. <br />
âUseful for helping injured Norns recover from a Grendel attack, immune-compromised Creatures fight off an infection, or just as a general way of keeping track of the health of your population.â<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1853<br />
<br />
* C3DS [[Ecology Kit]]: <br /> A tool and UI addition all in one, this tool allows you to monitor a variety of conditions in a room including heat and soil nutrients and keep track of the time of day and seasons.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=968<br />
<br />
* C3DS [[Garden Box]]: <br /> This is a powerful tool that allows you to add a variety of props and agents to a metaroom for complete customisation of a metaroom.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=709 <br /> Here are a few agents to get started with: <br /> <br />
:*Chili Peppers: http://creaturescaves.com/downloads.php?section=COBs&view=737<br />
:*Apples: http://creaturescaves.com/downloads.php?section=COBs&view=738<br />
:*Medlar: http://creaturescaves.com/downloads.php?section=COBs&view=736<br />
:*Pears: http://creaturescaves.com/downloads.php?section=COBs&view=766<br />
:*Picnic Table: http://creaturescaves.com/downloads.php?section=COBs&view=1616<br />
:*Tubas: http://creaturescaves.com/downloads.php?section=COBs&view=1807<br />
:*Aquatic Garden Box Agents: http://creaturescaves.com/downloads.php?section=COBs&view=729<br />
<br />
* C3DS [[Inseminator]]: <br /> This adds a button to the UI allowing you to select up to two creatures and mix their genes, and click on another to impregnate them with the resultant genetics. Essentially a portable, non-fatal splicing machine.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1433<br />
<br />
* C3DS [[Magic Words]]: <br /> This powerful tool allows you to perform a variety of actions based on which modules you download, from cloning agents to editing metarooms in game. This is a powerful tool that can make massive, irreversible changes to worlds, so be careful!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1463 <br /> Here are some modules I can recommend:<br />
:*Clone: http://creaturescaves.com/downloads.php?section=COBs&view=1465<br />
:*Room Edits: http://creaturescaves.com/downloads.php?section=COBs&view=1479<br />
:*Teaching Update: http://creaturescaves.com/downloads.php?section=COBs&view=1466<br />
<br />
* C3DS [[Room Changer]] 2: <br /> This is another very powerful tool that allows you to change room types and CA values to tweak rooms to your liking.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=102<br />
<br />
* C3DS [[X-Ray]]: <br /> This tool gives you a comprehensive breakdown of a Creature's organs and chemicals, great for experimenting and diagnosing health problems.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=385<br />
<br />
* DS [[Elevines]]: <br /> A useful tool to create custom elevators, which will teleport a creature up or down a network of Elevines. This tool requires correct CA links to work, so best used in conjunction with Magic Words: Room Edit. Some rooms will require this to function properly due to incorrect setup.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=734<br />
<br />
* DS [[Game Controller]] 2.0: <br /> This adds a series of buttons to the HUD allowing you to control a wide variety of options, from game speed to turning auto-kill on and off. Very useful for Wolfling Runs!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1759<br />
<br />
* DS [[Medical Monitor]]: <br /> A great UI addition that automatically alerts you to bacterial infections and toxins in your Creatures.<br />
::- Download: http://www.creaturesvillage.com/emmental/<br />
<br />
* DS [[Norn Statistics]]: <br /> From the creator of the UI addition above, this tool allows you to see a quick rundown of information on Creatures in your world and can help identify immortal and fast ageing creatures.<br />
::- Download: http://www.creaturesvillage.com/emmental/<br />
<br />
* DS [[Population Control Panel]]: <br /> This tool gives you a lot of extra fine control over the populations of your worlds.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=735<br />
<br />
* DS [[SERU]]: <br /> This is a fun addition to the Norn Meso that allows you to âadoptâ an egg, which will contain a creature that more often than not has intense mutations of some form. As far as I am aware these Creatures are made by randomly splicing Creatures together based on installed Genetics.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=743<br />
<br />
* DS [[Weather Generator]]: <br /> This tool creates a little satellite that generates weather from its location. It can create rain, clouds, snow and sunshine, each of which will have an actual effect on the room it is in.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=68<br />
