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Each image in the Creatures series lies on an image plane. This is necessary because otherwise the game engine, being based on 2D sprites, would not know how to treat overlapping images. The planes are drawn in increasing number. Creatures occupy image planes 1000-3000 - take note of this when designing vehicles. If the plane is a large number (about 3000 to 4000) then it looks like the Norns walk behind the object. If the plane is a small number (about 500 to 1500) then the Norns appear to walk in front of the object. If the plane is between 1500 and 3000, then some Norns seem to walk in front, and other Norns walk in back of the object. Avoid using numbers below 500 or above 5000, because wierd things start happening, like the object disappears behind the background or appears in front of the pillars. - image plane - should these pages be merged? I think 'plane' is the term most commonly used. Malkin 05:03, 21 May 2005 (UTC)

Ahh . . . I didn't see that. Yeah, I agree, image plane should redirect to plane. --GreenReaper(talk) 05:28, 21 May 2005 (UTC)
Howzat? - 06:01, 21 May 2005 (UTC)
Looks good! --GreenReaper(talk)