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SNDE
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SNDE is a CAOS command used to play WAV files in the Creatures series.
Documentation[edit]
SNDE (command) sound_file (string)
Plays a controlled sound effect emitted from the target's current location.
Examples[edit]
From the basic doll script's collision script, causes the doll to make a 'thud' sound when it hits the ground (sound file name is dr64.wav):
scrp 2 21 2000 6 doif wall eq down snde "dr64" endi endm