</div><br />
</div><br />
<br />
=== Breeds ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on improved or extra Creatures Breeds you can take care of in your games.<br />
<div class="mw-collapsible-content"><br />
'''Essential'''<br />
<br />
* True Warmbloods\True Coldbloods 2.5: <br /> These breeds really are the meat of the game, and essential to this guideâs vision of what this game can be. The vast number of changes and improvements made with these breeds is staggering, building on years of gengineers fixing and tweaking the genetics of Creatures. I would thoroughly recommend reading the list of changes here if youâre curious. <br /> The essential parts of this pack are the official breed replacements. The others are considered recommended for being TWB/TCB. Most of the creatures in this pack will require the originals to have been installed in order to utilise the correct sprites.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Breeds&view=547<br />
<br />
'''Recommended'''<br />
<br />
* C12DS TWB\TCB Conversions: <br /> If you are a fan of the Creatures 1 Creatures, then these would fit in smashingly with your other TWB\TCB Creatures. You will need to install C12DS in order for the correct sprites to appear. There may also be interbreeding issues between C1 and C3DS Creatures due to body data.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Breeds&view=548<br />
<br />
'''Advanced'''<br />
<br />
* TCB Draconian Norns: <br /> These are TCB versions of the Draconian Norns, and they are advanced because Draconian Norns are very fragile as babies. An interesting breed for sure, but definitely more work! <br /> The originals are needed for sprites, but these come with an option for winged Draconians!<br />
::- Download: http://creaturescaves.com/downloads.php?section=Breeds&view=549<br />
</div><br />
</div><br />
=== Flora & Fauna ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on extra plants and animals that are either useful to include, or are just plain neat.<br />
<div class="mw-collapsible-content"><br />
'''Essential'''<br />
<br />
* C3 [[Coconots]]: <br /> Coconots provide a valuable source of food in the Marine Terrarium, and if left long enough leave a little surprise!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1723<br />
<br />
'''Recommended'''<br />
<br />
* C3DS No Smell [[Bleubell]]: <br /> A fully functional and plantable version of the C3 Bluebell. This version has had the smell removed in order to play nicely with Vermâs Detritus Smell.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1861<br />
<br />
* C3DS [[Boomba Tree]]: <br /> A funky tree from The Canopy. This tree grows fruit, which can be plucked or knocked off.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=71<br />
<br />
* C3DS [[Botanoid]]: <br /> An interesting plant that only grows in corridors and other non-organic places! It will also produce a kind of food, which can be handy for wandering Creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=51<br />
<br />
* C3DS Frogs: <br /> Allows you to add tadpoles to your ponds, which will eventually grow into frogs! These critters are also edible at all life stages.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=244<br />
<br />
* C3DS [[Goldfishies]]: <br /> Creates a small variety of goldfish to inhabit your ponds. They eat seeds to grow and can themselves be eaten, as well as their eggs. Designed for use with the Water Weed agent further down this list.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1593<br />
<br />
* C3DS [[Grow Control Plant]]: <br /> A useful plant that produces underwater Fruit and provides air for Creatures to breathe. <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=970<br />
<br />
* C3DS [[Oasis Anemones]]: <br /> Some nice aquatic plants that produce edible seeds.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1307<br />
<br />
* C3DS [[Oasis Shrimpton]]: <br /> This agent vends little edible critters for underwater Creatures, which can also breed given enough plants.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=898<br />
<br />
* C3DS [[Rainbow Shrooms]]: <br /> Creates seeds that produce edible mushrooms.<br />
::- Download: http://creaturesfrance.free.fr/1024/4agents/bouffe/bouffe3.htm<br />
<br />
* C3DS [[Sea Garden Pack 1]]: <br /> A nice set of food and fruit plants designed to grow underwater.<br />
::- Download: http://grendelman.blogspot.com/p/c3ds-agents.html<br />
<br />
* C3DS No Smell [[Starflower]]: <br /> A fully functional and plantable version of the C3 Starflower. This version has had the smell removed in order to play nicely with Vermâs Detritus Smell.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1860<br />
