Hi guys. Your take on the history of Creatures 2 is probably not too far off, but I would like to clarify a couple of things. For example, you state that the bad feelings that the community developed after launch may have contributed to Creature Labs' demise. I strongly doubt that this was the case. The community, even at its height, was a tiny proportion of the total userbase and market for the game. There were definitely bad feelings, but in my opinion, this was largely due to many personal issues that arose around that time. I won't put too fine a point on who said what and why, of course, but it was often clashes of personality that caused bad feelings that carried over to discussions about the game.
There is certainly many other things that went on behind the scenes at Cyberlife that very likely, no one will ever know about. I would never even consider putting those issues into writing! It would be both unkind and unprofessional.
What I will point out is that, although Creatures 1 was highly touted in the British press and well-marketed both here and abroad, subsequent titles did not benefit from this. Press reviews for C1 were sometimes very good, but many others were highly critical of the lack of traditional gameplay. The publishers were less willing to put any money or effort into a title that was not going to compete with the big 3D games and would never, even with the best will in the world, be a 'gamer's game'.
-Lisa 15:09, 05 Feb 2005 (GMT)
- Thanks for the reality check. It's easy for a group to think they have a larger impression on things than they actually do. :-) GreenReaper
- I've modified this to reflect the above. I do think that although the community was relatively small, it's important to take into account that they developed the content of some of the most popular features of the game (according to CL's own survey), the free COBs and breeds that let users customize their worlds (if you count people who used these, the CC probably gets a whole lot bigger - of course, I don't have figures to back that up, so who knows? :-). They were also responsible for a certain amount of word-of-mouth marketing, unfortunately negative in this case - if people are badmouthing a game, others are less likely to buy it, or sequels (see Master Of Orion 3 - who's going to buy MOO4, or even fund its development?). GreenReaper 08:03, 5 Feb 2005 (PST)
Creatures 2 Lagging Issues
Just to let everyone know that on Windows 7 if Creatures 2 suddenly starts lagging and your system has been able to run it fine before, then it is most likely your video card drivers. Reinstalling a previous set of drivers should fix this problem. C-Rex 14:52, July 26, 2012 (UTC)