<br />
* C3DS [[Water Weed]]: <br /> A little freshwater plant that produces seeds and gives Creatures underwater a little oxygen boost. <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1584<br />
<br />
* DS [[Awkwood Hanging Basket]]: <br /> A portable version of the Awkwood Creeper. Requires the Hardman Norn Pack to function.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1368<br />
<br />
* DS [[Crabs]]: <br /> Underwater edible Critters.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=73<br />
<br />
* DS [[Plantpack 1]]: <br /> A group of plants that provide a lot more extra fruit for the Norn Meso.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=87<br />
<br />
'''Advanced'''<br />
<br />
* C3DS [[Cabern Tree]]: <br /> This plant produces a lot of plants if left unchecked, but produces seeds that Creatures seem to particularly enjoy.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1079<br />
<br />
* C3DS [[Terraka Weed]]: <br /> As per its description, this plant spreads like, well, a weed! It does produce a lot of seeds as a result though, a great source of starch.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=375<br />
</div><br />
</div><br />
=== Food ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on extra food that a player may find useful or interesting.<br />
<div class="mw-collapsible-content"><br />
'''Recommended'''<br />
<br />
* C3 [[Shee Ginseng]]: <br /> A useful little plant that provides a filling, healthy snack for Creatures (although not Toxic Norns!). This cannot spread through seeds but regrows from the stump left from eating it.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1004<br />
<br />
* C3DS [[Bottomless Cauldron]]: <br /> A vendor that produces an endless supply of Manky, perfect for toxic breeds!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1731<br />
<br />
* C3DS [[Carrot Seed Box]]: <br /> This vendor produces carrot seeds which grow, shockingly enough, carrots!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=856<br />
<br />
* C3DS [[Classic Cheese Vendor]]: <br /> The Creatures 2 cheese vendor returns!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1725<br />
<br />
* C3DS [[Corpse Remains]] 2.0: <br /> This rather grim addition gives the player a variety of options for dead Creatures to drop chunks of meat when they die and adds interesting hunting and scavenging aspects for carnivorous breeds. The meat is classed as Critter, so Creatures who havenât learned to eat critters for food probably wonât eat this meat.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1810<br />
<br />
* C3DS [[Exploding Popcorn]]: <br /> Popcorn, simple as that!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=383<br />
<br />
* C3DS [[Purple Dragon Carrot Seed Box]]: <br /> These seeds produce purple carrots, which have slight antioxidant properties.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=857<br />
<br />
* C3DS [[Soothing Herbal Tea]]: <br /> This teapot will periodically produce some lovely herbal tea, which has health benefits as well as a calming effect. Particularly good for the more delicate Treehugger Norns, and I daresay grumpy Hardman Norns and Grendels!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1578<br />
<br />
* C3DS [[Super food vendor]]: <br /> This vendor produces a wide array of food, including growable fruit!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=208<br />
<br />
* C3DS [[Waterfloog]]: <br /> This friendly floating creature periodically dispenses potions or manky for hot TWB/TCB creatures, and can even patrol a metaroom.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1837<br />
<br />
* C3DS: [[Improved Infinite Cheese Machine]]: <br /> A portable version of the C3 Infinite Cheese Machine, which recharges itâs internal power faster. <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=138<br />
<br />
* DS Fixed Injectable Carrot Pod: <br /> This is a portable and injectable carrot pod, which will also make the Norn Meso carrot pod portable.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1865<br />
<br />
* DS [[Injectable Justanut Pod]]: <br /> This is a portable and injectable justanut pod, which will also make the Norn Meso justanut pod portable.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=400<br />
<br />
* DS Injectable SF Lemon Pod: <br /> This is a portable and injectable lemon pod, which will also make the Norn Meso lemon pod portable. This has also had Malkinâs addition of Vitamin D included.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1866<br />
<br />
* DS [[Tuba Seeder]]: <br /> This agent spreads Tuba seeds, allowing the food to grow in many metarooms!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=99<br />
<br />
'''Advanced'''<br />
<br />
* C3DS [[Needleleaf Carrots]]: <br /> Special carrots designed for Chione (a metaroom listed later). These do produce a possibly dangerous amount of cold for TWB/TCB creatures, however! <br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1660<br />
<br />
* DS [[Stinger Honeycomb]]: <br /> Allows [[Stinger]] nests to produce honeycombs! This does require stinger nests to be out and about, however, so take care!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1523<br />
</div><br />
</div><br />
<br />
=== Metarooms ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on extra rooms to raise their Creatures in.<br />
<div class="mw-collapsible-content"><br />
'''Recommended'''<br />
<br />
* C3DS [[Norngarden 1]]: <br /> Norngarden is a very popular jungle-like metaroom, and part of the Norngarden series. This room is plenty warm enough for TWB/TCB Creatures and has a lot of food and toys included.<br />
::- Download: http://norngarden.albia2000.com/downloadng.html<br />
<br />
* DS [[Terra Pluvialis]]: <br /> A jungle themed metaroom with a day/night cycle, ecology and original music!<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=66<br />
<br />
'''Advanced'''<br />
<br />
* C3DS [[Aquagarden]]: <br /> Another part of Norngarden, this room is aimed at aquatic Creatures. This room is quite cold in places, and not just the water, so it would need some set up for TWB/TCB Creatures.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=137<br />
<br />
* C3DS [[Artemia Sea]]: <br /> This is a huge aquatic room with a wide variety of critters. This is a very cold room, however, largely because it is mostly water. [[Dragoler]] has currently not made any aquatic TWB breeds but says that they will be made resilient to cold water when she does make them, so this may end up moving to recommended!<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=137<br />
<br />
* C3DS [[Deep Abyss]]: <br /> This is a deep, dark ocean floor metaroom, once again for aquatic creatures. This room will probably require more food and critters set up in it, hence the advanced tag.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=125<br />
<br />
* DS [[Chione]]: <br /> This is an arctic room, complete with freezing temperatures! As well as the temperatures, this room will need considerable set up to get started.<br />
::- Download: https://grendelman.blogspot.com/p/c3ds-metarooms.html<br />
<br />
* DS [[Primordia Redux]]: <br /> This is a metaroom designed as a home for Banshee Grendels. Unfortunately, it is also freezing, so take care with TCB Banshee Grendels.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=74<br />
<br />
* DS [[Random's Room]]: <br /> Almost a tool more than a metaroom, Randomâs Room is a blank, barren room that can be used for all sorts, from agent testing to plain olâ extra storage.<br />
::- Download: http://creaturescaves.com/downloads.php?section=Metarooms&view=6<br />
<br />
* DS [[Veridia]]: <br /> Veridia is a large and friendly metaroom with a large number of plants to be found. It is however lacking food, critters and toys, and many players kill the provided lifts and use [[Elevine]]s instead due to issues with the lifts.<br />
::- Download: http://www.creatures.org.uk/ccsf2011/addons.php?id=60<br />
</div><br />
</div><br />
<br />
=== Toys ===<br />
<div class="toccolours mw-collapsible mw-collapsed"><br />
This section of the guide focuses on additional toys for their Creatures to play with.<br />
<div class="mw-collapsible-content"><br />
'''Recommended'''<br />
<br />
* C3DS [[Art Easel]]: <br /> This agent lets your Creatures express their creative sides!<br />
::- Download: http://www.creaturescaves.com/downloads.php?section=COBs&view=1420<br />
<br />
* C3DS Norndolls: <br /> Some cuddly norndolls for Creatures to play with.<br />
::- Download: [http://creaturescaves.com/downloads.php?section=COBs&view=704 Bondi],[http://creaturescaves.com/downloads.php?section=COBs&view=703 Harlequin], [http://creaturescaves.com/downloads.php?section=COBs&view=710 Purple Mountain]<br />
<br />
* C3DS Camera: <br /> A fun camera that produces actual photos!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=466<br />
<br />
* C3DS [[Cupid's Lyre]]: <br /> Having trouble getting your Creatures to breed? Have them play with this toy and theyâll be in the mood and fertile in no time!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1491<br />
<br />
* C3DS [[Dummy Portal]]: <br /> Creates a fake portal for Creatures to push and get their need to explore out of their systems.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=658<br />
<br />
* C3DS [[Headball]]: <br /> A somewhat macabre toy, this ball is made from the head of a Chi-Chi Norn! Touted as good for Grendels, or those nastier norns.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1067<br />
<br />
* C3DS [[Shee Clock]]: <br /> A nice little clock your Creatures can interact with, possibly by smashing it!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1661<br />
<br />
* C3DS [[Substitute Doll]]: <br /> A nice stuffed toy that provides angry Creatures with a way to redirect their ire.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=1769<br />
<br />
* C3DS [[Survivor Dolly]]: <br /> A fun looking toy created as a prize for the 2012 Survivor Game.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=727<br />
<br />
* C3DS [[Tiki-Lantern]]: <br /> Provides some atmospheric lighting to an area, complete with CAs.<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=686<br />
<br />
* DS [[Vocab-bot]]: <br /> This robot toy will teach a random non-noun word to nearby Creatures. They also inject in random colours!<br />
::- Download: http://creaturescaves.com/downloads.php?section=COBs&view=733<br />
</div><br />
</div><br />
<br />
== Common Issues ==<br />
<br />
In this section, you can find a list of common issues that crop up during installation or play. Much like the rest of the guide, this section will be continually updated as new information crops up or new fixes are found, so if you have an issue and canât see a solution here, please feel free to reach out to the community and we can help, and get this guide updated.<br />
<br />
=== Installation Issues ===<br />
==== âWhen I try to run the game, I get an error box telling me the directory doesnât exist.â ====<br />
This is a problem that seems to occur for some people, but not others, and at the time of writing I have no idea what actually causes the issue, unfortunately. <br />
<br />
What has happened is that for one reason or another, the [[wikipedia:Windows Registry|registries]] for the game have pointed to the incorrect directory, usually by adding a space in front of âCreaturesâ, so it appears as \documents'''\creatures \''' instead of \documents'''\creatures\'''. If you have attempted to run the game before fixing this, which is quite likely, the gameâs [[machine.cfg]] file will also be looking for the incorrect directory.<br />
<br />
'''''How to fix:''''' <br /> <br />
The registry fix is the most daunting, but it is super easy. However, care should still be taken as the registry is super important to the computer system. You will need to use a registry editor such as the built-in regedit.exe (Windows Key+R, and search for regedit.exe), or another program like O&O RegEditor (which has a much better search function). You then need to search for every instance of creatures and change the incorrect directories. <br />
If you need to edit the machine.cfg file, you can open it up in Notepad (I prefer [[wikipedia:Notepad++|Notepad++]]), and fix the incorrect directories.<br />
<br />
==== âWhen I run the Catalogue Tester, it says it cannot extract the catalogue files.â ====<br />
The game has been installed to the wrong place, please ensure that the game has installed to \documents\creatures\ and not \documents\creatures exodus\ or anywhere else.<br />
<br />
== Suggestions ==<br />
As this is a living document, and more mods will come, and more fixes will be found (I'm pretty sure!), I encourage the community to keep giving suggestions for things to add to the guide, and ways to help improve the experience of players new and old!<br />
<br />
If you have a suggestion, please drop it [https://docs.google.com/spreadsheets/d/14h9HUnF3FC1F1HEVXUwoNJM6pK58t_H6ZUphciMHSls/edit#gid=520755512 here], and let me know!<br />
<br />
== Thank Yous ==<br />
Whew! We made it! I want to give a big thank you to everyone who helped me with the guide (with suggestions or poking me to keep at it!), and to all those that have and will contribute to it. <br />
<br />
And of course I want to give a huge thank you to the creators of each and every one of these mods, there literally wouldn't be a guide without you and the game would '''''not''''' be in any way the same. You peeps rock!<br />
<br />
[[Category: Docking Station]]<br />
[[Category:Creatures 3]]</div>Cyborghttps://creatures.wiki/index.php?title=User:Cyborg&diff=58483User:Cyborg2019-10-02T11:42:47Z<p>Cyborg: Created page with "Yo, I'm cyborg. Newbie. Only started playing Docking Station in the mid 2019s. [http://creaturescaves.com/mycaves.php?section=Users&view=3869 CreatureCaves Profile]"</p>
<hr />
<div>Yo, I'm cyborg.<br />
<br />
Newbie. Only started playing Docking Station in the mid 2019s.<br />
<br />
[http://creaturescaves.com/mycaves.php?section=Users&view=3869 CreatureCaves Profile]</div>Cyborg